Player Matchup

Arachne
Arachne
AkiZura
Arachne
Level 64
God Stats
13W - 7L
1,646 SR
Queue Stats
63W - 67L
1,347 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
BlackdragonKingv
Ah Muzen Cab
Level 5
God Stats
1W - 0L
1,333 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 2
Chaac
Chaac
DONT REP0RT
Chaac
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 12L
1,237 Elo+
Solo
Eset
Eset
EliasPijije
Eset
Level 23
God Stats
72W - 64L
1,537 SR
Queue Stats
187W - 198L
1,285 Elo+
Solo
Anubis
Anubis
WhyUMad4067
Anubis
Level 17
God Stats
5W - 1L
1,286 SR
Queue Stats
99W - 105L
1,124 Elo+
Solo
Team Averages
Level 24
1,460 SR
1,299 Elo+

VS

Team Averages
Level 14
1,382 SR
1,371 Elo+
Scylla
Scylla
ChamorruWarrior
Scylla
Level 11
God Stats
3W - 7L
1,409 SR
Queue Stats
18W - 24L
1,333 Elo+
Party 1
Sun Wukong
Sun Wukong
Daxsmite
Sun Wukong
Level 8
God Stats
2W - 3L
1,500 SR
Queue Stats
237W - 257L
1,500 Elo+
Solo
Nemesis
Nemesis
Nitas423
Nemesis
Level 18
God Stats
36W - 24L
1,268 SR
Queue Stats
311W - 344L
1,235 Elo+
Party 1
Zeus
Zeus
Synergy321
Zeus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo
Bellona
Bellona
TTV DR Appy
Bellona
Level 28
God Stats
1W - 6L
1,234 SR
Queue Stats
135W - 139L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AkiZura
Arachne
20
15 / 2 / 9
13,221
601
22,704
19,466
9,278
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Muzen Cab
BlackdragonKingv
Ah Muzen Cab
15
3 / 2 / 4
10,360
471
6,566
11,082
4,638
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
20 / 0 / 5
13,419
610
22,548
19,064
15,406
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
4 / 4 / 12
11,817
537
11,685
14,162
5,536
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Anubis
16
4 / 7 / 1
10,587
481
4,696
10,272
4,550
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 13 / 1
10,314
469
4,929
18,085
5,395
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sun Wukong
Daxsmite
Sun Wukong
17
4 / 1 / 6
11,748
534
8,584
13,213
14,273
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Nemesis
Nitas423
Nemesis
15
3 / 12 / 3
9,896
450
15,059
25,169
8,049
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

14
3 / 12 / 2
9,497
432
8,391
14,118
4,794
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
TTV DR Appy
Bellona
15
1 / 8 / 0
9,580
435
7,121
16,352
15,984
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
26
46
Kills
14
15
Deaths
46
31
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Arachne
AkiZura
Arachne
15
2
9
9.75
W
Ah Muzen Cab
BlackdragonKingv
Ah Muzen Cab
3
2
4
2.5
L
3
13
1
0.27
W
20
0
5
22.5
L
Sun Wukong
Daxsmite
Sun Wukong
4
1
6
7
W
4
4
12
2.5
L
Nemesis
Nitas423
Nemesis
3
12
3
0.38
L
3
12
2
0.33
L
Bellona
TTV DR Appy
Bellona
1
8
0
0.13
W
Anubis
4
7
1
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,199
Damage
44,084
74,046
Taken
86,937
39,408
Mitigated
48,495
32,158
Healing
13,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
AkiZura
Arachne
22,704
15,771
0
11,215
19,466
9,278
1,778
2,196
17,145
0
89,362
W
Ah Muzen Cab
BlackdragonKingv
Ah Muzen Cab
6,566
1,984
1,099
3,923
11,082
4,638
4,656
2,295
8,787
0
56,241
L
4,929
1,613
0
1,440
18,085
5,395
420
5,648
12,387
32,467
0
W
22,548
8,492
0
12,233
19,064
15,406
601
350
18,314
0
78,042
L
Sun Wukong
Daxsmite
Sun Wukong
8,584
1,141
135
2,807
13,213
14,273
0
3,760
9,403
0
45,339
W
11,685
3,778
230
3,133
14,162
5,536
2,578
6,637
7,525
60,011
0
L
Nemesis
Nitas423
Nemesis
15,059
8,308
0
6,670
25,169
8,049
0
3,570
21,336
0
63,911
L
8,391
1,545
0
25
14,118
4,794
0
3,295
10,748
50,402
0
L
Bellona
TTV DR Appy
Bellona
7,121
3,049
0
2,757
16,352
15,984
3,314
0
15,827
0
51,809
W
Anubis
4,696
1,074
0
325
10,272
4,550
1,403
1,842
8,430
58,134
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,404
Gold Earned
51,035
508
Minions Killed
421
0
Camps Cleared
0
1,931,466
Distance Traveled
1,715,973
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
13,221
601
122
6
0
421,654
3
W
Ah Muzen Cab
10,360
471
99
5
0
399,903
0
L
Scylla
10,314
469
71
3
0
264,145
0
W
Chaac
13,419
610
100
5
0
462,003
1
L
Sun Wukong
11,748
534
66
3
0
418,175
0
W
Eset
11,817
537
92
4
0
310,626
2
L
Nemesis
9,896
450
80
4
0
403,036
3
L
Zeus
9,497
432
104
5
0
250,989
0
L
Bellona
9,580
435
100
5
0
379,628
5
W
Anubis
10,587
481
95
4
0
337,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role