Player Matchup

Mercury
Mercury
Big_Kev50067
Mercury
Level 49
God Stats
11W - 7L
1,512 SR
Queue Stats
93W - 96L
1,358 Elo+
Solo
Merlin
Merlin
GM BoshidoRenta
Merlin
Level 67
God Stats
10W - 10L
1,396 SR
Queue Stats
18W - 13L
1,374 Elo+
Solo
Cthulhu
Cthulhu
Rooster420541
Cthulhu
Level 42
God Stats
45W - 40L
1,548 SR
Queue Stats
221W - 252L
1,321 Elo+
Solo
Team Averages
Level 53
1,485 SR
1,351 Elo+

VS

Team Averages
Level 66
1,487 SR
1,182 Elo+
Skadi
Skadi
EpicKendall97
Skadi
Level 71
God Stats
5W - 4L
1,462 SR
Queue Stats
40W - 39L
1,276 Elo+
Solo
Ah Puch
Ah Puch
ItsGabeLincoln
Ah Puch
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 12L
1,156 Elo+
Party 1
Osiris
Osiris
o Focis o
Osiris
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 16L
1,115 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Big_Kev50067
Mercury
19
11 / 5 / 6
16,285
708
19,024
22,128
9,284
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
8 / 8 / 6
14,721
640
15,498
15,398
6,128
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cthulhu
18
3 / 8 / 7
14,372
625
17,705
23,583
12,988
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 10 / 6
15,857
689
16,516
21,274
7,593
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
4 / 6 / 13
15,113
657
17,100
16,351
6,420
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Osiris
o Focis o
Osiris
19
8 / 6 / 10
16,780
730
15,618
26,306
30,211
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
50
22
Kills
21
21
Deaths
22
19
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Mercury
Big_Kev50067
Mercury
11
5
6
2.8
W
9
10
6
1.2
L
8
8
6
1.38
W
4
6
13
1.75
L
Cthulhu
3
8
7
0.81
W
Osiris
o Focis o
Osiris
8
6
10
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,227
Damage
49,234
61,109
Taken
63,931
28,400
Mitigated
44,224
10,348
Healing
13,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Big_Kev50067
Mercury
19,024
11,075
565
5,573
22,128
9,284
2,175
5,400
16,447
0
105,562
W
16,516
9,170
0
3,887
21,274
7,593
2,657
10,412
10,862
0
62,105
L
15,498
2,057
0
555
15,398
6,128
331
3,277
11,946
45,871
0
W
17,100
1,032
558
2,884
16,351
6,420
279
9,600
6,751
77,012
0
L
Cthulhu
17,705
147
658
2,997
23,583
12,988
0
8,819
14,574
63,807
0
W
Osiris
o Focis o
Osiris
15,618
7,221
0
5,671
26,306
30,211
671
13,532
12,774
0
49,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,378
Gold Earned
47,750
272
Minions Killed
226
0
Camps Cleared
0
1,119,866
Distance Traveled
1,112,002
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
16,285
708
129
6
0
449,811
0
W
Skadi
15,857
689
70
3
0
331,623
0
L
Merlin
14,721
640
72
3
0
312,615
0
W
Ah Puch
15,113
657
96
4
0
386,827
4
L
Cthulhu
14,372
625
71
3
0
357,440
0
W
Osiris
16,780
730
60
3
0
393,552
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role