Player Matchup

Cthulhu
Cthulhu
Silver III
MOTUMBOWILLIAMS
Cthulhu
Silver III
Level 88
God Stats
9W - 3L
1,589 SR
Queue Stats
292W - 245L
1,081 MMR
Party 1
Olorun
Olorun
Silver I
Navi3617
Olorun
Silver I
Level 115
God Stats
1W - 4L
1,413 SR
Queue Stats
307W - 251L
1,457 MMR
Party 1
Thor
Thor
Gold V
PureChuck
Thor
Gold V
Level 103
God Stats
3W - 2L
1,476 SR
Queue Stats
299W - 240L
1,486 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 102
1,492 SR
1,341 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 58
1,484 SR
1,159 MMR
Arachne
Arachne
Bronze I
FIZZYREDDTING1
Arachne
Bronze I
Level 40
God Stats
2W - 2L
1,500 SR
Queue Stats
21W - 46L
1,111 MMR
Solo
Zhong Kui
Zhong Kui
Bronze III
GoCrazySTRAP
Zhong Kui
Bronze III
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,042 MMR
Solo
Medusa
Medusa
Gold IV
Lxrd Jenson
Medusa
Gold IV
Level 66
God Stats
46W - 33L
1,452 SR
Queue Stats
126W - 116L
1,323 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 5
8,703
669
3,634
8,878
6,729
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Olorun
Navi3617
Olorun
12
2 / 1 / 3
8,415
647
5,010
4,834
1,796
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Thor
13
5 / 1 / 2
10,274
790
4,850
8,276
5,457
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bans
PersephoneXing TianAphroditeVamanaZeus

VS

Bans
CernunnosChaacAnubisKumbhakarnaChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 0 / 0
6,386
491
120
0
0
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zhong Kui
GoCrazySTRAP
Zhong Kui
12
2 / 4 / 2
8,242
634
6,174
9,529
6,536
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Medusa
13
2 / 3 / 2
8,316
640
5,295
7,369
4,219
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
8
7
Kills
4
4
Deaths
7
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
Zhong Kui
GoCrazySTRAP
Zhong Kui
2
4
2
0.75
L
Medusa
2
3
2
1
W
0
2
5
1.25
W
Olorun
Navi3617
Olorun
2
1
3
3.5
W
Thor
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,494
Damage
11,589
21,988
Taken
16,898
13,982
Mitigated
10,755
4,867
Healing
3,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
120
120
0
0
0
0
0
0
0
0
1,245
L
Zhong Kui
GoCrazySTRAP
Zhong Kui
6,174
1,049
0
2,041
9,529
6,536
0
5,032
4,497
25,544
0
L
Medusa
5,295
2,141
0
1,190
7,369
4,219
42
3,650
3,719
0
31,550
W
3,634
250
154
299
8,878
6,729
384
2,795
5,988
26,299
0
W
Olorun
Navi3617
Olorun
5,010
2,137
1,145
1,966
4,834
1,796
1,930
1,527
3,182
30,841
0
W
Thor
4,850
1,715
0
1,303
8,276
5,457
393
2,010
6,091
0
33,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,392
Gold Earned
22,944
139
Minions Killed
97
0
Camps Cleared
0
719,769
Distance Traveled
374,491
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,386
491
3
0
0
20,772
1
L
Zhong Kui
8,242
634
45
3
0
157,675
3
L
Medusa
8,316
640
49
4
0
196,044
5
W
Cthulhu
8,703
669
54
4
0
259,264
0
W
Olorun
8,415
647
47
4
0
218,119
2
W
Thor
10,274
790
38
3
0
242,386
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role