Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Drag0nSLay3r621
Guan Yu
Level 29
God Stats
2W - 6L
1,272 SR
Queue Stats
179W - 151L
1,463 Elo+
Solo
Kukulkan
Kukulkan
I3oomRoasted
Kukulkan
Level 26
God Stats
14W - 21L
1,557 SR
Queue Stats
135W - 128L
1,563 Elo+
Solo
Cerberus
Cerberus
XForceTrainee12
Cerberus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,623 Elo+
Solo
Merlin
Merlin
elcrazyangel
Merlin
Level 29
God Stats
0W - 9L
1,108 SR
Queue Stats
102W - 114L
1,485 Elo+
Solo
Team Averages
Level 24
1,387 SR
1,527 Elo+

VS

Team Averages
Level 24
1,693 SR
1,551 Elo+
Vulcan
Vulcan
DasHeretic
Vulcan
Level 23
God Stats
10W - 7L
1,850 SR
Queue Stats
569W - 578L
1,522 Elo+
Solo
Mercury
Mercury
EdgarDark666
Mercury
Level 29
God Stats
7W - 7L
1,676 SR
Queue Stats
23W - 34L
1,515 Elo+
Party 1
Rama
Rama
Grumete560
Rama
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Izanami
Izanami
IIIEnkiIII
Izanami
Level 23
God Stats
6W - 12L
1,615 SR
Queue Stats
10W - 18L
1,626 Elo+
Party 1
Ah Puch
Ah Puch
crypticjon
Ah Puch
Level 28
God Stats
2W - 1L
1,823 SR
Queue Stats
184W - 150L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
20
8 / 11 / 10
15,481
1,106
24,457
31,303
38,992
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
12 / 11 / 6
16,392
1,171
21,734
33,583
24,114
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
I3oomRoasted
Kukulkan
20
3 / 2 / 13
14,694
1,050
19,148
9,790
5,116
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
15
0 / 2 / 0
10,515
751
234
1,804
578
Merlin
20
6 / 8 / 5
15,683
1,120
19,321
21,538
11,223
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

41

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
DasHeretic
Vulcan
20
5 / 7 / 11
14,071
1,005
17,437
15,415
4,455
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
EdgarDark666
Mercury
20
13 / 10 / 14
16,625
1,188
24,100
22,397
7,559
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

19
3 / 4 / 11
13,419
959
9,486
10,131
2,997
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Izanami
IIIEnkiIII
Izanami
20
5 / 4 / 12
14,836
1,060
17,100
22,608
8,351
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ah Puch
crypticjon
Ah Puch
20
8 / 4 / 16
15,563
1,112
22,078
19,056
6,040
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
98
29
Kills
34
34
Deaths
29
34
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
8
11
10
1.18
W
Vulcan
DasHeretic
Vulcan
5
7
11
1.5
L
12
11
6
1.36
W
Mercury
EdgarDark666
Mercury
13
10
14
2
W
3
4
11
2.13
L
Kukulkan
I3oomRoasted
Kukulkan
3
2
13
4.75
W
Izanami
IIIEnkiIII
Izanami
5
4
12
2.75
L
Cerberus
0
2
0
0
W
Ah Puch
crypticjon
Ah Puch
8
4
16
4
L
Merlin
6
8
5
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,894
Damage
90,201
98,018
Taken
89,607
80,023
Mitigated
29,402
10,575
Healing
11,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
24,457
4,127
0
1,091
31,303
38,992
0
14,779
16,524
0
37,349
W
Vulcan
DasHeretic
Vulcan
17,437
5,123
765
498
15,415
4,455
0
3,560
11,655
30,573
0
L
21,734
6,702
684
4,797
33,583
24,114
0
15,922
17,661
0
47,947
W
Mercury
EdgarDark666
Mercury
24,100
17,036
0
992
22,397
7,559
0
10,195
11,816
0
51,996
W
9,486
7,016
71
741
10,131
2,997
0
3,842
6,239
0
23,613
L
Kukulkan
I3oomRoasted
Kukulkan
19,148
115
217
1,253
9,790
5,116
0
2,597
7,193
34,343
0
W
Izanami
IIIEnkiIII
Izanami
17,100
13,618
0
6,049
22,608
8,351
0
13,253
9,255
0
54,953
L
Cerberus
234
118
0
15
1,804
578
0
362
1,442
1,073
0
W
Ah Puch
crypticjon
Ah Puch
22,078
965
0
2,376
19,056
6,040
0
7,853
11,153
39,394
0
L
Merlin
19,321
997
0
2,518
21,538
11,223
0
5,855
15,683
91,382
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,765
Gold Earned
74,514
303
Minions Killed
266
9
Camps Cleared
8
1,163,085
Distance Traveled
1,174,854
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
15,481
1,106
9
1
2
283,855
0
W
Vulcan
14,071
1,005
26
2
2
265,672
0
L
Guan Yu
16,392
1,171
45
3
4
313,127
3
W
Mercury
16,625
1,188
77
6
1
301,949
0
W
Rama
13,419
959
26
2
2
129,092
0
L
Kukulkan
14,694
1,050
47
3
0
296,419
0
W
Izanami
14,836
1,060
96
7
1
218,932
0
L
Cerberus
10,515
751
1
0
0
30,948
0
W
Ah Puch
15,563
1,112
41
3
2
259,209
0
L
Merlin
15,683
1,120
201
14
3
238,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role