Player Matchup

Izanami
Izanami
CrowAo
Izanami
Level 15
God Stats
1W - 1L
1,743 SR
Queue Stats
45W - 41L
1,586 Elo+
Party 1
Ymir
Ymir
Jonathan301
Ymir
Level 64
God Stats
18W - 15L
1,521 SR
Queue Stats
142W - 117L
1,444 Elo+
Party 1
Merlin
Merlin
fas7er9418
Merlin
Level 8
God Stats
0W - 2L
1,292 SR
Queue Stats
3W - 9L
1,128 Elo+
Solo
Team Averages
Level 29
1,519 SR
1,386 Elo+

VS

Team Averages
Level 33
1,415 SR
1,248 Elo+
Set
Set
ArticularGrub93
Set
Level 43
God Stats
2W - 1L
1,388 SR
Queue Stats
81W - 69L
1,248 Elo+
Party 2
Cthulhu
Cthulhu
DaStutter58
Cthulhu
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
41W - 43L
1,234 Elo+
Party 2
Hel
Hel
ExpertDevotee67
Hel
Level 26
God Stats
2W - 4L
1,357 SR
Queue Stats
3W - 8L
1,262 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CrowAo
Izanami
8
2 / 8 / 2
6,687
669
5,854
9,035
3,205
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
2 / 5 / 2
6,776
678
6,479
8,951
6,549
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
fas7er9418
Merlin
8
0 / 10 / 0
5,892
589
4,072
8,142
2,644
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
11 / 2 / 6
8,760
876
10,145
9,542
3,680
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
DaStutter58
Cthulhu
11
9 / 1 / 9
8,681
868
7,245
7,466
2,749
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
3 / 1 / 15
7,935
794
3,372
5,943
2,189
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
53
4
Kills
23
23
Deaths
4
4
Assists
30
Player
Kills
Deaths
Assists
KDA
W
11
2
6
7
L
Izanami
CrowAo
Izanami
2
8
2
0.38
W
Cthulhu
DaStutter58
Cthulhu
9
1
9
13.5
W
3
1
15
10.5
L
2
5
2
0.6
L
Merlin
fas7er9418
Merlin
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,405
Damage
20,762
26,128
Taken
22,951
12,398
Mitigated
8,618
434
Healing
10,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,145
6,106
342
1,280
9,542
3,680
895
3,749
5,793
0
29,992
L
Izanami
CrowAo
Izanami
5,854
4,075
0
434
9,035
3,205
0
3,531
5,504
0
15,997
W
Cthulhu
DaStutter58
Cthulhu
7,245
686
782
441
7,466
2,749
94
3,406
4,060
14,502
0
W
3,372
957
3,653
3,566
5,943
2,189
276
3,452
2,491
11,516
0
L
6,479
794
0
0
8,951
6,549
0
3,708
5,243
14,021
0
L
Merlin
fas7er9418
Merlin
4,072
618
0
0
8,142
2,644
117
3,378
4,764
17,187
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,355
Gold Earned
25,376
58
Minions Killed
86
0
Camps Cleared
0
440,519
Distance Traveled
576,880
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
8,760
876
42
4
0
205,390
0
L
Izanami
6,687
669
19
2
0
165,488
2
W
Cthulhu
8,681
868
24
2
0
182,743
0
W
Hel
7,935
794
20
2
0
188,747
0
L
Ymir
6,776
678
15
2
0
150,567
1
L
Merlin
5,892
589
24
2
0
124,464
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role