Player Matchup

Ganesha
Ganesha
AdvancedGamer1
Ganesha
Level 143
God Stats
2W - 0L
1,500 SR
Queue Stats
65W - 57L
1,208 Elo+
Party 1
Eset
Eset
Kissmysas
Eset
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
RaVeNsRaVe jg
Bellona
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 34L
1,223 Elo+
Party 1
Chang'e
Chang'e
TheDiceBrother
Chang'e
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 48L
1,376 Elo+
Solo
Nu Wa
Nu Wa
illusivehabits
Nu Wa
Level 121
God Stats
4W - 1L
1,726 SR
Queue Stats
77W - 64L
1,230 Elo+
Party 1
Team Averages
Level 101
1,545 SR
1,307 Elo+

VS

Team Averages
Level 73
1,546 SR
1,327 Elo+
Fenrir
Fenrir
Asap Nvstyy
Fenrir
Level 109
God Stats
5W - 1L
1,731 SR
Queue Stats
141W - 139L
1,543 Elo+
Party 3
Apollo
Apollo
Shourtzo
Apollo
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 22L
1,162 Elo+
Party 2
Skadi
Skadi
TimboSlicerino
Skadi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 50L
1,215 Elo+
Party 2
Cernunnos
Cernunnos
War d2533
Cernunnos
Level 111
God Stats
3W - 3L
1,470 SR
Queue Stats
65W - 65L
1,385 Elo+
Party 3
Jing Wei
Jing Wei
san papi junior
Jing Wei
Level 62
God Stats
4W - 8L
1,528 SR
Queue Stats
145W - 144L
1,330 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 3 / 37
12,405
775
19,327
27,733
43,340
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Eset
19
11 / 5 / 16
12,491
781
18,134
15,142
7,552
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
18
6 / 6 / 15
11,833
740
8,959
20,492
14,547
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
12 / 2 / 16
12,823
801
14,832
19,414
15,894
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
9 / 2 / 20
13,514
845
19,851
9,666
5,078
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
5 / 5 / 6
11,080
693
9,998
16,562
20,400
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
Shourtzo
Apollo
16
1 / 11 / 9
9,899
619
8,844
19,270
5,814
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
3 / 9 / 11
11,995
750
19,989
17,879
5,437
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cernunnos
War d2533
Cernunnos
20
7 / 4 / 8
12,466
779
22,543
19,922
6,799
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jing Wei
17
1 / 10 / 11
10,439
652
12,012
17,130
5,337
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
62
39
Kills
17
18
Deaths
39
104
Assists
45
Player
Kills
Deaths
Assists
KDA
W
1
3
37
6.5
L
Fenrir
5
5
6
1.6
W
Eset
11
5
16
3.8
W
Bellona
6
6
15
2.25
L
Apollo
Shourtzo
Apollo
1
11
9
0.5
W
12
2
16
10
L
3
9
11
0.94
L
Cernunnos
War d2533
Cernunnos
7
4
8
2.75
W
9
2
20
9.5
L
Jing Wei
1
10
11
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,103
Damage
73,386
92,447
Taken
90,763
86,411
Mitigated
43,787
35,158
Healing
29,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,327
2,490
1,721
1,236
27,733
43,340
634
0
27,733
24,399
0
L
Fenrir
9,998
1,904
1,695
3,999
16,562
20,400
0
13,306
3,256
0
14,456
W
Eset
18,134
533
2,259
867
15,142
7,552
1,460
0
15,142
33,956
0
W
Bellona
8,959
2,899
322
1,025
20,492
14,547
1,605
0
20,492
0
23,896
L
Apollo
Shourtzo
Apollo
8,844
3,710
2,092
2,736
19,270
5,814
162
15,985
3,285
0
19,243
W
14,832
1,388
14,496
9,408
19,414
15,894
1,447
0
19,414
30,974
0
L
19,989
9,829
315
2,488
17,879
5,437
315
14,732
3,147
0
37,146
L
Cernunnos
War d2533
Cernunnos
22,543
9,367
3,116
9,830
19,922
6,799
929
14,410
5,512
0
59,227
W
19,851
4,259
2,050
1,774
9,666
5,078
903
0
9,666
47,878
0
L
Jing Wei
12,012
8,527
1,394
2,071
17,130
5,337
473
13,711
3,419
0
33,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,066
Gold Earned
55,879
161
Minions Killed
169
0
Camps Cleared
0
1,495,027
Distance Traveled
1,281,930
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
12,405
775
0
0
0
301,672
2
L
Fenrir
11,080
693
12
1
0
281,690
3
W
Eset
12,491
781
34
2
0
291,890
0
W
Bellona
11,833
740
36
2
0
314,731
0
L
Apollo
9,899
619
24
2
0
247,592
1
W
Chang'e
12,823
801
29
2
0
324,907
0
L
Skadi
11,995
750
40
3
0
228,223
0
L
Cernunnos
12,466
779
65
4
0
254,544
3
W
Nu Wa
13,514
845
62
4
0
261,827
1
L
Jing Wei
10,439
652
28
2
0
269,881
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role