Player Matchup

Chaac
Chaac
ChroniicCougher
Chaac
Level 44
God Stats
1W - 3L
1,206 SR
Queue Stats
20W - 39L
1,228 Elo+
Party 1
Thor
Thor
DevlishDandy
Thor
Level 129
God Stats
1W - 5L
1,141 SR
Queue Stats
450W - 459L
1,483 Elo+
Solo
Kuzenbo
Kuzenbo
Evil Banana02
Kuzenbo
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,306 Elo+
Solo
Hades
Hades
JesterSkuanto
Hades
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,320 Elo+
Party 1
Jing Wei
Jing Wei
XxbadashchickxX
Jing Wei
Level 143
God Stats
1W - 6L
1,295 SR
Queue Stats
270W - 280L
1,383 Elo+
Solo
Team Averages
Level 79
1,329 SR
1,344 Elo+

VS

Team Averages
Level 101
1,507 SR
1,383 Elo+
Zhong Kui
Zhong Kui
Athena27
Zhong Kui
Level 62
God Stats
7W - 3L
1,566 SR
Queue Stats
236W - 262L
1,415 Elo+
Solo
Loki
Loki
NebulaInDecay
Loki
Level 129
God Stats
2W - 0L
1,613 SR
Queue Stats
94W - 87L
1,308 Elo+
Solo
Arachne
Arachne
Sefiroth420
Arachne
Level 148
God Stats
8W - 12L
1,349 SR
Queue Stats
539W - 553L
1,379 Elo+
Solo
Raijin
Raijin
Sokiu13
Raijin
Level 65
God Stats
3W - 4L
1,507 SR
Queue Stats
192W - 202L
1,381 Elo+
Party 2
Jing Wei
Jing Wei
Volkivar
Jing Wei
Level 101
God Stats
5W - 4L
1,500 SR
Queue Stats
178W - 178L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 6 / 11
11,270
751
10,472
15,822
16,770
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

18
7 / 7 / 14
11,279
752
11,534
21,246
20,359
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Kuzenbo
17
0 / 7 / 16
9,589
639
9,195
21,208
31,323
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
5 / 8 / 16
11,843
790
9,519
21,799
17,937
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Jing Wei
20
12 / 6 / 12
13,396
893
22,833
19,203
9,210
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Athena27
Zhong Kui
20
6 / 3 / 15
12,833
856
23,259
18,642
12,844
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
12 / 5 / 9
14,062
937
17,549
15,316
6,776
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Arachne
Sefiroth420
Arachne
15
3 / 8 / 18
10,634
709
11,519
16,944
6,786
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
Sokiu13
Raijin
18
5 / 7 / 18
12,033
802
13,533
15,000
6,441
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Jing Wei
Volkivar
Jing Wei
18
8 / 8 / 17
11,957
797
18,501
15,125
6,632
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
111
29
Kills
34
34
Deaths
31
69
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Athena27
Zhong Kui
6
3
15
4.5
L
5
6
11
1.75
L
7
7
14
2
L
Kuzenbo
0
7
16
1.14
L
5
8
16
1.63
W
12
5
9
3.3
W
Arachne
Sefiroth420
Arachne
3
8
18
1.5
W
Raijin
Sokiu13
Raijin
5
7
18
2
W
Jing Wei
Volkivar
Jing Wei
8
8
17
2.06
L
Jing Wei
12
6
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,553
Damage
84,361
99,278
Taken
81,027
95,599
Mitigated
39,479
20,583
Healing
28,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Athena27
Zhong Kui
23,259
584
2,276
9,539
18,642
12,844
1,442
4,013
14,304
52,113
0
L
10,472
2,847
792
2,895
15,822
16,770
0
3,582
12,240
852
25,901
L
11,534
2,714
882
1,742
21,246
20,359
0
9,667
11,579
0
22,381
L
Kuzenbo
9,195
2,907
1,157
788
21,208
31,323
308
9,512
11,696
16,789
0
L
9,519
2,447
1,802
2,524
21,799
17,937
430
6,221
15,578
23,707
0
W
17,549
7,218
1,702
2,928
15,316
6,776
1,048
3,514
11,652
0
37,392
W
Arachne
Sefiroth420
Arachne
11,519
7,800
1,574
4,554
16,944
6,786
706
5,337
11,482
0
17,703
W
Raijin
Sokiu13
Raijin
13,533
1,780
1,629
1,971
15,000
6,441
1,016
4,153
10,672
30,536
0
W
Jing Wei
Volkivar
Jing Wei
18,501
11,779
1,345
1,095
15,125
6,632
2,437
2,381
12,494
0
31,790
L
Jing Wei
22,833
12,768
4,073
3,928
19,203
9,210
2,382
7,810
11,393
0
57,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,377
Gold Earned
61,519
175
Minions Killed
160
0
Camps Cleared
0
1,120,509
Distance Traveled
1,235,106
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
12,833
856
60
4
0
251,509
4
L
Chaac
11,270
751
23
2
0
164,936
0
L
Thor
11,279
752
28
2
0
237,875
0
L
Kuzenbo
9,589
639
11
1
0
287,865
0
L
Hades
11,843
790
33
2
0
209,432
0
W
Loki
14,062
937
40
3
0
275,052
1
W
Arachne
10,634
709
8
1
0
233,873
0
W
Raijin
12,033
802
28
2
0
229,255
0
W
Jing Wei
11,957
797
24
2
0
245,417
0
L
Jing Wei
13,396
893
80
5
0
220,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role