Player Matchup

Cthulhu
Cthulhu
Bootist422
Cthulhu
Level 18
God Stats
15W - 18L
1,196 SR
Queue Stats
228W - 206L
1,240 Elo+
Solo
Pele
Pele
Maz Dez Viz
Pele
Level 23
God Stats
23W - 14L
1,533 SR
Queue Stats
219W - 183L
1,324 Elo+
Solo
Skadi
Skadi
Sashasix
Skadi
Level 29
God Stats
5W - 6L
1,396 SR
Queue Stats
177W - 215L
1,355 Elo+
Solo
Kukulkan
Kukulkan
XxEmoxGramPaxX
Kukulkan
Level 18
God Stats
37W - 24L
1,603 SR
Queue Stats
72W - 64L
1,221 Elo+
Solo
Mulan
Mulan
jgz1001
Mulan
Level 16
God Stats
6W - 2L
1,711 SR
Queue Stats
31W - 45L
1,061 Elo+
Solo
Team Averages
Level 21
1,488 SR
1,240 Elo+

VS

Team Averages
Level 15
1,499 SR
1,236 Elo+
Bellona
Bellona
BootyfulUmbreon
Bellona
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,216 Elo+
Solo
Cernunnos
Cernunnos
TSG CORE
Cernunnos
Level 16
God Stats
10W - 12L
1,470 SR
Queue Stats
12W - 21L
1,136 Elo+
Party 1
Scylla
Scylla
TerriBleTiTan45
Scylla
Level 16
God Stats
15W - 17L
1,353 SR
Queue Stats
20W - 24L
1,091 Elo+
Party 1
Ah Puch
Ah Puch
goofytdr
Ah Puch
Level 20
God Stats
3W - 3L
1,672 SR
Queue Stats
3W - 3L
1,611 Elo+
Solo
Odin
Odin
nipplesaur
Odin
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 21L
1,128 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bootist422
Cthulhu
20
5 / 1 / 19
13,841
1,065
19,481
14,662
14,153
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
13 / 3 / 11
14,835
1,141
21,491
18,589
8,284
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Skadi
Sashasix
Skadi
20
11 / 4 / 15
14,209
1,093
14,661
13,567
5,551
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kukulkan
20
2 / 1 / 16
12,814
986
17,128
6,586
2,873
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Mulan
jgz1001
Mulan
19
4 / 7 / 13
12,528
964
10,200
20,115
13,152
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

228

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 8 / 3
12,413
955
16,064
26,001
30,247
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Cernunnos
TSG CORE
Cernunnos
18
3 / 3 / 5
12,290
945
11,789
17,144
7,124
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

19
6 / 5 / 6
13,455
1,035
22,278
14,951
5,923
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Puch
goofytdr
Ah Puch
18
2 / 14 / 4
11,895
915
15,560
26,540
24,412
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 5 / 2
10,264
790
1,948
4,722
2,019
Attacker's Blessing

Attacker's Blessing

+20 Physical Power +25 Magical Power ROLE QUEST: DAMAGE Damage lane minions and Enemy gods to gain stacks. Dealing 100 damage to Lane Minions provide 1 Stack and Dealing 100 damage to Enemy gods provide 3 Stacks. At 100 Stacks Attacker's Blessing Evolves, gaining 10 Penetration.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
36
35
Kills
16
16
Deaths
35
74
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Bootist422
Cthulhu
5
1
19
14.5
L
4
8
3
0.69
W
13
3
11
6.17
W
Skadi
Sashasix
Skadi
11
4
15
4.63
L
Cernunnos
TSG CORE
Cernunnos
3
3
5
1.83
L
6
5
6
1.8
W
Kukulkan
2
1
16
10
L
Ah Puch
goofytdr
Ah Puch
2
14
4
0.29
W
Mulan
jgz1001
Mulan
4
7
13
1.5
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,961
Damage
67,639
73,519
Taken
89,358
44,013
Mitigated
69,725
5,664
Healing
2,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Bootist422
Cthulhu
19,481
285
904
777
14,662
14,153
0
6,375
8,102
51,575
0
L
16,064
5,256
0
490
26,001
30,247
0
10,150
15,851
0
33,219
W
21,491
10,765
0
2,445
18,589
8,284
0
6,821
11,593
0
37,107
W
Skadi
Sashasix
Skadi
14,661
6,150
0
0
13,567
5,551
0
7,924
5,593
0
25,213
L
Cernunnos
TSG CORE
Cernunnos
11,789
4,573
0
91
17,144
7,124
0
7,711
9,433
0
32,370
L
22,278
2,594
0
0
14,951
5,923
0
4,696
10,255
39,088
0
W
Kukulkan
17,128
1,611
0
1,075
6,586
2,873
0
4,180
2,231
40,526
0
L
Ah Puch
goofytdr
Ah Puch
15,560
2,832
0
1,668
26,540
24,412
0
12,867
13,673
32,494
0
W
Mulan
jgz1001
Mulan
10,200
1,891
0
463
20,115
13,152
0
11,798
8,092
0
23,308
L
1,948
768
0
0
4,722
2,019
0
1,185
3,537
0
3,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,227
Gold Earned
60,317
219
Minions Killed
146
9
Camps Cleared
4
1,109,451
Distance Traveled
894,020
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,841
1,065
67
5
1
235,660
0
L
Bellona
12,413
955
22
2
0
222,525
1
W
Pele
14,835
1,141
40
3
3
254,331
2
W
Skadi
14,209
1,093
17
1
5
220,061
0
L
Cernunnos
12,290
945
34
3
1
203,420
0
L
Scylla
13,455
1,035
49
4
2
241,031
0
W
Kukulkan
12,814
986
65
5
0
207,806
0
L
Ah Puch
11,895
915
34
3
1
178,877
0
W
Mulan
12,528
964
30
2
0
191,593
2
L
Odin
10,264
790
7
1
0
48,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role