Player Matchup

Merlin
Merlin
Lee428
Merlin
Level 20
God Stats
1W - 2L
1,689 SR
Queue Stats
8W - 16L
1,909 Elo+
Party 2
Hachiman
Hachiman
ShawnyBoy300
Hachiman
Level 13
God Stats
0W - 1L
1,345 SR
Queue Stats
1W - 4L
1,713 Elo+
Party 2
Arachne
Arachne
lostt123456
Arachne
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,228 Elo+
Party 2
Team Averages
Level 15
1,511 SR
1,617 Elo+

VS

Team Averages
Level 40
1,459 SR
1,386 Elo+
King Arthur
King Arthur
LIONFREAK562
King Arthur
Level 16
God Stats
1W - 3L
1,408 SR
Queue Stats
6W - 11L
1,283 Elo+
Party 1
Cthulhu
Cthulhu
XenoviaBT562
Cthulhu
Level 86
God Stats
10W - 5L
1,556 SR
Queue Stats
85W - 72L
1,449 Elo+
Party 1
Zeus
Zeus
jerk4me
Zeus
Level 18
God Stats
7W - 6L
1,412 SR
Queue Stats
8W - 9L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Lee428
Merlin
11
4 / 5 / 4
8,736
728
6,090
7,397
2,609
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
ShawnyBoy300
Hachiman
10
3 / 3 / 3
8,141
678
3,869
6,868
2,396
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Arachne
lostt123456
Arachne
9
2 / 6 / 7
7,885
657
2,672
9,468
3,228
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
LIONFREAK562
King Arthur
10
2 / 4 / 7
8,212
684
2,222
8,963
4,044
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
XenoviaBT562
Cthulhu
12
6 / 3 / 8
9,132
761
7,545
10,544
6,198
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zeus
jerk4me
Zeus
11
6 / 4 / 5
8,962
747
8,528
7,155
1,846
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
34
9
Kills
14
14
Deaths
11
14
Assists
20
Player
Kills
Deaths
Assists
KDA
W
King Arthur
LIONFREAK562
King Arthur
2
4
7
1.38
L
Merlin
Lee428
Merlin
4
5
4
1.2
L
Hachiman
ShawnyBoy300
Hachiman
3
3
3
1.5
W
Cthulhu
XenoviaBT562
Cthulhu
6
3
8
3.33
W
Zeus
jerk4me
Zeus
6
4
5
2.13
L
Arachne
lostt123456
Arachne
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,631
Damage
18,295
23,733
Taken
26,662
8,233
Mitigated
12,088
1,540
Healing
6,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
LIONFREAK562
King Arthur
2,222
375
453
2,871
8,963
4,044
893
1,713
7,250
0
22,613
L
Merlin
Lee428
Merlin
6,090
102
0
0
7,397
2,609
0
5,174
1,998
29,501
0
L
Hachiman
ShawnyBoy300
Hachiman
3,869
3,005
0
544
6,868
2,396
0
5,344
1,374
0
12,215
W
Cthulhu
XenoviaBT562
Cthulhu
7,545
325
840
1,256
10,544
6,198
637
2,664
7,880
25,413
0
W
Zeus
jerk4me
Zeus
8,528
1,829
475
771
7,155
1,846
392
1,721
5,434
27,380
0
L
Arachne
lostt123456
Arachne
2,672
2,134
0
996
9,468
3,228
0
5,107
4,236
0
8,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,762
Gold Earned
26,306
64
Minions Killed
122
0
Camps Cleared
0
453,501
Distance Traveled
624,202
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,212
684
45
4
0
206,103
0
L
Merlin
8,736
728
31
3
0
167,131
3
L
Hachiman
8,141
678
17
1
0
143,507
0
W
Cthulhu
9,132
761
38
3
0
218,399
1
W
Zeus
8,962
747
39
3
0
199,700
0
L
Arachne
7,885
657
16
1
0
142,863
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role