Player Matchup

Ah Puch
Ah Puch
LightAsian
Ah Puch
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 17L
1,500 Elo+
Party 1
Ymir
Ymir
MR MARLS boss
Ymir
Level 18
God Stats
9W - 6L
1,566 SR
Queue Stats
13W - 9L
1,423 Elo+
Party 1
Erlang Shen
Erlang Shen
kwoo66
Erlang Shen
Level 64
God Stats
6W - 1L
1,500 SR
Queue Stats
43W - 27L
1,532 Elo+
Party 1
Team Averages
Level 29
1,522 SR
1,485 Elo+

VS

Team Averages
Level 44
1,599 SR
1,397 Elo+
Izanami
Izanami
FighterIgnite
Izanami
Level 61
God Stats
2W - 2L
1,516 SR
Queue Stats
70W - 75L
1,438 Elo+
Solo
Baba Yaga
Baba Yaga
LKChappie
Baba Yaga
Level 45
God Stats
2W - 3L
1,806 SR
Queue Stats
6W - 8L
1,458 Elo+
Party 2
Cthulhu
Cthulhu
WhitePrune
Cthulhu
Level 26
God Stats
2W - 2L
1,477 SR
Queue Stats
127W - 121L
1,297 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
LightAsian
Ah Puch
18
4 / 6 / 14
14,071
640
25,376
16,555
5,058
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
5 / 6 / 12
13,672
621
7,736
21,472
15,453
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Erlang Shen
kwoo66
Erlang Shen
20
15 / 5 / 6
16,028
729
24,573
23,065
15,237
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
17
7 / 7 / 7
14,852
675
18,681
21,266
8,543
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baba Yaga
LKChappie
Baba Yaga
18
4 / 8 / 9
13,899
632
15,180
19,550
9,154
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
WhitePrune
Cthulhu
16
6 / 9 / 6
13,865
630
12,227
23,959
22,281
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
39
24
Kills
17
17
Deaths
24
32
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Izanami
7
7
7
1.5
L
Baba Yaga
LKChappie
Baba Yaga
4
8
9
1.06
W
Ah Puch
LightAsian
Ah Puch
4
6
14
1.83
W
5
6
12
1.83
L
Cthulhu
WhitePrune
Cthulhu
6
9
6
1
W
Erlang Shen
kwoo66
Erlang Shen
15
5
6
3.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,685
Damage
46,088
61,092
Taken
64,775
35,748
Mitigated
39,978
9,828
Healing
12,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
18,681
11,982
0
4,840
21,266
8,543
0
13,783
7,483
0
69,682
L
Baba Yaga
LKChappie
Baba Yaga
15,180
2,311
498
5,815
19,550
9,154
312
9,361
10,189
66,900
0
W
Ah Puch
LightAsian
Ah Puch
25,376
637
0
1,815
16,555
5,058
1,045
5,484
10,946
91,479
0
W
7,736
446
0
1,860
21,472
15,453
0
10,469
10,739
35,368
0
L
Cthulhu
WhitePrune
Cthulhu
12,227
522
226
1,258
23,959
22,281
175
10,040
13,919
48,832
0
W
Erlang Shen
kwoo66
Erlang Shen
24,573
11,822
0
6,153
23,065
15,237
2,113
10,789
11,931
0
58,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,771
Gold Earned
42,616
212
Minions Killed
273
0
Camps Cleared
0
1,157,418
Distance Traveled
1,003,203
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
14,852
675
130
6
0
344,571
3
L
Baba Yaga
13,899
632
83
4
0
347,989
0
W
Ah Puch
14,071
640
126
6
0
357,180
0
W
Ymir
13,672
621
39
2
0
380,638
3
L
Cthulhu
13,865
630
60
3
0
310,643
2
W
Erlang Shen
16,028
729
47
2
0
419,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role