Player Matchup

Horus
Horus
B0mB3r_0318_
Horus
Level 28
God Stats
73W - 57L
1,561 SR
Queue Stats
224W - 238L
1,514 Elo+
Solo
Nemesis
Nemesis
Keattchy1
Nemesis
Level 18
God Stats
3W - 4L
1,371 SR
Queue Stats
25W - 23L
1,438 Elo+
Solo
Merlin
Merlin
PappiCholo69
Merlin
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,552 Elo+
Solo
Neith
Neith
Serious Xy
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,544 Elo+
Party 2
Medusa
Medusa
xLoVeTigerx
Medusa
Level 29
God Stats
6W - 5L
1,639 SR
Queue Stats
48W - 45L
1,464 Elo+
Party 2
Team Averages
Level 18
1,514 SR
1,502 Elo+

VS

Team Averages
Level 18
1,556 SR
1,619 Elo+
Tyr
Tyr
AFROGURKE1_2
Tyr
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,713 Elo+
Party 1
Cthulhu
Cthulhu
GrafTorte593
Cthulhu
Level 17
God Stats
2W - 3L
1,663 SR
Queue Stats
4W - 6L
1,713 Elo+
Party 1
Sylvanus
Sylvanus
KgSek
Sylvanus
Level 27
God Stats
12W - 3L
1,640 SR
Queue Stats
205W - 151L
1,527 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Pr1ngl3s ParTy
Ah Muzen Cab
Level 29
God Stats
43W - 50L
1,475 SR
Queue Stats
595W - 586L
1,427 Elo+
Solo
Susano
Susano
Xx_WULF18_xX
Susano
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,713 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 0
9,730
748
0
0
0
Nemesis
Keattchy1
Nemesis
20
15 / 3 / 8
15,664
1,205
18,292
17,998
6,496
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
19
2 / 15 / 13
12,362
951
14,081
21,000
7,143
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
20
3 / 4 / 17
12,650
973
15,194
20,786
15,263
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
20
14 / 11 / 14
16,946
1,304
41,915
30,056
11,267
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

104

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 13 / 16
12,028
925
10,456
23,634
14,675
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cthulhu
GrafTorte593
Cthulhu
20
6 / 4 / 15
13,508
1,039
18,045
19,383
11,789
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sylvanus
KgSek
Sylvanus
20
11 / 3 / 16
17,087
1,314
21,644
27,598
14,024
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Ah Muzen Cab
Pr1ngl3s ParTy
Ah Muzen Cab
20
7 / 4 / 21
14,920
1,148
22,218
15,449
7,721
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Susano
19
8 / 10 / 13
13,600
1,046
12,578
18,427
14,348
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
114
34
Kills
33
33
Deaths
34
52
Assists
81
Player
Kills
Deaths
Assists
KDA
W
1
13
16
0.69
L
0
0
0
0
W
Cthulhu
GrafTorte593
Cthulhu
6
4
15
3.38
L
Nemesis
Keattchy1
Nemesis
15
3
8
6.33
W
Sylvanus
KgSek
Sylvanus
11
3
16
6.33
L
Merlin
2
15
13
0.57
W
Ah Muzen Cab
Pr1ngl3s ParTy
Ah Muzen Cab
7
4
21
4.38
L
Neith
3
4
17
2.88
W
Susano
8
10
13
1.45
L
Medusa
14
11
14
1.91

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,482
Damage
84,941
89,840
Taken
104,491
40,169
Mitigated
62,557
10,435
Healing
27,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,456
5,781
0
2,352
23,634
14,675
0
2,277
21,132
0
15,103
L
0
0
0
0
0
0
0
0
0
0
0
W
Cthulhu
GrafTorte593
Cthulhu
18,045
805
1,412
2,508
19,383
11,789
0
3,698
15,510
37,034
0
L
Nemesis
Keattchy1
Nemesis
18,292
9,668
0
2,732
17,998
6,496
0
9,019
8,979
0
28,055
W
Sylvanus
KgSek
Sylvanus
21,644
7,604
4,702
10,149
27,598
14,024
0
4,635
22,770
50,104
0
L
Merlin
14,081
4,267
0
0
21,000
7,143
0
8,776
12,224
41,882
0
W
Ah Muzen Cab
Pr1ngl3s ParTy
Ah Muzen Cab
22,218
10,952
231
4,777
15,449
7,721
0
1,447
13,637
0
64,257
L
Neith
15,194
6,259
0
1,582
20,786
15,263
0
9,310
11,476
0
27,454
W
Susano
12,578
3,793
0
980
18,427
14,348
0
1,759
16,493
0
22,367
L
Medusa
41,915
25,961
0
6,121
30,056
11,267
0
12,584
17,472
0
82,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,352
Gold Earned
71,143
230
Minions Killed
204
8
Camps Cleared
2
857,826
Distance Traveled
1,023,398
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
12,028
925
8
1
0
189,837
1
L
Horus
9,730
748
0
0
0
1,261
0
W
Cthulhu
13,508
1,039
37
3
0
207,387
0
L
Nemesis
15,664
1,205
22
2
1
277,496
0
W
Sylvanus
17,087
1,314
56
4
1
205,132
0
L
Merlin
12,362
951
67
5
1
156,605
0
W
Ah Muzen Cab
14,920
1,148
86
7
1
240,249
0
L
Neith
12,650
973
35
3
2
203,871
0
W
Susano
13,600
1,046
17
1
0
180,793
0
L
Medusa
16,946
1,304
106
8
4
218,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role