Player Matchup

Nemesis
Nemesis
Biscoss_
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 3
Hel
Hel
LittleDevoted
Hel
Level 12
God Stats
188W - 174L
1,458 SR
Queue Stats
468W - 513L
1,051 Elo+
Party 4
Cerberus
Cerberus
OpraLB
Cerberus
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 10L
1,074 Elo+
Party 3
Ymir
Ymir
TheAklop
Ymir
Level 5
God Stats
59W - 69L
1,338 SR
Queue Stats
316W - 353L
1,206 Elo+
Party 4
Guan Yu
Guan Yu
qwertyness
Guan Yu
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 23L
1,215 Elo+
Solo
Team Averages
Level 11
1,459 SR
1,209 Elo+

VS

Team Averages
Level 22
1,413 SR
1,261 Elo+
Ares
Ares
Baton42
Ares
Level 19
God Stats
4W - 2L
1,407 SR
Queue Stats
27W - 36L
1,418 Elo+
Party 1
Merlin
Merlin
Camero22
Merlin
Level 23
God Stats
60W - 57L
1,540 SR
Queue Stats
270W - 275L
1,304 Elo+
Solo
Bakasura
Bakasura
Hockstetter
Bakasura
Level 15
God Stats
2W - 3L
1,088 SR
Queue Stats
28W - 38L
1,073 Elo+
Party 2
Nu Wa
Nu Wa
Submarine35
Nu Wa
Level 16
God Stats
3W - 1L
1,500 SR
Queue Stats
59W - 61L
1,081 Elo+
Party 2
Anubis
Anubis
waha5mb
Anubis
Level 35
God Stats
22W - 21L
1,529 SR
Queue Stats
24W - 31L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Biscoss_
Nemesis
10
0 / 6 / 2
6,970
410
2,808
15,482
4,149
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
0 / 6 / 1
7,858
462
1,158
12,255
3,261
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
OpraLB
Cerberus
11
2 / 13 / 0
7,008
412
6,453
22,503
6,316
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Ymir
6
0 / 11 / 0
5,634
331
905
13,259
3,782
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Guan Yu
qwertyness
Guan Yu
12
2 / 6 / 0
8,130
478
8,029
18,947
6,588
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Baton42
Ares
13
4 / 0 / 15
8,722
513
3,500
7,672
6,023
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Merlin
Camero22
Merlin
16
5 / 1 / 17
10,809
636
16,058
7,119
2,329
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
Hockstetter
Bakasura
14
14 / 1 / 10
10,809
636
14,055
9,793
3,294
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
5 / 2 / 24
9,461
557
20,847
7,305
1,900
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anubis
waha5mb
Anubis
14
12 / 0 / 13
9,876
581
11,572
3,215
1,117
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
119
4
Kills
40
42
Deaths
4
3
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Ares
Baton42
Ares
4
0
15
11.5
L
Nemesis
Biscoss_
Nemesis
0
6
2
0.17
W
Merlin
Camero22
Merlin
5
1
17
13.5
W
Bakasura
Hockstetter
Bakasura
14
1
10
19
L
0
6
1
0.08
L
Cerberus
OpraLB
Cerberus
2
13
0
0.15
W
5
2
24
8.5
L
Ymir
0
11
0
0
L
Guan Yu
qwertyness
Guan Yu
2
6
0
0.33
W
Anubis
waha5mb
Anubis
12
0
13
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,353
Damage
66,032
82,446
Taken
35,104
24,096
Mitigated
14,663
15,526
Healing
8,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
Baton42
Ares
3,500
71
0
1,168
7,672
6,023
1,074
1,917
5,755
28,155
0
L
Nemesis
Biscoss_
Nemesis
2,808
841
0
1,702
15,482
4,149
229
6,697
8,709
0
30,375
W
Merlin
Camero22
Merlin
16,058
1,519
0
1,148
7,119
2,329
2,310
2,805
4,314
79,242
0
W
Bakasura
Hockstetter
Bakasura
14,055
9,109
0
4,395
9,793
3,294
1,329
1,958
7,835
0
49,654
L
1,158
101
2,191
3,569
12,255
3,261
644
10,131
2,040
35,918
0
L
Cerberus
OpraLB
Cerberus
6,453
736
0
3,963
22,503
6,316
171
12,820
8,795
37,663
0
W
20,847
6,516
450
885
7,305
1,900
655
654
6,507
51,686
0
L
Ymir
905
91
0
852
13,259
3,782
100
8,493
4,711
10,844
0
L
Guan Yu
qwertyness
Guan Yu
8,029
101
267
2,982
18,947
6,588
1,198
13,836
5,111
0
36,596
W
Anubis
waha5mb
Anubis
11,572
104
0
0
3,215
1,117
1,900
855
2,177
50,463
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,600
Gold Earned
49,677
282
Minions Killed
379
0
Camps Cleared
0
1,279,437
Distance Traveled
1,644,111
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,722
513
40
2
0
343,457
0
L
Nemesis
6,970
410
46
3
0
294,395
0
W
Merlin
10,809
636
117
7
0
337,552
1
W
Bakasura
10,809
636
81
5
0
383,857
1
L
Hel
7,858
462
77
5
0
323,886
0
L
Cerberus
7,008
412
94
6
0
241,771
2
W
Nu Wa
9,461
557
72
4
0
308,602
3
L
Ymir
5,634
331
9
1
0
148,431
0
L
Guan Yu
8,130
478
56
3
0
270,954
0
W
Anubis
9,876
581
69
4
0
270,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role