Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
PAPA KETCHUP
Nike
Level 28
God Stats
3W - 1L
1,494 SR
Queue Stats
8W - 7L
1,271 Elo+
Party 1
Vulcan
Vulcan
Sir Rook21
Vulcan
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 54L
1,562 Elo+
Party 1
Team Averages
Level 51
1,498 SR
1,444 Elo+

VS

Team Averages
Level 10
1,560 SR
1,510 Elo+
Tyr
Tyr
AI Player6145
Tyr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,500 Elo+
Party 2
Anubis
Anubis
Th1rdalloy
Anubis
Level 18
God Stats
11W - 5L
1,679 SR
Queue Stats
22W - 14L
1,531 Elo+
Solo
Xing Tian
Xing Tian
Vonjones23
Xing Tian
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 12L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
13
6 / 1 / 24
10,847
834
8,777
9,780
6,931
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
15 / 3 / 18
11,899
915
10,270
12,861
9,875
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vulcan
Sir Rook21
Vulcan
15
15 / 1 / 14
11,656
897
18,681
4,910
1,567
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 15 / 2
7,755
597
3,877
16,423
9,394
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
Th1rdalloy
Anubis
14
5 / 9 / 0
11,154
858
10,033
16,034
6,271
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xing Tian
Vonjones23
Xing Tian
8
0 / 14 / 0
6,968
536
2,859
20,578
6,747
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
7
36
Kills
5
5
Deaths
38
56
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
6
1
24
18
L
0
15
2
0.07
W
15
3
18
8
W
Vulcan
Sir Rook21
Vulcan
15
1
14
22
L
Anubis
Th1rdalloy
Anubis
5
9
0
0.56
L
Xing Tian
Vonjones23
Xing Tian
0
14
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,728
Damage
16,769
27,551
Taken
53,035
18,373
Mitigated
22,412
3,444
Healing
5,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
8,777
4,308
0
2,189
9,780
6,931
803
5,336
4,444
0
17,764
L
3,877
705
0
659
16,423
9,394
105
4,952
11,063
0
10,740
W
10,270
3,133
0
755
12,861
9,875
669
5,369
7,492
0
29,337
W
Vulcan
Sir Rook21
Vulcan
18,681
6,033
0
500
4,910
1,567
1,141
2,199
2,711
70,204
0
L
Anubis
Th1rdalloy
Anubis
10,033
421
0
4,790
16,034
6,271
88
6,315
9,341
47,691
0
L
Xing Tian
Vonjones23
Xing Tian
2,859
341
0
0
20,578
6,747
0
7,716
12,462
11,475
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,402
Gold Earned
25,877
154
Minions Killed
94
0
Camps Cleared
0
750,984
Distance Traveled
509,265
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
10,847
834
19
1
0
262,869
0
L
Tyr
7,755
597
14
1
0
178,088
2
W
Nike
11,899
915
43
3
0
236,505
2
W
Vulcan
11,656
897
92
7
0
251,610
1
L
Anubis
11,154
858
67
5
0
173,856
2
L
Xing Tian
6,968
536
13
1
0
157,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role