Player Matchup

Artemis
Artemis
Aspyn71
Artemis
Level 108
God Stats
2W - 0L
1,714 SR
Queue Stats
29W - 32L
1,454 Elo+
Party 1
Xing Tian
Xing Tian
Egeaux
Xing Tian
Level 93
God Stats
2W - 0L
1,431 SR
Queue Stats
57W - 58L
1,562 Elo+
Solo
Ra
Ra
Jai_Uzumaki
Ra
Level 109
God Stats
9W - 6L
1,654 SR
Queue Stats
459W - 453L
1,499 Elo+
Solo
Scylla
Scylla
MpShade
Scylla
Level 134
God Stats
1W - 0L
1,112 SR
Queue Stats
43W - 39L
1,554 Elo+
Solo
Da Ji
Da Ji
SouI--Taker
Da Ji
Level 144
God Stats
2W - 1L
1,522 SR
Queue Stats
221W - 200L
1,523 Elo+
Party 1
Team Averages
Level 118
1,487 SR
1,518 Elo+

VS

Team Averages
Level 121
1,546 SR
1,577 Elo+
Chronos
Chronos
ArchmageZagan
Chronos
Level 113
God Stats
1W - 2L
1,465 SR
Queue Stats
128W - 115L
1,560 Elo+
Solo
He Bo
He Bo
ClericAnthony
He Bo
Level 113
God Stats
4W - 5L
1,536 SR
Queue Stats
219W - 215L
1,619 Elo+
Solo
Yemoja
Yemoja
MEXlBOY
Yemoja
Level 148
God Stats
5W - 10L
1,451 SR
Queue Stats
1,215W - 1,142L
1,506 Elo+
Solo
Xing Tian
Xing Tian
MwA Hunts
Xing Tian
Level 125
God Stats
1W - 1L
1,509 SR
Queue Stats
120W - 93L
1,600 Elo+
Party 2
Hou Yi
Hou Yi
WhosMagic000
Hou Yi
Level 108
God Stats
4W - 4L
1,769 SR
Queue Stats
234W - 202L
1,600 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Aspyn71
Artemis
20
7 / 7 / 18
13,272
699
27,532
21,078
10,382
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xing Tian
Egeaux
Xing Tian
20
4 / 2 / 25
13,315
701
13,872
29,649
34,239
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
8 / 3 / 22
14,280
752
19,978
24,108
12,772
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
MpShade
Scylla
20
8 / 3 / 21
14,437
760
35,867
12,173
5,474
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
11 / 7 / 16
13,643
718
16,865
18,216
9,483
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
20
2 / 8 / 10
12,165
640
17,458
25,549
10,048
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
5 / 10 / 9
12,523
659
13,713
18,847
7,195
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
MEXlBOY
Yemoja
19
2 / 6 / 13
11,375
599
10,889
25,470
18,203
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Xing Tian
MwA Hunts
Xing Tian
20
9 / 6 / 10
13,581
715
24,576
42,297
46,051
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hou Yi
19
4 / 8 / 11
12,071
635
19,625
19,155
7,537
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
75
38
Kills
22
22
Deaths
38
102
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Chronos
2
8
10
0.88
W
Artemis
Aspyn71
Artemis
7
7
18
2.29
L
5
10
9
0.95
W
Xing Tian
Egeaux
Xing Tian
4
2
25
8.25
W
8
3
22
6.33
L
Yemoja
MEXlBOY
Yemoja
2
6
13
1.42
W
Scylla
MpShade
Scylla
8
3
21
6.17
L
Xing Tian
MwA Hunts
Xing Tian
9
6
10
2.33
W
11
7
16
2.71
L
Hou Yi
4
8
11
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,114
Damage
86,261
105,224
Taken
131,318
72,350
Mitigated
89,034
58,362
Healing
43,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
17,458
4,934
1,669
4,862
25,549
10,048
2,188
13,372
12,177
42,667
0
W
Artemis
Aspyn71
Artemis
27,532
12,979
1,849
4,494
21,078
10,382
2,290
13,534
7,369
0
49,759
L
13,713
586
1,939
1,899
18,847
7,195
0
11,769
7,078
30,333
0
W
Xing Tian
Egeaux
Xing Tian
13,872
593
3,145
2,993
29,649
34,239
81
17,974
11,425
25,109
0
W
19,978
324
22,094
13,101
24,108
12,772
955
17,432
6,376
52,053
0
L
Yemoja
MEXlBOY
Yemoja
10,889
1,633
10,978
6,731
25,470
18,203
550
15,816
9,654
25,240
0
W
Scylla
MpShade
Scylla
35,867
1,851
3,158
2,625
12,173
5,474
2,894
6,400
5,573
60,053
0
L
Xing Tian
MwA Hunts
Xing Tian
24,576
1,689
720
12,749
42,297
46,051
0
21,432
20,865
41,641
0
W
16,865
6,447
3,484
1,419
18,216
9,483
0
10,246
7,845
0
17,697
L
Hou Yi
19,625
5,599
725
871
19,155
7,537
0
7,328
11,827
0
36,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,947
Gold Earned
61,715
174
Minions Killed
170
0
Camps Cleared
0
1,655,612
Distance Traveled
1,531,497
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
12,165
640
71
4
0
302,608
1
W
Artemis
13,272
699
45
2
0
269,189
0
L
He Bo
12,523
659
32
2
0
294,626
1
W
Xing Tian
13,315
701
18
1
0
326,313
0
W
Ra
14,280
752
61
3
0
412,013
0
L
Yemoja
11,375
599
19
1
0
313,279
2
W
Scylla
14,437
760
48
3
0
368,670
0
L
Xing Tian
13,581
715
16
1
0
324,354
0
W
Da Ji
13,643
718
2
0
0
279,427
2
L
Hou Yi
12,071
635
32
2
0
296,630
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role