Player Matchup

Medusa
Medusa
Eilenaf
Medusa
Level 37
God Stats
6W - 5L
1,576 SR
Queue Stats
43W - 44L
1,582 Elo+
Party 3
Janus
Janus
ExtazyFr
Janus
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,522 Elo+
Party 2
Cthulhu
Cthulhu
Iskusel
Cthulhu
Level 106
God Stats
3W - 3L
1,439 SR
Queue Stats
62W - 64L
1,578 Elo+
Party 3
Baron Samedi
Baron Samedi
Knochenvonk
Baron Samedi
Level 100
God Stats
68W - 50L
1,627 SR
Queue Stats
254W - 222L
1,526 Elo+
Solo
Pele
Pele
kidack
Pele
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 17L
1,516 Elo+
Party 2
Team Averages
Level 74
1,528 SR
1,545 Elo+

VS

Team Averages
Level 57
1,606 SR
1,575 Elo+
Kukulkan
Kukulkan
Aritel
Kukulkan
Level 26
God Stats
16W - 10L
1,622 SR
Queue Stats
16W - 12L
1,622 Elo+
Party 1
King Arthur
King Arthur
BellOfHell
King Arthur
Level 85
God Stats
28W - 28L
1,560 SR
Queue Stats
236W - 199L
1,532 Elo+
Solo
Baron Samedi
Baron Samedi
Ferenczy
Baron Samedi
Level 44
God Stats
10W - 12L
1,541 SR
Queue Stats
34W - 32L
1,568 Elo+
Party 1
Ares
Ares
Nightblöd
Ares
Level 23
God Stats
4W - 2L
1,662 SR
Queue Stats
24W - 19L
1,614 Elo+
Party 1
Medusa
Medusa
Pierixus
Medusa
Level 105
God Stats
6W - 1L
1,646 SR
Queue Stats
81W - 65L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Eilenaf
Medusa
19
6 / 5 / 5
14,183
946
17,232
20,019
9,744
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Janus
ExtazyFr
Janus
20
6 / 8 / 9
14,401
960
17,907
18,346
7,779
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
Iskusel
Cthulhu
20
1 / 3 / 15
13,850
923
16,979
37,563
47,445
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Baron Samedi
Knochenvonk
Baron Samedi
20
2 / 6 / 13
13,473
898
26,453
26,166
14,271
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
kidack
Pele
20
6 / 11 / 8
14,969
998
19,065
24,246
14,356
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Team 1 Tickets

0

VS

Team 2 Tickets

67

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Aritel
Kukulkan
20
1 / 3 / 19
13,762
917
23,626
12,287
6,450
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

King Arthur
BellOfHell
King Arthur
20
5 / 9 / 19
14,444
963
22,939
31,169
43,507
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
Ferenczy
Baron Samedi
20
6 / 1 / 23
15,220
1,015
27,482
15,513
8,532
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

20
3 / 4 / 21
13,780
919
13,798
27,274
28,852
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
Pierixus
Medusa
20
18 / 4 / 9
17,287
1,152
33,243
16,077
8,142
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
124
21
Kills
33
33
Deaths
21
50
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Aritel
Kukulkan
1
3
19
3.5
W
King Arthur
BellOfHell
King Arthur
5
9
19
1.61
L
Medusa
Eilenaf
Medusa
6
5
5
1.7
L
Janus
ExtazyFr
Janus
6
8
9
1.31
W
Baron Samedi
Ferenczy
Baron Samedi
6
1
23
17.5
L
Cthulhu
Iskusel
Cthulhu
1
3
15
2.83
L
Baron Samedi
Knochenvonk
Baron Samedi
2
6
13
1.42
W
3
4
21
3.38
W
Medusa
Pierixus
Medusa
18
4
9
5.63
L
Pele
kidack
Pele
6
11
8
0.91

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,636
Damage
121,088
126,340
Taken
102,320
93,595
Mitigated
95,483
17,268
Healing
19,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Aritel
Kukulkan
23,626
824
0
217
12,287
6,450
0
8,541
3,746
68,330
0
W
King Arthur
BellOfHell
King Arthur
22,939
3,254
0
6,010
31,169
43,507
0
14,264
16,905
0
44,378
L
Medusa
Eilenaf
Medusa
17,232
10,472
0
2,154
20,019
9,744
0
9,208
10,811
0
45,584
L
Janus
ExtazyFr
Janus
17,907
1,204
0
0
18,346
7,779
0
10,690
7,656
49,146
0
W
Baron Samedi
Ferenczy
Baron Samedi
27,482
2,969
3,831
5,674
15,513
8,532
0
10,383
5,130
50,523
0
L
Cthulhu
Iskusel
Cthulhu
16,979
1,091
633
3,592
37,563
47,445
0
18,694
18,539
46,483
0
L
Baron Samedi
Knochenvonk
Baron Samedi
26,453
1,150
3,810
5,027
26,166
14,271
0
16,103
10,063
49,179
0
W
13,798
366
1,468
2,098
27,274
28,852
0
19,434
7,840
27,736
0
W
Medusa
Pierixus
Medusa
33,243
21,881
0
696
16,077
8,142
0
8,717
7,360
0
62,017
L
Pele
kidack
Pele
19,065
7,078
0
2,052
24,246
14,356
0
10,211
14,035
0
43,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,876
Gold Earned
74,493
315
Minions Killed
310
11
Camps Cleared
7
1,484,623
Distance Traveled
1,401,188
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
13,762
917
113
8
3
275,778
1
W
King Arthur
14,444
963
45
3
2
235,131
3
L
Medusa
14,183
946
71
5
5
284,963
0
L
Janus
14,401
960
84
6
1
297,653
3
W
Baron Samedi
15,220
1,015
65
4
2
301,537
2
L
Cthulhu
13,850
923
62
4
0
323,259
0
L
Baron Samedi
13,473
898
43
3
1
282,756
0
W
Ares
13,780
919
12
1
0
284,459
1
W
Medusa
17,287
1,152
75
5
0
304,283
0
L
Pele
14,969
998
55
4
4
295,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role