Player Matchup

Geb
Geb
Cocoa4201
Geb
Level 66
God Stats
3W - 2L
1,735 SR
Queue Stats
207W - 217L
1,286 Elo+
Solo
Anhur
Anhur
EplcGs
Anhur
Level 42
God Stats
6W - 7L
1,508 SR
Queue Stats
36W - 52L
1,310 Elo+
Party 2
He Bo
He Bo
SnEaKYMiSTaKeZ
He Bo
Level 88
God Stats
2W - 4L
1,374 SR
Queue Stats
36W - 49L
1,333 Elo+
Party 2
Team Averages
Level 65
1,539 SR
1,310 Elo+

VS

Team Averages
Level 91
1,388 SR
1,186 Elo+
Eset
Eset
ObservantWorm37
Eset
Level 107
God Stats
1W - 1L
1,400 SR
Queue Stats
65W - 71L
1,118 Elo+
Party 1
Bacchus
Bacchus
P0KEAL0T0FSM0KE
Bacchus
Level 99
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 51L
1,164 Elo+
Party 1
Medusa
Medusa
Stellar_-Instinx
Medusa
Level 66
God Stats
20W - 15L
1,262 SR
Queue Stats
191W - 219L
1,275 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 5
6,891
689
1,976
7,262
5,078
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
EplcGs
Anhur
10
3 / 2 / 3
7,197
720
3,367
4,956
1,644
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
3 / 4 / 1
6,996
700
6,365
6,718
2,296
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 4 / 5
7,273
727
6,029
6,726
2,135
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
5 / 0 / 5
8,409
841
5,362
7,263
5,856
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
2 / 3 / 5
7,352
735
3,406
6,233
2,085
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
25
6
Kills
10
10
Deaths
7
9
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
4
5
0.63
L
Anhur
EplcGs
Anhur
3
2
3
2.25
W
3
4
5
1.38
W
5
0
5
7.5
L
3
4
1
0.88
W
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,708
Damage
14,797
18,936
Taken
20,222
9,018
Mitigated
10,076
2,766
Healing
5,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,976
213
0
720
7,262
5,078
0
4,317
2,945
13,865
0
L
Anhur
EplcGs
Anhur
3,367
1,459
0
0
4,956
1,644
0
2,303
2,653
0
8,990
W
6,029
276
512
1,713
6,726
2,135
0
2,426
4,300
24,428
0
W
5,362
467
656
1,398
7,263
5,856
0
2,771
4,492
12,567
0
L
6,365
406
0
2,046
6,718
2,296
0
4,831
1,887
20,710
0
W
3,406
1,300
711
441
6,233
2,085
441
3,232
3,001
0
21,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,084
Gold Earned
23,034
70
Minions Killed
89
0
Camps Cleared
0
482,690
Distance Traveled
582,739
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,891
689
19
2
0
167,986
0
L
Anhur
7,197
720
16
2
0
159,007
0
W
Eset
7,273
727
35
4
0
185,627
1
W
Bacchus
8,409
841
13
1
0
202,961
0
L
He Bo
6,996
700
35
4
0
155,697
0
W
Medusa
7,352
735
41
4
0
194,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role