Player Matchup

Zeus
Zeus
AcidDuck7670223
Zeus
Level 64
God Stats
0W - 1L
1,142 SR
Queue Stats
10W - 28L
892 Elo+
Party 1
Heimdallr
Heimdallr
HatedR3bel
Heimdallr
Level 12
God Stats
4W - 20L
1,015 SR
Queue Stats
4W - 22L
892 Elo+
Party 1
Scylla
Scylla
Seamrog19164557
Scylla
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 34L
885 Elo+
Party 1
Team Averages
Level 43
1,219 SR
890 Elo+

VS

Team Averages
Level 20
1,381 SR
1,200 Elo+
Hercules
Hercules
JMPLAY
Hercules
Level 24
God Stats
4W - 10L
1,144 SR
Queue Stats
19W - 33L
1,082 Elo+
Party 2
Nemesis
Nemesis
Orlock640
Nemesis
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 27L
1,144 Elo+
Party 2
Ah Puch
Ah Puch
krzysRozbojnik
Ah Puch
Level 15
God Stats
12W - 8L
1,500 SR
Queue Stats
109W - 97L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 8 / 0
7,497
536
7,754
11,229
3,613
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
HatedR3bel
Heimdallr
9
0 / 6 / 0
7,074
505
3,732
12,108
4,375
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 9 / 0
7,235
517
3,537
10,528
3,288
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
JMPLAY
Hercules
14
4 / 0 / 17
9,887
706
7,319
10,072
9,634
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nemesis
Orlock640
Nemesis
12
3 / 0 / 12
9,455
675
4,585
6,960
2,483
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

15
16 / 0 / 6
11,647
832
18,992
8,208
2,927
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
58
0
Kills
23
23
Deaths
0
0
Assists
35
Player
Kills
Deaths
Assists
KDA
L
0
8
0
0
L
Heimdallr
HatedR3bel
Heimdallr
0
6
0
0
W
Hercules
JMPLAY
Hercules
4
0
17
12.5
W
Nemesis
Orlock640
Nemesis
3
0
12
9
L
0
9
0
0
W
16
0
6
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,023
Damage
30,896
33,865
Taken
25,240
11,276
Mitigated
15,044
7,333
Healing
8,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,754
454
549
2,158
11,229
3,613
0
5,287
5,817
29,445
0
L
Heimdallr
HatedR3bel
Heimdallr
3,732
1,288
501
2,383
12,108
4,375
0
8,048
3,910
0
12,145
W
Hercules
JMPLAY
Hercules
7,319
1,182
0
5,763
10,072
9,634
635
4,723
5,349
0
15,822
W
Nemesis
Orlock640
Nemesis
4,585
1,076
0
2,253
6,960
2,483
646
3,250
3,710
0
26,080
L
3,537
596
500
1,242
10,528
3,288
0
5,657
4,721
12,670
0
W
18,992
129
0
918
8,208
2,927
616
3,354
4,854
71,346
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,806
Gold Earned
30,989
100
Minions Killed
148
0
Camps Cleared
0
567,019
Distance Traveled
799,964
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,497
536
57
4
0
195,218
5
L
Heimdallr
7,074
505
21
2
0
173,259
5
W
Hercules
9,887
706
17
1
0
335,000
4
W
Nemesis
9,455
675
34
2
0
250,167
1
L
Scylla
7,235
517
22
2
0
198,542
1
W
Ah Puch
11,647
832
97
7
0
214,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role