Player Matchup

Bellona
Bellona
Alipoots
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 52L
1,500 Elo+
Party 1
Ganesha
Ganesha
BossManager4673
Ganesha
Level 8
God Stats
1W - 1L
1,697 SR
Queue Stats
33W - 40L
1,162 Elo+
Party 1
Baron Samedi
Baron Samedi
Granny Hunter77
Baron Samedi
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
31W - 39L
1,064 Elo+
Party 1
Cthulhu
Cthulhu
MintMrPanther
Cthulhu
Level 15
God Stats
1W - 4L
1,262 SR
Queue Stats
69W - 78L
1,202 Elo+
Party 1
Artio
Artio
rainingpond8199
Artio
Level 13
God Stats
0W - 2L
1,262 SR
Queue Stats
44W - 43L
1,194 Elo+
Party 1
Team Averages
Level 11
1,444 SR
1,225 Elo+

VS

Team Averages
Level 18
1,491 SR
1,208 Elo+
Bakasura
Bakasura
BayAquamarine
Bakasura
Level 24
God Stats
13W - 4L
1,613 SR
Queue Stats
35W - 32L
1,292 Elo+
Solo
Neith
Neith
MrCosmoFox
Neith
Level 8
God Stats
28W - 29L
1,311 SR
Queue Stats
47W - 71L
1,080 Elo+
Party 2
Vamana
Vamana
alberto_alme
Vamana
Level 27
God Stats
49W - 27L
1,486 SR
Queue Stats
89W - 59L
1,287 Elo+
Solo
Cthulhu
Cthulhu
anto-santo326
Cthulhu
Level 13
God Stats
13W - 6L
1,705 SR
Queue Stats
99W - 116L
1,184 Elo+
Party 2
Kukulkan
Kukulkan
kalebNM
Kukulkan
Level 17
God Stats
5W - 3L
1,342 SR
Queue Stats
18W - 18L
1,194 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Alipoots
Bellona
12
0 / 10 / 4
7,809
340
872
17,202
8,707
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Boots

Boots

+6%
Movement Speed

14
0 / 10 / 7
9,353
407
7,896
26,084
14,133
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
Granny Hunter77
Baron Samedi
15
7 / 8 / 1
10,381
451
12,042
19,691
16,788
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Cthulhu
15
4 / 6 / 5
10,047
437
13,782
23,892
20,184
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
2 / 9 / 4
10,195
443
6,204
30,023
23,765
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BayAquamarine
Bakasura
20
18 / 0 / 5
14,554
633
23,491
12,338
4,953
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Neith
14
3 / 5 / 5
10,779
469
10,835
9,442
3,433
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Vamana
18
11 / 0 / 6
12,672
551
19,403
17,265
21,212
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
15
5 / 4 / 11
10,952
476
17,278
18,346
18,312
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
kalebNM
Kukulkan
17
6 / 5 / 9
12,089
526
27,192
12,792
4,994
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
79
13
Kills
43
43
Deaths
14
21
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Bellona
Alipoots
Bellona
0
10
4
0.2
W
Bakasura
BayAquamarine
Bakasura
18
0
5
20.5
L
0
10
7
0.35
L
Baron Samedi
Granny Hunter77
Baron Samedi
7
8
1
0.94
L
Cthulhu
4
6
5
1.08
W
Neith
3
5
5
1.1
W
Vamana
11
0
6
14
W
Cthulhu
5
4
11
2.63
W
Kukulkan
kalebNM
Kukulkan
6
5
9
2.1
L
2
9
4
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,796
Damage
98,199
116,892
Taken
70,183
83,577
Mitigated
52,904
14,376
Healing
23,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Alipoots
Bellona
872
659
0
888
17,202
8,707
116
5,411
10,910
0
12,994
W
Bakasura
BayAquamarine
Bakasura
23,491
16,754
0
6,929
12,338
4,953
3,288
3,487
8,751
0
108,403
L
7,896
1,532
0
1,134
26,084
14,133
0
6,428
18,734
29,884
0
L
Baron Samedi
Granny Hunter77
Baron Samedi
12,042
1,908
2,292
3,488
19,691
16,788
0
6,212
12,491
43,484
0
L
Cthulhu
13,782
1,289
1,153
2,207
23,892
20,184
180
5,888
16,330
51,243
0
W
Neith
10,835
5,792
0
1,130
9,442
3,433
3,639
7,399
1,993
0
46,844
W
Vamana
19,403
8,641
635
10,048
17,265
21,212
1,859
8,245
8,445
0
71,029
W
Cthulhu
17,278
1,493
937
1,614
18,346
18,312
779
12,574
5,565
43,275
0
W
Kukulkan
kalebNM
Kukulkan
27,192
4,218
0
1,816
12,792
4,994
2,390
7,176
5,505
77,494
0
L
6,204
802
1,008
2,206
30,023
23,765
0
19,571
9,440
27,622
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,785
Gold Earned
61,046
262
Minions Killed
542
0
Camps Cleared
0
1,838,522
Distance Traveled
2,070,190
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,809
340
24
1
0
378,219
0
W
Bakasura
14,554
633
177
8
0
505,753
0
L
Ganesha
9,353
407
14
1
0
348,640
0
L
Baron Samedi
10,381
451
85
4
0
323,004
0
L
Cthulhu
10,047
437
85
4
0
411,074
6
W
Neith
10,779
469
91
4
0
330,088
0
W
Vamana
12,672
551
110
5
0
455,295
1
W
Cthulhu
10,952
476
42
2
0
442,754
5
W
Kukulkan
12,089
526
122
5
0
336,300
0
L
Artio
10,195
443
54
2
0
377,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role