Player Matchup

Cthulhu
Cthulhu
AstroShinn
Cthulhu
Level 20
God Stats
2W - 3L
1,394 SR
Queue Stats
24W - 33L
1,285 Elo+
Party 2
Ullr
Ullr
Evade_Mikixx96
Ullr
Level 26
God Stats
3W - 2L
1,670 SR
Queue Stats
67W - 60L
1,434 Elo+
Solo
Arachne
Arachne
chrono555
Arachne
Level 122
God Stats
2W - 0L
1,670 SR
Queue Stats
7W - 5L
1,416 Elo+
Party 1
Bellona
Bellona
nineighte
Bellona
Level 7
God Stats
2W - 1L
1,726 SR
Queue Stats
38W - 33L
1,608 Elo+
Party 1
Kukulkan
Kukulkan
spikyboy0
Kukulkan
Level 25
God Stats
35W - 34L
1,458 SR
Queue Stats
41W - 48L
1,284 Elo+
Party 2
Team Averages
Level 40
1,584 SR
1,405 Elo+

VS

Team Averages
Level 17
1,478 SR
1,401 Elo+
Ra
Ra
Archon_XII
Ra
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 22L
1,188 Elo+
Solo
Arachne
Arachne
Nhunja
Arachne
Level 27
God Stats
1W - 1L
1,732 SR
Queue Stats
62W - 40L
1,447 Elo+
Solo
Hel
Hel
TheReal-Rudolph
Hel
Level 17
God Stats
2W - 4L
1,316 SR
Queue Stats
10W - 9L
1,506 Elo+
Solo
Odin
Odin
Xx-Nistarok78-xX
Odin
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,480 Elo+
Solo
Hachiman
Hachiman
mikoh93
Hachiman
Level 14
God Stats
18W - 21L
1,342 SR
Queue Stats
26W - 27L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AstroShinn
Cthulhu
15
4 / 5 / 4
9,798
467
12,872
12,588
9,980
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
3 / 5 / 2
9,965
475
8,989
19,623
7,673
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arachne
chrono555
Arachne
20
18 / 4 / 0
14,362
684
20,792
18,827
9,830
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
nineighte
Bellona
16
3 / 2 / 2
9,535
454
9,315
15,958
12,640
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
spikyboy0
Kukulkan
16
0 / 6 / 7
10,789
514
6,328
13,116
5,574
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 8 / 2
9,273
442
6,496
9,726
3,295
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Arachne
Nhunja
Arachne
18
10 / 6 / 7
12,053
574
24,038
20,590
7,551
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
7 / 4 / 2
11,790
561
17,053
21,619
8,233
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
4 / 7 / 2
9,078
432
6,179
15,909
14,934
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
mikoh93
Hachiman
14
0 / 3 / 1
9,115
434
3,239
13,824
3,848
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
36
28
Kills
22
22
Deaths
28
15
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
8
2
0.25
W
Cthulhu
AstroShinn
Cthulhu
4
5
4
1.2
W
3
5
2
0.8
L
Arachne
Nhunja
Arachne
10
6
7
2.25
L
7
4
2
2
L
4
7
2
0.71
W
Arachne
chrono555
Arachne
18
4
0
4.5
L
Hachiman
mikoh93
Hachiman
0
3
1
0.17
W
Bellona
nineighte
Bellona
3
2
2
2
W
Kukulkan
spikyboy0
Kukulkan
0
6
7
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,296
Damage
57,005
80,112
Taken
81,668
45,697
Mitigated
37,861
27,552
Healing
30,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,496
98
1,968
1,338
9,726
3,295
1,514
3,202
6,474
57,769
0
W
Cthulhu
AstroShinn
Cthulhu
12,872
286
920
1,185
12,588
9,980
894
5,055
7,468
47,433
0
W
8,989
7,985
111
9,224
19,623
7,673
442
3,786
15,612
0
48,336
L
Arachne
Nhunja
Arachne
24,038
13,100
0
6,740
20,590
7,551
143
6,301
14,214
0
78,562
L
17,053
1,125
1,358
11,488
21,619
8,233
361
6,643
14,626
90,149
0
L
6,179
2,308
0
415
15,909
14,934
896
2,503
13,306
0
22,032
W
Arachne
chrono555
Arachne
20,792
15,011
0
9,182
18,827
9,830
5,017
4,249
14,553
0
92,851
L
Hachiman
mikoh93
Hachiman
3,239
1,833
0
6,729
13,824
3,848
0
551
13,248
0
67,363
W
Bellona
nineighte
Bellona
9,315
3,352
0
2,724
15,958
12,640
338
6,217
9,691
0
40,544
W
Kukulkan
spikyboy0
Kukulkan
6,328
760
123
4,083
13,116
5,574
3,251
4,242
8,849
62,249
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,449
Gold Earned
51,309
501
Minions Killed
516
0
Camps Cleared
0
1,714,816
Distance Traveled
1,772,786
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,273
442
102
5
0
317,001
7
W
Cthulhu
9,798
467
90
4
0
344,835
6
W
Ullr
9,965
475
79
4
0
292,693
0
L
Arachne
12,053
574
113
5
0
386,415
0
L
Hel
11,790
561
177
8
0
372,343
6
L
Odin
9,078
432
33
2
0
371,183
0
W
Arachne
14,362
684
136
6
0
401,966
0
L
Hachiman
9,115
434
91
4
0
325,844
0
W
Bellona
9,535
454
63
3
0
379,706
1
W
Kukulkan
10,789
514
133
6
0
295,616
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role