Player Matchup

Bellona
Bellona
Bronze I
Adoslavek
Bellona
Bronze I
Level 140
God Stats
4W - 2L
1,633 SR
Queue Stats
226W - 213L
1,071 MMR
Solo
Ra
Ra
Silver IV
CHI4
Ra
Silver IV
Level 126
God Stats
28W - 21L
1,551 SR
Queue Stats
231W - 205L
1,002 MMR
Solo
Cthulhu
Cthulhu
Silver IV
Drakthir
Cthulhu
Silver IV
Level 145
God Stats
1W - 1L
1,976 SR
Queue Stats
169W - 144L
1,332 MMR
Party 1
Neith
Neith
Bronze I
Razethos
Neith
Bronze I
Level 115
God Stats
26W - 19L
1,666 SR
Queue Stats
144W - 143L
901 MMR
Party 1
Mercury
Mercury
Silver II
Tehrwa
Mercury
Silver II
Level 144
God Stats
2W - 1L
1,439 SR
Queue Stats
46W - 35L
1,142 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 134
1,653 SR
1,090 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 124
1,547 SR
1,132 MMR
Ymir
Ymir
Silver I
BurritoPinata
Ymir
Silver I
Level 68
God Stats
5W - 8L
1,327 SR
Queue Stats
280W - 275L
1,134 MMR
Solo
Xbalanque
Xbalanque
Silver IV
ImSavio
Xbalanque
Silver IV
Level 123
God Stats
4W - 5L
1,503 SR
Queue Stats
98W - 91L
970 MMR
Solo
Hercules
Hercules
Silver II
JAN1SSARY
Hercules
Silver II
Level 149
God Stats
16W - 13L
1,627 SR
Queue Stats
181W - 183L
1,262 MMR
Solo
Nike
Nike
Bronze I
TommyHalffinger
Nike
Bronze I
Level 159
God Stats
5W - 3L
1,592 SR
Queue Stats
495W - 488L
1,116 MMR
Solo
Aphrodite
Aphrodite
Silver II
mariomodamio
Aphrodite
Silver II
Level 122
God Stats
5W - 2L
1,685 SR
Queue Stats
458W - 432L
1,180 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Adoslavek
Bellona
20
4 / 2 / 14
18,113
490
20,676
35,805
60,671
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ra
CHI4
Ra
20
10 / 8 / 9
18,025
487
26,967
32,190
17,939
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Drakthir
Cthulhu
20
3 / 4 / 12
17,110
462
32,071
38,993
60,707
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
Razethos
Neith
20
10 / 6 / 9
18,823
509
37,440
32,750
18,257
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
Tehrwa
Mercury
20
8 / 8 / 7
19,662
531
31,286
34,429
19,425
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
ThorPersephoneArachneRatatoskrBakasura

VS

Bans
CamazotzScyllaHeimdallrHou YiMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 5 / 8
15,730
425
17,862
39,793
59,597
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Xbalanque
ImSavio
Xbalanque
20
10 / 8 / 8
18,724
506
31,800
34,316
17,530
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
JAN1SSARY
Hercules
20
1 / 1 / 17
17,039
461
28,268
47,275
91,798
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
10 / 11 / 8
19,101
516
25,051
43,364
20,105
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
mariomodamio
Aphrodite
20
5 / 11 / 12
17,352
469
27,759
35,386
27,039
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
81
35
Kills
28
28
Deaths
36
51
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Bellona
Adoslavek
Bellona
4
2
14
5.5
W
2
5
8
1.2
L
Ra
CHI4
Ra
10
8
9
1.81
L
Cthulhu
Drakthir
Cthulhu
3
4
12
2.25
W
Xbalanque
ImSavio
Xbalanque
10
8
8
1.75
W
Hercules
JAN1SSARY
Hercules
1
1
17
9.5
L
Neith
Razethos
Neith
10
6
9
2.42
L
Mercury
Tehrwa
Mercury
8
8
7
1.44
W
10
11
8
1.27
W
Aphrodite
mariomodamio
Aphrodite
5
11
12
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

148,440
Damage
130,740
174,167
Taken
200,134
176,999
Mitigated
216,069
61,126
Healing
80,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Adoslavek
Bellona
20,676
5,892
0
11,517
35,805
60,671
560
11,694
23,440
0
93,801
W
17,862
3,097
0
2,152
39,793
59,597
838
13,524
26,120
48,278
0
L
Ra
CHI4
Ra
26,967
683
8,738
11,966
32,190
17,939
0
10,381
21,659
130,955
0
L
Cthulhu
Drakthir
Cthulhu
32,071
2,565
106
3,153
38,993
60,707
280
11,202
27,497
78,792
0
W
Xbalanque
ImSavio
Xbalanque
31,800
20,854
0
10,754
34,316
17,530
3,663
9,165
25,051
0
119,544
W
Hercules
JAN1SSARY
Hercules
28,268
6,861
0
24,129
47,275
91,798
1,887
11,009
35,309
0
102,434
L
Neith
Razethos
Neith
37,440
24,603
0
15,072
32,750
18,257
7,045
7,725
24,875
0
167,125
L
Mercury
Tehrwa
Mercury
31,286
17,638
0
10,574
34,429
19,425
3,083
8,494
25,626
0
190,995
W
25,051
5,826
0
5,889
43,364
20,105
1,917
11,682
31,584
0
124,259
W
Aphrodite
mariomodamio
Aphrodite
27,759
1,665
19,235
18,540
35,386
27,039
1,192
14,911
20,347
136,478
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

91,733
Gold Earned
87,946
826
Minions Killed
716
0
Camps Cleared
0
3,377,899
Distance Traveled
3,210,171
55
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
18,113
490
164
4
0
632,504
9
W
Ymir
15,730
425
41
1
0
626,430
2
L
Ra
18,025
487
183
5
0
634,531
14
L
Cthulhu
17,110
462
63
2
0
744,256
13
W
Xbalanque
18,724
506
156
4
0
564,574
11
W
Hercules
17,039
461
165
4
0
757,807
13
L
Neith
18,823
509
206
6
0
592,140
7
L
Mercury
19,662
531
210
6
0
774,468
12
W
Nike
19,101
516
133
4
0
639,004
0
W
Aphrodite
17,352
469
221
6
0
622,356
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role