Player Matchup

Ra
Ra
KarmaSmiles
Ra
Level 14
God Stats
55W - 52L
1,416 SR
Queue Stats
71W - 84L
1,290 Elo+
Party 1
Fenrir
Fenrir
LEINAD DERAJ
Fenrir
Level 16
God Stats
1W - 2L
1,463 SR
Queue Stats
66W - 70L
1,395 Elo+
Solo
Medusa
Medusa
MattHuncho
Medusa
Level 25
God Stats
1W - 1L
1,727 SR
Queue Stats
5W - 10L
1,258 Elo+
Party 1
Ymir
Ymir
QuenT-2004
Ymir
Level 16
God Stats
2W - 1L
1,831 SR
Queue Stats
25W - 31L
1,370 Elo+
Solo
Loki
Loki
larrykidreaper
Loki
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,138 Elo+
Solo
Team Averages
Level 15
1,587 SR
1,290 Elo+

VS

Team Averages
Level 18
1,452 SR
1,376 Elo+
Freya
Freya
Baby_Boy1709
Freya
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 33L
1,389 Elo+
Solo
Cthulhu
Cthulhu
GearOfRock
Cthulhu
Level 11
God Stats
10W - 6L
1,395 SR
Queue Stats
41W - 51L
1,406 Elo+
Solo
Chaac
Chaac
HotChickenTendie
Chaac
Level 29
God Stats
3W - 0L
1,762 SR
Queue Stats
33W - 26L
1,391 Elo+
Solo
Geb
Geb
ParasiticCarnage
Geb
Level 16
God Stats
19W - 15L
1,331 SR
Queue Stats
80W - 68L
1,326 Elo+
Solo
Rama
Rama
SnickeringHorse
Rama
Level 17
God Stats
11W - 6L
1,270 SR
Queue Stats
185W - 149L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 2
8,925
811
5,425
6,703
3,473
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
14
0 / 11 / 1
8,723
793
6,900
18,574
8,974
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
MattHuncho
Medusa
15
2 / 8 / 0
9,463
860
17,134
18,143
7,541
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
0 / 6 / 1
9,221
838
9,380
17,900
18,361
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
0 / 8 / 1
8,537
776
6,018
17,069
8,944
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Team 1 Tickets

56

VS

Team 2 Tickets

318

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 0 / 20
11,159
1,014
10,695
12,463
7,971
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
GearOfRock
Cthulhu
17
1 / 1 / 19
10,281
935
7,196
10,912
12,375
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

18
15 / 1 / 13
12,314
1,119
22,859
13,246
11,869
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
4 / 0 / 21
10,779
980
7,013
10,223
11,812
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
9 / 0 / 18
11,518
1,047
21,798
8,859
4,484
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
126
2
Kills
35
35
Deaths
2
5
Assists
91
Player
Kills
Deaths
Assists
KDA
W
6
0
20
16
W
Cthulhu
GearOfRock
Cthulhu
1
1
19
10.5
W
15
1
13
21.5
L
0
2
2
0.5
L
Fenrir
0
11
1
0.05
L
Medusa
MattHuncho
Medusa
2
8
0
0.25
W
4
0
21
14.5
L
0
6
1
0.08
W
9
0
18
18
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,857
Damage
69,561
78,389
Taken
55,703
47,293
Mitigated
48,511
1,434
Healing
9,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,695
3,806
0
2,406
12,463
7,971
0
4,582
7,881
19,165
0
W
Cthulhu
GearOfRock
Cthulhu
7,196
581
0
0
10,912
12,375
0
2,911
8,001
33,859
0
W
22,859
9,086
0
4,483
13,246
11,869
0
2,796
10,450
0
40,276
L
5,425
494
460
510
6,703
3,473
0
1,492
5,136
18,061
0
L
Fenrir
6,900
997
0
302
18,574
8,974
0
4,848
13,503
0
19,482
L
Medusa
MattHuncho
Medusa
17,134
8,418
0
0
18,143
7,541
0
6,623
11,470
0
33,888
W
7,013
1,448
1,361
864
10,223
11,812
0
2,664
7,559
23,149
0
L
9,380
354
0
0
17,900
18,361
0
5,991
11,734
35,887
504
W
21,798
19,101
0
625
8,859
4,484
0
1,417
7,442
0
32,388
L
6,018
3,018
0
162
17,069
8,944
0
5,950
10,699
0
10,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,869
Gold Earned
56,051
146
Minions Killed
183
3
Camps Cleared
8
806,998
Distance Traveled
997,804
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
11,159
1,014
27
2
1
188,648
5
W
Cthulhu
10,281
935
55
5
0
182,565
0
W
Chaac
12,314
1,119
39
4
5
224,325
1
L
Ra
8,925
811
35
3
1
176,684
0
L
Fenrir
8,723
793
21
2
2
129,085
0
L
Medusa
9,463
860
31
3
0
162,542
0
W
Geb
10,779
980
42
4
0
212,497
0
L
Ymir
9,221
838
49
4
0
148,628
0
W
Rama
11,518
1,047
20
2
2
189,769
1
L
Loki
8,537
776
10
1
0
190,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role