Player Matchup

Neith
Neith
LilManShaXX
Neith
Level 15
God Stats
2W - 1L
1,519 SR
Queue Stats
14W - 4L
1,610 Elo+
Party 1
Scylla
Scylla
OrdoSmirnoff
Scylla
Level 21
God Stats
1W - 0L
1,196 SR
Queue Stats
32W - 28L
1,300 Elo+
Solo
Hercules
Hercules
Wanye97
Hercules
Level 65
God Stats
27W - 40L
1,332 SR
Queue Stats
318W - 319L
1,462 Elo+
Party 1
Team Averages
Level 34
1,349 SR
1,457 Elo+

VS

Team Averages
Level 21
1,508 SR
1,335 Elo+
Loki
Loki
HennersSalad
Loki
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 28L
1,382 Elo+
Solo
Cthulhu
Cthulhu
Pokezilla2014
Cthulhu
Level 27
God Stats
0W - 4L
1,281 SR
Queue Stats
23W - 40L
1,267 Elo+
Party 2
Ra
Ra
vm1243
Ra
Level 23
God Stats
1W - 2L
1,743 SR
Queue Stats
4W - 9L
1,356 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 8
10,292
735
12,435
6,552
2,359
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Scylla
14
5 / 3 / 6
10,266
733
10,756
8,366
2,574
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hercules
Wanye97
Hercules
13
4 / 0 / 8
9,974
712
6,528
6,369
4,298
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 3
8,643
617
2,701
11,297
3,465
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
11
2 / 3 / 1
8,392
599
5,642
15,244
12,382
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ra
11
1 / 6 / 1
7,903
565
2,355
10,582
3,941
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
13
Kills
5
5
Deaths
13
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
4
3
0.88
W
4
2
8
4
W
Scylla
5
3
6
2.67
L
Cthulhu
2
3
1
0.83
W
Hercules
Wanye97
Hercules
4
0
8
8
L
Ra
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,719
Damage
10,698
21,287
Taken
37,123
9,231
Mitigated
19,788
8,344
Healing
6,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,701
1,530
0
1,376
11,297
3,465
0
3,318
7,879
0
28,686
W
12,435
3,809
0
2,364
6,552
2,359
1,752
2,882
3,470
0
59,128
W
Scylla
10,756
605
98
2,947
8,366
2,574
315
3,231
4,860
41,372
0
L
Cthulhu
5,642
323
0
1,751
15,244
12,382
0
4,451
10,618
18,591
0
W
Hercules
Wanye97
Hercules
6,528
2,320
0
2,935
6,369
4,298
653
1,462
4,832
0
30,897
L
Ra
2,355
622
358
3,260
10,582
3,941
0
3,421
7,086
19,131
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,532
Gold Earned
24,938
188
Minions Killed
95
0
Camps Cleared
0
761,684
Distance Traveled
762,145
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,643
617
40
3
0
253,942
0
W
Neith
10,292
735
78
6
0
240,613
2
W
Scylla
10,266
733
62
4
0
247,034
0
L
Cthulhu
8,392
599
31
2
0
266,350
2
W
Hercules
9,974
712
48
3
0
274,037
3
L
Ra
7,903
565
24
2
0
241,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role