Player Matchup

Arachne
Arachne
Brandon_0502
Arachne
Level 26
God Stats
10W - 9L
1,442 SR
Queue Stats
164W - 165L
1,252 Elo+
Party 2
Merlin
Merlin
Browner_x
Merlin
Level 19
God Stats
13W - 13L
1,600 SR
Queue Stats
129W - 136L
1,226 Elo+
Party 2
Neith
Neith
jameslumsden003
Neith
Level 9
God Stats
1W - 1L
1,384 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 18
1,475 SR
1,326 Elo+

VS

Team Averages
Level 40
1,566 SR
1,404 Elo+
Kali
Kali
GamingWithUsagi
Kali
Level 18
God Stats
2W - 1L
1,769 SR
Queue Stats
19W - 12L
1,550 Elo+
Party 1
Cthulhu
Cthulhu
Jimmy4796
Cthulhu
Level 42
God Stats
26W - 33L
1,433 SR
Queue Stats
222W - 377L
1,213 Elo+
Solo
Bellona
Bellona
psycosick1987
Bellona
Level 59
God Stats
7W - 10L
1,497 SR
Queue Stats
153W - 157L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Brandon_0502
Arachne
15
13 / 5 / 5
12,223
873
13,277
14,614
6,531
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
Browner_x
Merlin
13
1 / 4 / 10
9,375
670
8,544
8,317
2,550
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
5 / 2 / 9
10,600
757
9,448
7,582
2,885
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 4
9,370
669
3,423
14,122
4,877
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

Cthulhu
Jimmy4796
Cthulhu
11
4 / 5 / 1
9,655
690
6,278
9,732
6,149
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
14
6 / 8 / 3
10,767
769
13,939
16,592
13,336
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
19
19
Kills
11
11
Deaths
19
24
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Arachne
Brandon_0502
Arachne
13
5
5
3.1
W
Merlin
Browner_x
Merlin
1
4
10
1.5
L
1
6
4
0.5
L
Cthulhu
Jimmy4796
Cthulhu
4
5
1
0.9
W
5
2
9
4.75
L
Bellona
6
8
3
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,269
Damage
23,640
30,513
Taken
40,446
11,966
Mitigated
24,362
6,577
Healing
7,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Brandon_0502
Arachne
13,277
10,301
0
3,348
14,614
6,531
962
2,578
12,036
0
55,488
W
Merlin
Browner_x
Merlin
8,544
380
402
795
8,317
2,550
773
1,436
6,881
41,384
0
L
3,423
1,178
453
3,054
14,122
4,877
0
2,843
11,279
0
36,047
L
Cthulhu
Jimmy4796
Cthulhu
6,278
322
711
690
9,732
6,149
0
2,712
7,020
24,372
0
W
9,448
6,347
0
2,032
7,582
2,885
746
2,348
5,234
0
38,537
L
Bellona
13,939
3,539
282
2,330
16,592
13,336
0
3,108
13,484
0
37,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,198
Gold Earned
29,792
183
Minions Killed
147
0
Camps Cleared
0
722,648
Distance Traveled
633,586
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,223
873
58
4
0
269,901
3
W
Merlin
9,375
670
58
4
0
223,609
3
L
Kali
9,370
669
52
4
0
239,745
4
L
Cthulhu
9,655
690
54
4
0
165,764
2
W
Neith
10,600
757
67
5
0
229,138
2
L
Bellona
10,767
769
41
3
0
228,077
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role