Player Matchup

Jing Wei
Jing Wei
ChibiKun
Jing Wei
Level 24
God Stats
35W - 51L
1,350 SR
Queue Stats
125W - 186L
1,027 Elo+
Party 1
Apollo
Apollo
DEITY-RULER
Apollo
Level 28
God Stats
29W - 28L
1,519 SR
Queue Stats
122W - 150L
1,154 Elo+
Solo
Sylvanus
Sylvanus
Venurd
Sylvanus
Level 28
God Stats
6W - 7L
1,381 SR
Queue Stats
217W - 294L
1,118 Elo+
Party 1
Team Averages
Level 27
1,417 SR
1,100 Elo+

VS

Team Averages
Level 21
1,435 SR
1,138 Elo+
Yemoja
Yemoja
Golgon13
Yemoja
Level 21
God Stats
5W - 10L
1,316 SR
Queue Stats
19W - 26L
1,115 Elo+
Solo
Cthulhu
Cthulhu
REEE_Fresh
Cthulhu
Level 26
God Stats
1W - 2L
1,540 SR
Queue Stats
15W - 19L
1,165 Elo+
Solo
Zeus
Zeus
bigmama8900
Zeus
Level 15
God Stats
7W - 10L
1,449 SR
Queue Stats
11W - 14L
1,134 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ChibiKun
Jing Wei
12
6 / 2 / 9
9,107
759
6,665
14,055
5,124
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Apollo
13
7 / 3 / 10
9,569
797
11,751
9,397
5,352
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sylvanus
Venurd
Sylvanus
13
6 / 1 / 13
9,423
785
8,142
11,620
5,983
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Golgon13
Yemoja
10
0 / 8 / 5
7,485
624
7,570
10,919
5,852
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cthulhu
REEE_Fresh
Cthulhu
11
5 / 7 / 1
9,060
755
8,129
14,059
5,301
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
1 / 4 / 4
7,734
645
8,228
8,154
4,080
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
16
19
Kills
6
6
Deaths
19
32
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
ChibiKun
Jing Wei
6
2
9
5.25
W
Apollo
7
3
10
4
L
Yemoja
Golgon13
Yemoja
0
8
5
0.31
L
Cthulhu
REEE_Fresh
Cthulhu
5
7
1
0.79
W
Sylvanus
Venurd
Sylvanus
6
1
13
12.5
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,558
Damage
23,927
35,072
Taken
33,132
16,459
Mitigated
15,233
16,443
Healing
1,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
ChibiKun
Jing Wei
6,665
4,954
0
2,905
14,055
5,124
1,502
9,345
4,710
0
31,123
W
Apollo
11,751
9,045
0
1,166
9,397
5,352
1,173
6,529
2,868
0
33,115
L
Yemoja
Golgon13
Yemoja
7,570
303
940
734
10,919
5,852
0
2,270
8,324
24,217
0
L
Cthulhu
REEE_Fresh
Cthulhu
8,129
208
0
0
14,059
5,301
0
4,545
9,259
22,288
0
W
Sylvanus
Venurd
Sylvanus
8,142
2,808
6,259
6,113
11,620
5,983
508
8,073
3,547
19,028
0
L
8,228
2,501
0
156
8,154
4,080
0
1,367
6,712
23,802
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,099
Gold Earned
24,279
118
Minions Killed
86
0
Camps Cleared
0
557,670
Distance Traveled
496,580
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
9,107
759
61
5
0
198,607
0
W
Apollo
9,569
797
39
3
0
182,275
0
L
Yemoja
7,485
624
26
2
0
171,846
1
L
Cthulhu
9,060
755
28
2
0
190,504
0
W
Sylvanus
9,423
785
18
2
0
176,788
0
L
Zeus
7,734
645
32
3
0
134,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role