Player Matchup

Agni
Agni
Sacredemon
Agni
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 27L
1,549 Elo+
Party 1
Cthulhu
Cthulhu
Silth
Cthulhu
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 23L
1,500 Elo+
Party 1
Fenrir
Fenrir
TreiWynn
Fenrir
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,500 Elo+
Party 1
Chaac
Chaac
WayToKill
Chaac
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
brennerlvs7
Ah Muzen Cab
Level 106
God Stats
7W - 5L
1,395 SR
Queue Stats
493W - 503L
1,422 Elo+
Solo
Team Averages
Level 59
1,479 SR
1,494 Elo+

VS

Team Averages
Level 68
1,446 SR
1,382 Elo+
Mercury
Mercury
ChianMotta
Mercury
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,511 Elo+
Solo
Kumbhakarna
Kumbhakarna
Jaro7slaw
Kumbhakarna
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
128W - 127L
1,363 Elo+
Party 2
Thoth
Thoth
Peacemaker1
Thoth
Level 147
God Stats
0W - 1L
1,228 SR
Queue Stats
117W - 122L
1,454 Elo+
Party 2
Athena
Athena
dantalyon
Athena
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 29L
1,315 Elo+
Party 2
He Bo
He Bo
filho19
He Bo
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,267 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 4 / 23
12,962
682
16,824
13,202
6,123
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Silth
Cthulhu
20
14 / 6 / 25
15,959
840
23,779
22,976
30,248
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
TreiWynn
Fenrir
18
8 / 9 / 13
12,634
665
10,801
15,814
7,748
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
WayToKill
Chaac
20
9 / 7 / 15
13,778
725
21,494
24,426
20,535
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
brennerlvs7
Ah Muzen Cab
20
13 / 4 / 19
16,586
873
31,802
21,243
9,887
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ChianMotta
Mercury
20
11 / 12 / 11
14,469
762
21,375
22,267
9,888
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Kumbhakarna
Jaro7slaw
Kumbhakarna
20
2 / 7 / 16
12,099
637
11,362
24,449
38,122
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

20
9 / 9 / 9
13,899
732
22,285
20,535
8,540
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Athena
dantalyon
Athena
20
4 / 8 / 17
12,952
682
9,349
29,627
31,915
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

He Bo
filho19
He Bo
18
4 / 11 / 6
11,786
620
11,880
19,186
9,059
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
89
46
Kills
30
30
Deaths
47
95
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Mercury
ChianMotta
Mercury
11
12
11
1.38
L
Kumbhakarna
Jaro7slaw
Kumbhakarna
2
7
16
1.43
L
9
9
9
1.5
W
2
4
23
3.38
W
Cthulhu
Silth
Cthulhu
14
6
25
4.42
W
Fenrir
TreiWynn
Fenrir
8
9
13
1.61
W
Chaac
WayToKill
Chaac
9
7
15
2.36
W
Ah Muzen Cab
brennerlvs7
Ah Muzen Cab
13
4
19
5.63
L
Athena
dantalyon
Athena
4
8
17
1.56
L
He Bo
filho19
He Bo
4
11
6
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,700
Damage
76,251
97,661
Taken
116,064
74,541
Mitigated
97,524
36,275
Healing
26,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
ChianMotta
Mercury
21,375
12,616
1,242
3,894
22,267
9,888
0
5,361
16,906
0
38,692
L
Kumbhakarna
Jaro7slaw
Kumbhakarna
11,362
604
3,231
5,794
24,449
38,122
185
11,215
13,234
27,355
288
L
22,285
2,697
2,644
3,939
20,535
8,540
746
7,980
12,555
52,056
0
W
16,824
1,467
1,809
1,770
13,202
6,123
571
7,655
5,547
43,161
0
W
Cthulhu
Silth
Cthulhu
23,779
1,730
4,010
5,736
22,976
30,248
37
11,791
11,185
48,805
0
W
Fenrir
TreiWynn
Fenrir
10,801
2,913
486
965
15,814
7,748
164
9,725
6,089
0
12,485
W
Chaac
WayToKill
Chaac
21,494
3,662
658
7,671
24,426
20,535
258
13,828
10,598
0
39,229
W
Ah Muzen Cab
brennerlvs7
Ah Muzen Cab
31,802
15,115
2,051
11,119
21,243
9,887
5,442
11,632
9,611
0
61,030
L
Athena
dantalyon
Athena
9,349
2,919
369
2,676
29,627
31,915
318
9,379
20,248
14,407
0
L
He Bo
filho19
He Bo
11,880
1,157
0
2,490
19,186
9,059
344
6,668
12,518
25,171
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,919
Gold Earned
65,205
200
Minions Killed
198
0
Camps Cleared
0
1,636,320
Distance Traveled
1,445,821
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
14,469
762
47
2
0
307,933
2
L
Kumbhakarna
12,099
637
41
2
0
287,072
0
L
Thoth
13,899
732
64
3
0
307,400
3
W
Agni
12,962
682
59
3
0
349,948
5
W
Cthulhu
15,959
840
36
2
0
356,014
1
W
Fenrir
12,634
665
3
0
0
268,787
2
W
Chaac
13,778
725
43
2
0
353,237
0
W
Ah Muzen Cab
16,586
873
59
3
0
308,334
4
L
Athena
12,952
682
15
1
0
265,276
0
L
He Bo
11,786
620
31
2
0
278,140
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role