Player Matchup

Hel
Hel
GiddyupPapi
Hel
Level 15
God Stats
0W - 2L
1,355 SR
Queue Stats
1W - 3L
1,209 Elo+
Party 2
Freya
Freya
Ramen_killar
Freya
Level 16
God Stats
1W - 3L
1,488 SR
Queue Stats
1W - 3L
1,209 Elo+
Party 2
Ra
Ra
ZayVibin
Ra
Level 13
God Stats
0W - 1L
1,576 SR
Queue Stats
1W - 3L
1,209 Elo+
Party 2
Team Averages
Level 15
1,473 SR
1,209 Elo+

VS

Team Averages
Level 40
1,412 SR
1,222 Elo+
Sobek
Sobek
BracedIndiana8
Sobek
Level 29
God Stats
2W - 0L
1,395 SR
Queue Stats
17W - 11L
1,301 Elo+
Party 1
Skadi
Skadi
DoomsDayKilla13
Skadi
Level 64
God Stats
8W - 1L
1,500 SR
Queue Stats
37W - 35L
1,233 Elo+
Party 1
Ra
Ra
Wokevfx
Ra
Level 27
God Stats
3W - 2L
1,341 SR
Queue Stats
17W - 15L
1,132 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 8 / 3
9,725
695
7,930
14,922
5,000
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
3 / 6 / 4
9,455
675
6,418
13,791
4,594
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
4 / 8 / 3
9,333
667
8,567
14,534
5,095
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 19
10,189
728
4,017
16,340
21,078
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
9 / 5 / 12
11,120
794
16,920
14,083
5,137
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
12 / 3 / 10
11,480
820
16,768
9,869
3,620
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
63
10
Kills
22
22
Deaths
10
10
Assists
41
Player
Kills
Deaths
Assists
KDA
W
1
2
19
5.25
W
9
5
12
3
L
3
8
3
0.56
L
3
6
4
0.83
W
12
3
10
5.67
L
4
8
3
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,915
Damage
37,705
43,247
Taken
40,292
14,689
Mitigated
29,835
17,614
Healing
18,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,017
150
664
2,197
16,340
21,078
494
8,102
8,238
13,504
0
W
16,920
7,068
0
1,510
14,083
5,137
1,371
8,163
5,920
0
52,599
L
7,930
868
4,732
5,514
14,922
5,000
550
8,550
6,372
28,177
0
L
6,418
2,873
0
1,581
13,791
4,594
0
5,153
8,638
18,635
0
W
16,768
831
8,468
5,173
9,869
3,620
170
6,650
3,219
48,184
0
L
8,567
1,442
1,918
3,869
14,534
5,095
676
7,082
7,452
33,532
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,513
Gold Earned
32,789
112
Minions Killed
149
0
Camps Cleared
0
687,033
Distance Traveled
700,131
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,189
728
19
1
0
238,717
0
W
Skadi
11,120
794
59
4
0
204,870
1
L
Hel
9,725
695
32
2
0
233,990
0
L
Freya
9,455
675
23
2
0
231,393
2
W
Ra
11,480
820
71
5
0
256,544
1
L
Ra
9,333
667
57
4
0
221,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role