Player Matchup

Serqet
Serqet
Antlastic
Serqet
Level 53
God Stats
1W - 1L
1,567 SR
Queue Stats
60W - 49L
1,503 Elo+
Solo
Izanami
Izanami
Grzeniuroll
Izanami
Level 42
God Stats
1W - 2L
1,353 SR
Queue Stats
1W - 2L
1,481 Elo+
Solo
Merlin
Merlin
Halkazard
Merlin
Level 29
God Stats
3W - 1L
1,677 SR
Queue Stats
17W - 16L
1,455 Elo+
Party 2
Ganesha
Ganesha
Illidan67
Ganesha
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,439 Elo+
Party 2
Baron Samedi
Baron Samedi
ДжузА
Baron Samedi
Level 81
God Stats
41W - 33L
1,709 SR
Queue Stats
356W - 355L
1,480 Elo+
Solo
Team Averages
Level 50
1,561 SR
1,472 Elo+

VS

Team Averages
Level 56
1,421 SR
1,529 Elo+
Discordia
Discordia
Infurious
Discordia
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 8L
1,600 Elo+
Party 1
Artemis
Artemis
Lime3005
Artemis
Level 49
God Stats
1W - 1L
1,310 SR
Queue Stats
75W - 68L
1,510 Elo+
Solo
Agni
Agni
N9nchik
Agni
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
joghurtje
Kukulkan
Level 30
God Stats
1W - 0L
1,553 SR
Queue Stats
3W - 4L
1,773 Elo+
Party 1
Hercules
Hercules
zChief
Hercules
Level 84
God Stats
18W - 10L
1,243 SR
Queue Stats
55W - 40L
1,261 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Antlastic
Serqet
20
6 / 9 / 5
15,378
961
22,853
28,288
13,238
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Izanami
Grzeniuroll
Izanami
19
1 / 6 / 10
13,689
856
7,390
12,090
5,117
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
Halkazard
Merlin
20
9 / 13 / 7
16,623
1,039
27,439
29,501
12,931
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ganesha
Illidan67
Ganesha
20
0 / 0 / 18
16,533
1,033
19,036
36,020
47,498
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Baron Samedi
ДжузА
Baron Samedi
20
5 / 3 / 6
15,003
938
22,269
19,876
10,189
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

42

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Infurious
Discordia
20
8 / 3 / 15
16,703
1,044
31,292
14,476
4,493
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
Lime3005
Artemis
20
10 / 7 / 15
16,786
1,049
30,157
19,884
6,122
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Agni
N9nchik
Agni
20
4 / 2 / 13
14,655
916
13,581
12,022
6,122
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kukulkan
joghurtje
Kukulkan
20
3 / 5 / 15
15,210
951
26,852
17,179
6,067
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hercules
zChief
Hercules
20
6 / 4 / 16
15,677
980
17,177
37,467
32,183
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
105
21
Kills
31
31
Deaths
21
46
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Serqet
Antlastic
Serqet
6
9
5
0.94
L
Izanami
Grzeniuroll
Izanami
1
6
10
1
L
Merlin
Halkazard
Merlin
9
13
7
0.96
L
Ganesha
Illidan67
Ganesha
0
0
18
9
W
Discordia
Infurious
Discordia
8
3
15
5.17
W
Artemis
Lime3005
Artemis
10
7
15
2.5
W
Agni
N9nchik
Agni
4
2
13
5.25
W
Kukulkan
joghurtje
Kukulkan
3
5
15
2.1
W
Hercules
zChief
Hercules
6
4
16
3.5
L
Baron Samedi
ДжузА
Baron Samedi
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,987
Damage
119,059
125,775
Taken
101,028
88,973
Mitigated
54,987
9,613
Healing
26,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
Antlastic
Serqet
22,853
3,080
0
192
28,288
13,238
0
13,507
14,506
0
37,081
L
Izanami
Grzeniuroll
Izanami
7,390
3,856
0
209
12,090
5,117
0
7,209
4,831
0
32,473
L
Merlin
Halkazard
Merlin
27,439
1,804
575
1,569
29,501
12,931
0
15,886
13,415
59,711
0
L
Ganesha
Illidan67
Ganesha
19,036
1,503
686
975
36,020
47,498
0
21,614
14,106
51,589
0
W
Discordia
Infurious
Discordia
31,292
1,757
264
1,506
14,476
4,493
0
7,995
5,987
75,210
0
W
Artemis
Lime3005
Artemis
30,157
21,449
0
1,025
19,884
6,122
0
13,621
5,401
0
63,905
W
Agni
N9nchik
Agni
13,581
1,234
0
0
12,022
6,122
0
8,427
3,595
28,798
0
W
Kukulkan
joghurtje
Kukulkan
26,852
2,310
1,878
2,129
17,179
6,067
0
8,501
8,321
66,881
0
W
Hercules
zChief
Hercules
17,177
5,951
1,839
18,351
37,467
32,183
0
30,200
6,990
0
21,937
L
Baron Samedi
ДжузА
Baron Samedi
22,269
322
2,845
2,562
19,876
10,189
0
13,509
6,242
56,766
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,226
Gold Earned
79,031
316
Minions Killed
336
10
Camps Cleared
10
1,468,212
Distance Traveled
1,504,135
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
15,378
961
32
2
7
316,323
2
L
Izanami
13,689
856
74
5
2
207,015
0
L
Merlin
16,623
1,039
89
6
1
281,184
2
L
Ganesha
16,533
1,033
15
1
0
359,879
0
W
Discordia
16,703
1,044
85
5
1
289,101
0
W
Artemis
16,786
1,049
85
5
6
283,012
1
W
Agni
14,655
916
33
2
1
297,424
0
W
Kukulkan
15,210
951
120
8
0
286,687
0
W
Hercules
15,677
980
13
1
2
347,911
0
L
Baron Samedi
15,003
938
106
7
0
303,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role