Player Matchup

Vamana
Vamana
Gresh_Nik_Kon
Vamana
Level 22
God Stats
1W - 0L
1,647 SR
Queue Stats
15W - 17L
1,355 Elo+
Party 1
Cthulhu
Cthulhu
Tuzini
Cthulhu
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 14L
1,355 Elo+
Party 1
Discordia
Discordia
Сильвана
Discordia
Level 17
God Stats
2W - 1L
1,720 SR
Queue Stats
6W - 7L
1,480 Elo+
Party 1
Team Averages
Level 21
1,622 SR
1,396 Elo+

VS

Team Averages
Level 37
1,384 SR
1,374 Elo+
Neith
Neith
FMC2050
Neith
Level 5
God Stats
2W - 8L
1,404 SR
Queue Stats
2W - 8L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Maniacsez
Sun Wukong
Level 39
God Stats
1W - 4L
1,385 SR
Queue Stats
21W - 26L
1,375 Elo+
Solo
Nox
Nox
release_15
Nox
Level 67
God Stats
18W - 36L
1,364 SR
Queue Stats
259W - 323L
1,247 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 13
10,779
674
8,188
9,945
10,737
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cthulhu
Tuzini
Cthulhu
13
3 / 2 / 11
10,234
640
8,996
11,506
5,356
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Discordia
14
11 / 1 / 5
11,586
724
18,305
5,752
1,864
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
FMC2050
Neith
11
0 / 8 / 2
8,213
513
2,835
9,973
3,822
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sun Wukong
Maniacsez
Sun Wukong
12
3 / 3 / 0
9,599
600
7,744
18,440
15,050
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
0 / 8 / 2
8,236
515
7,460
14,126
5,450
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
7
19
Kills
3
3
Deaths
19
29
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Neith
FMC2050
Neith
0
8
2
0.13
W
5
0
13
11.5
L
Sun Wukong
Maniacsez
Sun Wukong
3
3
0
1
W
Cthulhu
Tuzini
Cthulhu
3
2
11
4.25
L
0
8
2
0.13
W
Discordia
11
1
5
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,489
Damage
18,039
27,203
Taken
42,539
17,957
Mitigated
24,322
13,006
Healing
6,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
FMC2050
Neith
2,835
1,469
0
421
9,973
3,822
0
6,189
3,634
0
21,841
W
8,188
2,114
0
5,110
9,945
10,737
656
2,230
7,365
0
32,903
L
Sun Wukong
Maniacsez
Sun Wukong
7,744
1,807
895
1,778
18,440
15,050
0
11,529
6,561
0
26,115
W
Cthulhu
Tuzini
Cthulhu
8,996
567
959
4,728
11,506
5,356
742
4,103
7,328
28,098
0
L
7,460
712
0
3,325
14,126
5,450
0
9,583
4,343
25,088
0
W
Discordia
18,305
614
1,331
878
5,752
1,864
791
1,202
4,400
49,010
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,599
Gold Earned
26,048
132
Minions Killed
86
0
Camps Cleared
0
809,683
Distance Traveled
774,042
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,213
513
30
2
0
230,674
0
W
Vamana
10,779
674
29
2
0
310,609
0
L
Sun Wukong
9,599
600
26
2
0
307,522
0
W
Cthulhu
10,234
640
36
2
0
249,659
0
L
Nox
8,236
515
30
2
0
235,846
2
W
Discordia
11,586
724
67
4
0
249,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role