Player Matchup

Sol
Sol
Iokuro
Sol
Level 66
God Stats
3W - 1L
1,471 SR
Queue Stats
305W - 284L
1,416 Elo+
Party 1
He Bo
He Bo
SheraffRz
He Bo
Level 65
God Stats
4W - 3L
1,486 SR
Queue Stats
331W - 309L
1,410 Elo+
Party 1
Tyr
Tyr
TreeMe
Tyr
Level 92
God Stats
2W - 0L
1,500 SR
Queue Stats
106W - 78L
1,415 Elo+
Solo
Medusa
Medusa
j3ff2424
Medusa
Level 120
God Stats
4W - 1L
1,513 SR
Queue Stats
127W - 97L
1,529 Elo+
Solo
Pele
Pele
superjuegos9
Pele
Level 66
God Stats
10W - 13L
1,428 SR
Queue Stats
375W - 331L
1,441 Elo+
Party 1
Team Averages
Level 82
1,480 SR
1,442 Elo+

VS

Team Averages
Level 62
1,499 SR
1,505 Elo+
Chiron
Chiron
 
Chiron
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
FunnyMoney20
Nu Wa
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Susano
Susano
GSSR DOWNFALL
Susano
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 124L
1,571 Elo+
Solo
Bacchus
Bacchus
TornTB killer
Bacchus
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 52L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
zachkillerz777
Zhong Kui
Level 66
God Stats
3W - 3L
1,496 SR
Queue Stats
112W - 108L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Iokuro
Sol
15
3 / 3 / 15
9,510
793
5,680
8,236
2,996
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

He Bo
SheraffRz
He Bo
16
5 / 4 / 22
10,185
849
7,397
7,888
2,727
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tyr
TreeMe
Tyr
20
9 / 0 / 24
11,930
994
14,793
27,013
16,557
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Medusa
j3ff2424
Medusa
18
9 / 3 / 21
10,846
904
20,328
12,313
5,114
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
10 / 5 / 16
11,203
934
13,752
14,270
5,819
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
14
1 / 7 / 6
8,702
725
11,848
12,154
4,392
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

13
1 / 10 / 9
8,269
689
7,225
12,343
4,038
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
1 / 6 / 6
8,420
702
8,282
15,464
9,259
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
16
5 / 8 / 3
10,009
834
12,467
16,919
14,076
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
zachkillerz777
Zhong Kui
16
6 / 5 / 5
9,817
818
15,584
13,618
7,663
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
43
36
Kills
14
15
Deaths
36
98
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
1
7
6
0.57
L
1
10
9
0.55
L
1
6
6
0.67
W
Sol
Iokuro
Sol
3
3
15
3.5
W
He Bo
SheraffRz
He Bo
5
4
22
4
L
Bacchus
5
8
3
0.81
W
Tyr
TreeMe
Tyr
9
0
24
21
W
Medusa
j3ff2424
Medusa
9
3
21
6.5
W
10
5
16
3.6
L
Zhong Kui
zachkillerz777
Zhong Kui
6
5
5
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,950
Damage
55,406
69,720
Taken
70,498
33,213
Mitigated
39,428
37,714
Healing
16,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
11,848
3,641
2,002
2,508
12,154
4,392
0
2,994
9,148
0
24,324
L
7,225
877
0
133
12,343
4,038
0
2,027
10,316
13,361
0
L
8,282
1,017
1,224
2,476
15,464
9,259
0
3,206
12,258
0
18,882
W
Sol
Iokuro
Sol
5,680
1,538
876
1,770
8,236
2,996
2,970
5,018
3,218
15,340
0
W
He Bo
SheraffRz
He Bo
7,397
652
2,470
1,769
7,888
2,727
441
4,835
3,053
13,079
0
L
Bacchus
12,467
1,148
159
476
16,919
14,076
0
2,535
14,384
19,896
0
W
Tyr
TreeMe
Tyr
14,793
1,784
2,151
14,621
27,013
16,557
68
11,446
15,567
0
29,970
W
Medusa
j3ff2424
Medusa
20,328
9,326
2,298
3,916
12,313
5,114
1,881
7,271
5,042
0
35,621
W
13,752
3,299
2,911
4,932
14,270
5,819
679
6,706
7,564
0
28,482
L
Zhong Kui
zachkillerz777
Zhong Kui
15,584
657
1,828
5,464
13,618
7,663
0
2,303
11,315
30,724
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,674
Gold Earned
45,217
120
Minions Killed
103
0
Camps Cleared
0
1,107,314
Distance Traveled
965,275
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
8,702
725
27
2
0
185,587
0
L
Nu Wa
8,269
689
8
1
0
149,981
2
L
Susano
8,420
702
21
2
0
202,045
0
W
Sol
9,510
793
14
1
0
187,303
0
W
He Bo
10,185
849
10
1
0
200,459
0
L
Bacchus
10,009
834
12
1
0
211,939
0
W
Tyr
11,930
994
25
2
0
265,675
0
W
Medusa
10,846
904
31
3
0
213,064
0
W
Pele
11,203
934
40
3
0
240,813
1
L
Zhong Kui
9,817
818
35
3
0
215,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role