Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
TeamRamRod_00
He Bo
Level 105
God Stats
12W - 14L
1,529 SR
Queue Stats
58W - 63L
1,426 Elo+
Party 1
Hou Yi
Hou Yi
iownzzu55
Hou Yi
Level 48
God Stats
7W - 5L
1,289 SR
Queue Stats
166W - 145L
1,491 Elo+
Solo
Team Averages
Level 92
1,439 SR
1,472 Elo+

VS

Team Averages
Level 68
1,543 SR
1,325 Elo+
Merlin
Merlin
BaconIsDeWay
Merlin
Level 106
God Stats
6W - 11L
1,444 SR
Queue Stats
119W - 118L
1,447 Elo+
Solo
Bakasura
Bakasura
DUHASTALOT
Bakasura
Level 49
God Stats
40W - 35L
1,582 SR
Queue Stats
449W - 441L
1,428 Elo+
Solo
Cerberus
Cerberus
fernandezdiazusu
Cerberus
Level 49
God Stats
2W - 6L
1,603 SR
Queue Stats
327W - 486L
1,100 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
2 / 4 / 7
11,268
626
10,485
15,156
11,864
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 3 / 3
10,942
608
10,044
6,100
1,986
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
iownzzu55
Hou Yi
16
7 / 1 / 4
12,582
699
13,236
11,308
4,003
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
2 / 6 / 3
11,132
618
14,253
13,255
5,361
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
DUHASTALOT
Bakasura
16
5 / 2 / 2
12,326
685
6,593
14,520
6,194
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 4 / 6
10,523
585
4,506
15,688
13,559
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
19
12
Kills
8
8
Deaths
12
14
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
4
7
1.38
L
Merlin
2
6
3
0.58
L
Bakasura
DUHASTALOT
Bakasura
5
2
2
3
W
3
3
3
1.5
L
1
4
6
1
W
Hou Yi
iownzzu55
Hou Yi
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,765
Damage
25,352
32,564
Taken
43,463
17,853
Mitigated
25,114
3,499
Healing
9,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
10,485
668
0
494
15,156
11,864
210
7,776
6,818
50,420
0
L
Merlin
14,253
209
506
3,004
13,255
5,361
106
6,424
6,831
65,527
0
L
Bakasura
DUHASTALOT
Bakasura
6,593
4,993
582
4,321
14,520
6,194
378
5,729
8,791
0
57,388
W
10,044
302
0
0
6,100
1,986
823
3,282
2,548
36,863
0
L
4,506
58
0
1,144
15,688
13,559
0
8,474
7,214
16,183
0
W
Hou Yi
iownzzu55
Hou Yi
13,236
7,839
0
3,005
11,308
4,003
1,989
7,258
3,410
0
57,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,792
Gold Earned
33,981
225
Minions Killed
241
0
Camps Cleared
0
1,034,329
Distance Traveled
1,036,611
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,268
626
73
4
0
345,038
2
L
Merlin
11,132
618
103
6
0
286,728
3
L
Bakasura
12,326
685
102
6
0
409,664
0
W
He Bo
10,942
608
50
3
0
343,283
5
L
Cerberus
10,523
585
36
2
0
340,219
0
W
Hou Yi
12,582
699
102
6
0
346,008
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role