Player Matchup

Ra
Ra
Dilhole_baginz69
Ra
Level 45
God Stats
43W - 31L
1,516 SR
Queue Stats
291W - 256L
1,455 Elo+
Party 2
Ganesha
Ganesha
demon man1
Ganesha
Level 64
God Stats
5W - 10L
1,500 SR
Queue Stats
51W - 49L
1,476 Elo+
Solo
Camazotz
Camazotz
go_fun-yourself2
Camazotz
Level 74
God Stats
0W - 2L
1,697 SR
Queue Stats
219W - 188L
1,476 Elo+
Party 2
Team Averages
Level 61
1,571 SR
1,469 Elo+

VS

Team Averages
Level 52
1,613 SR
1,302 Elo+
Baron Samedi
Baron Samedi
Kuuuma
Baron Samedi
Level 13
God Stats
3W - 0L
1,500 SR
Queue Stats
48W - 38L
1,211 Elo+
Solo
Amaterasu
Amaterasu
StormKing670
Amaterasu
Level 57
God Stats
11W - 2L
1,678 SR
Queue Stats
46W - 36L
1,362 Elo+
Party 1
Serqet
Serqet
zatguy
Serqet
Level 87
God Stats
2W - 1L
1,661 SR
Queue Stats
78W - 59L
1,333 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 6 / 4
12,890
645
19,685
18,990
7,516
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
demon man1
Ganesha
15
1 / 5 / 10
12,136
607
12,735
27,729
28,468
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

15
6 / 10 / 2
13,071
654
12,749
24,932
10,197
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Kuuuma
Baron Samedi
18
7 / 3 / 14
14,286
714
35,990
20,960
9,168
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
StormKing670
Amaterasu
19
5 / 1 / 14
13,701
685
12,342
24,877
30,949
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Serqet
zatguy
Serqet
16
9 / 8 / 10
14,415
721
11,499
17,671
6,036
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
59
12
Kills
21
21
Deaths
12
16
Assists
38
Player
Kills
Deaths
Assists
KDA
L
5
6
4
1.17
W
Baron Samedi
Kuuuma
Baron Samedi
7
3
14
4.67
W
Amaterasu
StormKing670
Amaterasu
5
1
14
12
L
Ganesha
demon man1
Ganesha
1
5
10
1.2
L
6
10
2
0.7
W
Serqet
zatguy
Serqet
9
8
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,169
Damage
59,831
71,651
Taken
63,508
46,181
Mitigated
46,153
14,561
Healing
32,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,685
920
3,021
4,289
18,990
7,516
784
9,889
8,302
83,610
0
W
Baron Samedi
Kuuuma
Baron Samedi
35,990
3,065
5,512
13,000
20,960
9,168
1,795
8,942
12,018
105,261
0
W
Amaterasu
StormKing670
Amaterasu
12,342
3,038
0
11,453
24,877
30,949
1,392
14,622
10,255
0
60,356
L
Ganesha
demon man1
Ganesha
12,735
1,010
678
948
27,729
28,468
429
14,445
12,539
30,288
0
L
12,749
4,331
0
5,625
24,932
10,197
0
11,694
12,427
0
45,857
W
Serqet
zatguy
Serqet
11,499
4,371
0
2,351
17,671
6,036
888
8,945
8,726
0
50,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,097
Gold Earned
42,402
180
Minions Killed
240
0
Camps Cleared
0
1,019,467
Distance Traveled
1,057,762
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
12,890
645
131
7
0
368,108
0
W
Baron Samedi
14,286
714
102
5
0
313,217
2
W
Amaterasu
13,701
685
95
5
0
411,450
0
L
Ganesha
12,136
607
4
0
0
329,830
0
L
Camazotz
13,071
654
45
2
0
321,529
1
W
Serqet
14,415
721
43
2
0
333,095
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role