Player Matchup

Jing Wei
Jing Wei
AeEsmann8
Jing Wei
Level 160
God Stats
1W - 4L
1,500 SR
Queue Stats
139W - 121L
1,581 Elo+
Party 3
Nox
Nox
Dkayhunter
Nox
Level 128
God Stats
43W - 29L
1,586 SR
Queue Stats
236W - 202L
1,514 Elo+
Party 3
Arachne
Arachne
DoctorMoon
Arachne
Level 157
God Stats
0W - 1L
1,989 SR
Queue Stats
2W - 4L
1,445 Elo+
Party 3
Odin
Odin
SinisterMagic
Odin
Level 159
God Stats
0W - 2L
1,664 SR
Queue Stats
6W - 9L
1,470 Elo+
Party 3
Baron Samedi
Baron Samedi
VitaeBellator
Baron Samedi
Level 155
God Stats
1W - 1L
1,279 SR
Queue Stats
51W - 55L
1,436 Elo+
Party 3
Team Averages
Level 152
1,604 SR
1,489 Elo+

VS

Team Averages
Level 109
1,578 SR
1,491 Elo+
Ymir
Ymir
DiskoKartul
Ymir
Level 95
God Stats
32W - 28L
1,503 SR
Queue Stats
54W - 48L
1,519 Elo+
Solo
Kukulkan
Kukulkan
Edwar
Kukulkan
Level 149
God Stats
17W - 8L
1,713 SR
Queue Stats
137W - 135L
1,470 Elo+
Party 2
Neith
Neith
PsychoticRaider
Neith
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
tolyus
Cthulhu
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 56L
1,353 Elo+
Party 1
Merlin
Merlin
trabucon
Merlin
Level 147
God Stats
1W - 0L
1,674 SR
Queue Stats
25W - 13L
1,613 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AeEsmann8
Jing Wei
17
5 / 6 / 3
11,948
996
15,297
16,749
6,113
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

18
4 / 8 / 5
11,953
996
11,798
19,259
7,792
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Arachne
DoctorMoon
Arachne
15
0 / 7 / 2
9,690
808
2,992
11,891
4,624
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

18
1 / 9 / 9
11,464
955
11,109
24,924
21,520
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Baron Samedi
VitaeBellator
Baron Samedi
18
2 / 6 / 5
11,531
961
12,113
18,348
8,535
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Team 1 Tickets

0

VS

Team 2 Tickets

204

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 5 / 22
12,028
1,002
7,194
16,724
20,607
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Kukulkan
Edwar
Kukulkan
20
15 / 0 / 16
14,377
1,198
22,051
5,540
2,710
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
6 / 0 / 18
12,596
1,050
20,439
6,748
2,993
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

Cthulhu
tolyus
Cthulhu
19
7 / 4 / 15
12,600
1,050
16,869
20,209
10,990
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Merlin
trabucon
Merlin
20
6 / 3 / 22
13,477
1,123
20,260
9,357
3,941
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
129
12
Kills
36
36
Deaths
12
24
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
AeEsmann8
Jing Wei
5
6
3
1.08
W
2
5
22
2.6
L
4
8
5
0.81
L
Arachne
DoctorMoon
Arachne
0
7
2
0.14
W
Kukulkan
Edwar
Kukulkan
15
0
16
23
W
6
0
18
15
L
1
9
9
0.61
L
Baron Samedi
VitaeBellator
Baron Samedi
2
6
5
0.75
W
Cthulhu
tolyus
Cthulhu
7
4
15
3.63
W
Merlin
trabucon
Merlin
6
3
22
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,309
Damage
86,813
91,171
Taken
58,578
48,584
Mitigated
41,241
8,400
Healing
2,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
AeEsmann8
Jing Wei
15,297
12,235
0
2,291
16,749
6,113
0
14,021
2,728
0
31,676
W
7,194
1,483
0
0
16,724
20,607
0
6,982
9,742
15,547
0
L
11,798
1,183
0
404
19,259
7,792
0
14,521
4,738
30,470
0
L
Arachne
DoctorMoon
Arachne
2,992
1,651
0
1,832
11,891
4,624
0
7,396
4,495
0
7,658
W
Kukulkan
Edwar
Kukulkan
22,051
2,955
0
1,145
5,540
2,710
0
3,220
2,320
60,998
0
W
20,439
7,658
0
1,161
6,748
2,993
0
1,179
5,569
0
38,685
L
11,109
1,658
0
0
24,924
21,520
0
16,402
8,522
0
38,949
L
Baron Samedi
VitaeBellator
Baron Samedi
12,113
0
841
3,032
18,348
8,535
0
14,034
4,314
51,087
0
W
Cthulhu
tolyus
Cthulhu
16,869
1,016
293
0
20,209
10,990
0
7,431
12,205
30,785
0
W
Merlin
trabucon
Merlin
20,260
446
0
247
9,357
3,941
0
5,099
4,258
54,978
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,586
Gold Earned
65,078
219
Minions Killed
284
8
Camps Cleared
8
977,232
Distance Traveled
1,172,731
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
11,948
996
32
3
2
203,920
0
W
Ymir
12,028
1,002
12
1
1
216,087
0
L
Nox
11,953
996
47
4
0
218,156
0
L
Arachne
9,690
808
12
1
1
107,092
1
W
Kukulkan
14,377
1,198
108
9
2
238,682
0
W
Neith
12,596
1,050
51
4
2
237,493
0
L
Odin
11,464
955
66
6
3
250,749
0
L
Baron Samedi
11,531
961
62
5
2
197,315
0
W
Cthulhu
12,600
1,050
30
3
1
246,698
0
W
Merlin
13,477
1,123
83
7
2
233,771
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role