Player Matchup

Odin
Odin
AddictivesZ
Odin
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
354W - 351L
1,288 Elo+
Party 2
Heimdallr
Heimdallr
FINISHSTR0NG
Heimdallr
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
31W - 25L
1,356 Elo+
Solo
Poseidon
Poseidon
MichaelYT-_-
Poseidon
Level 7
God Stats
3W - 9L
1,333 SR
Queue Stats
12W - 20L
1,202 Elo+
Party 2
Fenrir
Fenrir
PureRoyalty-x
Fenrir
Level 21
God Stats
8W - 10L
1,565 SR
Queue Stats
224W - 233L
1,286 Elo+
Party 2
Ymir
Ymir
xRED_SOX_92x
Ymir
Level 21
God Stats
26W - 25L
1,420 SR
Queue Stats
118W - 124L
1,364 Elo+
Solo
Team Averages
Level 19
1,463 SR
1,299 Elo+

VS

Team Averages
Level 23
1,423 SR
1,258 Elo+
Heimdallr
Heimdallr
Bardock3128
Heimdallr
Level 34
God Stats
2W - 3L
1,294 SR
Queue Stats
71W - 83L
1,209 Elo+
Party 1
Da Ji
Da Ji
CptnPotato
Da Ji
Level 18
God Stats
2W - 6L
1,294 SR
Queue Stats
36W - 44L
1,266 Elo+
Party 1
Chang'e
Chang'e
ok moodyy
Chang'e
Level 28
God Stats
13W - 5L
1,457 SR
Queue Stats
202W - 212L
1,358 Elo+
Solo
Kukulkan
Kukulkan
sizzleslayer44
Kukulkan
Level 28
God Stats
2W - 2L
1,570 SR
Queue Stats
129W - 150L
1,303 Elo+
Solo
Cthulhu
Cthulhu
xLILRAGUx
Cthulhu
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,157 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 8 / 7
10,073
403
6,467
20,755
20,789
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
FINISHSTR0NG
Heimdallr
17
6 / 6 / 6
11,309
452
14,825
18,737
7,581
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
MichaelYT-_-
Poseidon
18
6 / 9 / 1
11,462
458
13,187
13,618
4,906
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
12 / 4 / 3
12,553
502
12,945
20,181
12,382
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
6 / 3 / 12
11,330
453
12,104
26,708
14,680
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Bardock3128
Heimdallr
19
9 / 7 / 9
13,651
546
20,824
14,926
5,629
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Da Ji
18
7 / 6 / 7
12,644
506
13,270
16,325
6,406
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chang'e
ok moodyy
Chang'e
20
8 / 1 / 3
14,463
579
19,959
18,765
7,564
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kukulkan
20
5 / 7 / 2
13,966
559
21,213
21,767
17,006
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
xLILRAGUx
Cthulhu
12
1 / 16 / 4
9,339
374
4,284
20,718
8,530
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
55
33
Kills
30
30
Deaths
37
29
Assists
25
Player
Kills
Deaths
Assists
KDA
L
3
8
7
0.81
W
Heimdallr
Bardock3128
Heimdallr
9
7
9
1.93
W
Da Ji
7
6
7
1.75
L
Heimdallr
FINISHSTR0NG
Heimdallr
6
6
6
1.5
L
Poseidon
MichaelYT-_-
Poseidon
6
9
1
0.72
L
12
4
3
3.38
W
Chang'e
ok moodyy
Chang'e
8
1
3
9.5
W
Kukulkan
5
7
2
0.86
W
Cthulhu
xLILRAGUx
Cthulhu
1
16
4
0.19
L
6
3
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,528
Damage
79,550
99,999
Taken
92,501
60,338
Mitigated
45,135
18,305
Healing
28,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,467
3,156
0
3,302
20,755
20,789
561
1,955
18,800
0
39,808
W
Heimdallr
Bardock3128
Heimdallr
20,824
7,913
0
0
14,926
5,629
2,541
1,923
12,803
0
75,079
W
Da Ji
13,270
4,013
0
1,791
16,325
6,406
1,549
3,881
12,144
0
54,090
L
Heimdallr
FINISHSTR0NG
Heimdallr
14,825
6,893
0
2,666
18,737
7,581
1,266
10,738
7,999
0
54,697
L
Poseidon
MichaelYT-_-
Poseidon
13,187
1,715
0
250
13,618
4,906
123
7,119
6,494
73,030
0
L
12,945
3,397
0
3,462
20,181
12,382
441
4,817
15,364
0
84,917
W
Chang'e
ok moodyy
Chang'e
19,959
1,705
2,865
14,999
18,765
7,564
2,316
7,563
11,202
113,295
0
W
Kukulkan
21,213
2,937
438
8,762
21,767
17,006
2,533
7,425
14,284
96,628
1,027
W
Cthulhu
xLILRAGUx
Cthulhu
4,284
222
0
0
20,718
8,530
91
4,416
16,277
18,059
0
L
12,104
3,835
0
8,625
26,708
14,680
617
20,095
6,613
43,512
162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,727
Gold Earned
64,063
438
Minions Killed
531
0
Camps Cleared
0
2,355,916
Distance Traveled
2,292,006
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
10,073
403
55
2
0
496,789
0
W
Heimdallr
13,651
546
101
4
0
447,310
1
W
Da Ji
12,644
506
62
2
0
481,064
3
L
Heimdallr
11,309
452
91
4
0
454,206
0
L
Poseidon
11,462
458
121
5
0
455,486
0
L
Fenrir
12,553
502
120
5
0
545,688
0
W
Chang'e
14,463
579
173
7
0
466,577
0
W
Kukulkan
13,966
559
173
7
0
480,567
0
W
Cthulhu
9,339
374
22
1
0
416,488
2
L
Ymir
11,330
453
51
2
0
403,747
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role