Player Matchup

Ganesha
Ganesha
FrostyCreamPiePR
Ganesha
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 27L
1,451 Elo+
Party 1
Horus
Horus
Joker-sama-
Horus
Level 107
God Stats
3W - 5L
1,635 SR
Queue Stats
345W - 352L
1,440 Elo+
Party 1
Medusa
Medusa
Perenjil
Medusa
Level 152
God Stats
3W - 2L
1,570 SR
Queue Stats
39W - 42L
1,504 Elo+
Party 2
Neith
Neith
elpochogamer
Neith
Level 29
God Stats
1W - 0L
1,224 SR
Queue Stats
36W - 38L
1,237 Elo+
Party 2
Merlin
Merlin
hirambj2
Merlin
Level 97
God Stats
3W - 3L
1,457 SR
Queue Stats
211W - 204L
1,445 Elo+
Party 1
Team Averages
Level 83
1,477 SR
1,416 Elo+

VS

Team Averages
Level 48
1,500 SR
1,299 Elo+
Kali
Kali
I Cant Focus304
Kali
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,272 Elo+
Party 3
Poseidon
Poseidon
ITSASNACK89
Poseidon
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 22L
1,282 Elo+
Party 3
Chang'e
Chang'e
LE x CAMP420
Chang'e
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 102L
1,362 Elo+
Party 3
Fafnir
Fafnir
Touchy Uncle160
Fafnir
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 66L
1,242 Elo+
Party 3
Fenrir
Fenrir
klehb
Fenrir
Level 84
God Stats
1W - 2L
1,500 SR
Queue Stats
103W - 105L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 5 / 30
10,806
720
7,722
14,693
19,376
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

19
7 / 3 / 27
12,016
801
13,069
16,707
16,446
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
Perenjil
Medusa
20
20 / 6 / 10
14,233
949
24,505
14,869
7,540
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

19
9 / 3 / 16
12,123
808
14,687
11,644
5,421
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Merlin
hirambj2
Merlin
19
8 / 5 / 24
12,413
828
17,517
9,584
4,308
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 8 / 9
11,390
759
6,317
19,191
7,633
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Poseidon
ITSASNACK89
Poseidon
20
7 / 8 / 8
12,071
805
13,174
16,050
4,259
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chang'e
LE x CAMP420
Chang'e
19
3 / 8 / 11
11,703
780
10,822
18,780
5,326
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
1 / 11 / 10
10,019
668
6,441
22,855
17,488
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Fenrir
klehb
Fenrir
16
8 / 9 / 2
10,685
712
10,828
15,508
6,332
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
60
44
Kills
20
22
Deaths
44
107
Assists
40
Player
Kills
Deaths
Assists
KDA
W
0
5
30
3
L
1
8
9
0.69
L
Poseidon
ITSASNACK89
Poseidon
7
8
8
1.38
W
7
3
27
6.83
L
Chang'e
LE x CAMP420
Chang'e
3
8
11
1.06
W
Medusa
Perenjil
Medusa
20
6
10
4.17
L
1
11
10
0.55
W
9
3
16
5.67
W
Merlin
hirambj2
Merlin
8
5
24
4
L
Fenrir
klehb
Fenrir
8
9
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,500
Damage
47,582
67,497
Taken
92,384
53,091
Mitigated
41,038
22,611
Healing
26,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,722
563
1,340
1,156
14,693
19,376
74
7,196
7,497
15,921
0
L
6,317
1,736
54
3,459
19,191
7,633
976
6,054
12,984
0
16,084
L
Poseidon
ITSASNACK89
Poseidon
13,174
1,107
0
2,564
16,050
4,259
1,825
4,394
11,579
35,882
0
W
13,069
5,076
3,434
5,738
16,707
16,446
1,040
5,381
11,326
0
20,775
L
Chang'e
LE x CAMP420
Chang'e
10,822
1,877
8,719
8,294
18,780
5,326
633
5,249
13,431
25,433
0
W
Medusa
Perenjil
Medusa
24,505
14,000
15
2,306
14,869
7,540
2,437
5,412
9,457
0
47,817
L
6,441
2,062
57
1,285
22,855
17,488
536
6,652
16,034
10,057
0
W
14,687
5,851
560
3,165
11,644
5,421
777
7,915
3,729
0
34,359
W
Merlin
hirambj2
Merlin
17,517
293
3,554
1,343
9,584
4,308
648
4,533
5,051
36,389
0
L
Fenrir
klehb
Fenrir
10,828
1,492
858
1,551
15,508
6,332
110
2,890
12,518
0
20,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,591
Gold Earned
55,868
155
Minions Killed
121
0
Camps Cleared
0
1,226,398
Distance Traveled
1,098,081
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
10,806
720
0
0
0
257,602
0
L
Kali
11,390
759
27
2
0
252,949
0
L
Poseidon
12,071
805
42
3
0
193,271
0
W
Horus
12,016
801
12
1
0
258,278
0
L
Chang'e
11,703
780
23
2
0
241,765
0
W
Medusa
14,233
949
55
4
0
244,872
0
L
Fafnir
10,019
668
7
0
0
193,952
1
W
Neith
12,123
808
51
3
0
245,493
0
W
Merlin
12,413
828
37
2
0
220,153
0
L
Fenrir
10,685
712
22
1
0
216,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role