Player Matchup

Cthulhu
Cthulhu
DpGolfPro13
Cthulhu
Level 98
God Stats
12W - 4L
1,864 SR
Queue Stats
138W - 111L
1,472 Elo+
Party 1
Arachne
Arachne
KriZpyKrAzy
Arachne
Level 62
God Stats
8W - 4L
1,527 SR
Queue Stats
74W - 71L
1,359 Elo+
Party 1
Baron Samedi
Baron Samedi
wildflower18
Baron Samedi
Level 88
God Stats
2W - 0L
1,760 SR
Queue Stats
109W - 91L
1,360 Elo+
Party 1
Team Averages
Level 83
1,717 SR
1,397 Elo+

VS

Team Averages
Level 86
1,494 SR
1,421 Elo+
Tyr
Tyr
DarkSaens
Tyr
Level 45
God Stats
0W - 2L
1,489 SR
Queue Stats
128W - 154L
1,369 Elo+
Solo
Hades
Hades
Deliriioushaze
Hades
Level 107
God Stats
12W - 7L
1,676 SR
Queue Stats
54W - 51L
1,448 Elo+
Solo
Pele
Pele
FelipeEdAmaral
Pele
Level 106
God Stats
1W - 2L
1,317 SR
Queue Stats
103W - 96L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DpGolfPro13
Cthulhu
19
7 / 1 / 13
15,273
764
18,870
18,605
20,268
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Arachne
KriZpyKrAzy
Arachne
18
15 / 5 / 5
15,772
789
22,631
22,816
8,795
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
wildflower18
Baron Samedi
15
0 / 6 / 12
12,009
600
8,339
10,736
5,586
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 7 / 5
12,701
635
11,314
19,156
16,837
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
5 / 4 / 4
13,154
658
14,421
17,981
8,505
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 12 / 4
12,139
607
13,541
22,633
6,829
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
25
22
Kills
12
12
Deaths
23
30
Assists
13
Player
Kills
Deaths
Assists
KDA
L
4
7
5
0.93
L
5
4
4
1.75
W
Cthulhu
DpGolfPro13
Cthulhu
7
1
13
13.5
L
3
12
4
0.42
W
Arachne
KriZpyKrAzy
Arachne
15
5
5
3.5
W
Baron Samedi
wildflower18
Baron Samedi
0
6
12
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,840
Damage
39,276
52,157
Taken
59,770
34,649
Mitigated
32,171
16,652
Healing
14,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,314
1,573
0
3,593
19,156
16,837
0
10,610
8,546
0
41,707
L
14,421
579
705
7,961
17,981
8,505
560
8,587
9,394
60,700
0
W
Cthulhu
DpGolfPro13
Cthulhu
18,870
1,098
1,044
4,960
18,605
20,268
531
4,774
13,831
65,395
0
L
13,541
2,622
0
2,666
22,633
6,829
0
8,145
14,488
0
65,142
W
Arachne
KriZpyKrAzy
Arachne
22,631
17,870
0
7,261
22,816
8,795
1,615
7,137
15,679
0
69,601
W
Baron Samedi
wildflower18
Baron Samedi
8,339
188
1,449
1,938
10,736
5,586
322
2,595
8,141
47,801
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,054
Gold Earned
37,994
210
Minions Killed
230
0
Camps Cleared
0
1,116,102
Distance Traveled
991,729
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
12,701
635
41
2
0
343,146
1
L
Hades
13,154
658
103
5
0
326,038
1
W
Cthulhu
15,273
764
59
3
0
381,956
1
L
Pele
12,139
607
86
4
0
322,545
8
W
Arachne
15,772
789
84
4
0
420,265
1
W
Baron Samedi
12,009
600
67
3
0
313,881
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role