Player Matchup

Nemesis
Nemesis
Polar Clipzy
Nemesis
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo
Thor
Thor
SpiringCube7940
Thor
Level 6
God Stats
0W - 3L
1,254 SR
Queue Stats
0W - 8L
963 Elo+
Solo
Ra
Ra
darturoz306
Ra
Level 25
God Stats
30W - 28L
1,203 SR
Queue Stats
353W - 426L
1,128 Elo+
Party 2
Cupid
Cupid
dre2chronic
Cupid
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
lostobar
Cthulhu
Level 12
God Stats
49W - 35L
1,291 SR
Queue Stats
98W - 101L
1,093 Elo+
Party 2
Team Averages
Level 13
1,350 SR
1,237 Elo+

VS

Team Averages
Level 16
1,433 SR
1,173 Elo+
Artemis
Artemis
AlKaylaZam
Artemis
Level 26
God Stats
52W - 47L
1,346 SR
Queue Stats
92W - 86L
1,172 Elo+
Solo
Jormungandr
Jormungandr
Chepesbirria
Jormungandr
Level 14
God Stats
8W - 6L
1,360 SR
Queue Stats
70W - 82L
1,141 Elo+
Party 1
Hachiman
Hachiman
Gozu-The-Great
Hachiman
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 15L
1,262 Elo+
Solo
Anubis
Anubis
Zhakkra
Anubis
Level 10
God Stats
1W - 1L
1,263 SR
Queue Stats
3W - 4L
1,149 Elo+
Party 1
Zeus
Zeus
erveng
Zeus
Level 15
God Stats
7W - 5L
1,698 SR
Queue Stats
96W - 90L
1,141 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Polar Clipzy
Nemesis
4
1 / 2 / 0
3,153
631
1,146
2,615
672
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

1
0 / 0 / 0
2,499
500
0
0
0
4
0 / 0 / 0
2,864
573
604
1,169
225
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes

Shoes

+6%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

2
0 / 0 / 0
2,661
532
190
1,119
179
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Boots

Boots

+6%
Movement Speed

Cthulhu
lostobar
Cthulhu
4
0 / 0 / 0
2,971
594
477
1,457
465
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AlKaylaZam
Artemis
5
0 / 0 / 0
3,167
633
1,037
1,163
299
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jormungandr
Chepesbirria
Jormungandr
6
1 / 0 / 1
3,754
751
413
1,685
674
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hachiman
6
0 / 0 / 0
3,705
741
605
736
129
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
Zhakkra
Anubis
4
0 / 0 / 0
2,987
597
1,062
761
243
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zeus
erveng
Zeus
5
1 / 1 / 1
3,460
692
763
1,274
171
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
4
1
Kills
2
2
Deaths
1
0
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Artemis
AlKaylaZam
Artemis
0
0
0
0
W
Jormungandr
Chepesbirria
Jormungandr
1
0
1
1.5
W
Hachiman
0
0
0
0
L
Nemesis
Polar Clipzy
Nemesis
1
2
0
0.5
L
0
0
0
0
W
Anubis
Zhakkra
Anubis
0
0
0
0
L
0
0
0
0
L
0
0
0
0
W
Zeus
erveng
Zeus
1
1
1
1.5
L
Cthulhu
lostobar
Cthulhu
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,417
Damage
3,880
6,360
Taken
5,619
1,541
Mitigated
1,516
1,640
Healing
767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
AlKaylaZam
Artemis
1,037
186
111
135
1,163
299
0
648
415
0
8,963
W
Jormungandr
Chepesbirria
Jormungandr
413
118
0
0
1,685
674
323
0
1,685
9,652
0
W
Hachiman
605
494
0
323
736
129
743
0
736
0
11,412
L
Nemesis
Polar Clipzy
Nemesis
1,146
618
0
140
2,615
672
0
1,091
1,524
0
5,331
L
0
0
0
0
0
0
0
0
0
0
0
W
Anubis
Zhakkra
Anubis
1,062
164
99
99
761
243
23
333
428
4,490
0
L
604
59
0
453
1,169
225
0
510
659
6,898
0
L
190
190
34
427
1,119
179
0
109
1,010
0
1,616
W
Zeus
erveng
Zeus
763
371
0
0
1,274
171
220
0
1,274
5,074
0
L
Cthulhu
lostobar
Cthulhu
477
0
0
586
1,457
465
0
528
929
3,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,148
Gold Earned
17,073
31
Minions Killed
76
0
Camps Cleared
0
390,013
Distance Traveled
459,542
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
3,167
633
19
4
0
95,758
2
W
Jormungandr
3,754
751
12
2
0
82,639
0
W
Hachiman
3,705
741
29
6
0
87,567
0
L
Nemesis
3,153
631
14
3
0
123,554
1
L
Thor
2,499
500
0
0
0
0
0
W
Anubis
2,987
597
6
1
0
94,518
0
L
Ra
2,864
573
9
2
0
98,942
1
L
Cupid
2,661
532
1
0
0
75,252
1
W
Zeus
3,460
692
10
2
0
99,060
0
L
Cthulhu
2,971
594
7
1
0
92,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role