Player Matchup

Sol
Sol
Burn
Sol
Level 126
God Stats
7W - 4L
1,803 SR
Queue Stats
265W - 204L
1,698 Elo+
Party 3
Loki
Loki
DeuceLuvsYou
Loki
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,494 Elo+
Party 1
Hel
Hel
LeonidasXVII
Hel
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,648 Elo+
Solo
Cthulhu
Cthulhu
Z_DEATH_GOD
Cthulhu
Level 72
God Stats
0W - 1L
1,754 SR
Queue Stats
3W - 4L
1,494 Elo+
Party 1
Heimdallr
Heimdallr
cvu32
Heimdallr
Level 30
God Stats
1W - 1L
1,715 SR
Queue Stats
6W - 7L
1,601 Elo+
Party 3
Team Averages
Level 66
1,655 SR
1,587 Elo+

VS

Team Averages
Level 90
1,510 SR
1,648 Elo+
Zhong Kui
Zhong Kui
BeefyTortuga
Zhong Kui
Level 147
God Stats
1W - 0L
1,330 SR
Queue Stats
100W - 82L
1,639 Elo+
Party 2
Zeus
Zeus
FMJ1
Zeus
Level 108
God Stats
2W - 0L
1,886 SR
Queue Stats
21W - 13L
1,676 Elo+
Party 2
Athena
Athena
Killer323xx
Athena
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 30L
1,630 Elo+
Party 2
Chang'e
Chang'e
VolghanJImbles
Chang'e
Level 40
God Stats
1W - 1L
1,336 SR
Queue Stats
24W - 19L
1,640 Elo+
Party 2
Ganesha
Ganesha
doomynator
Ganesha
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,657 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Burn
Sol
20
2 / 5 / 6
11,993
750
30,507
14,751
4,387
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
4 / 9 / 2
10,635
665
5,751
15,537
6,280
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
1 / 7 / 6
10,188
637
9,082
15,627
6,318
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Z_DEATH_GOD
Cthulhu
18
3 / 7 / 4
11,044
690
16,301
19,928
17,728
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
cvu32
Heimdallr
18
5 / 8 / 7
11,795
737
11,841
18,127
9,033
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BeefyTortuga
Zhong Kui
20
12 / 3 / 17
12,942
809
21,108
23,017
20,186
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zeus
FMJ1
Zeus
20
10 / 2 / 15
12,149
759
21,457
11,759
4,955
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Athena
18
6 / 5 / 22
11,475
717
15,238
19,716
7,976
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
8 / 3 / 12
11,544
722
11,906
16,958
7,912
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ganesha
doomynator
Ganesha
19
0 / 2 / 27
11,730
733
9,227
18,715
16,858
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
129
15
Kills
36
36
Deaths
15
25
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
BeefyTortuga
Zhong Kui
12
3
17
6.83
L
Sol
Burn
Sol
2
5
6
1
L
4
9
2
0.56
W
Zeus
FMJ1
Zeus
10
2
15
8.75
W
Athena
6
5
22
3.4
L
1
7
6
0.57
W
8
3
12
4.67
L
Cthulhu
Z_DEATH_GOD
Cthulhu
3
7
4
0.71
L
Heimdallr
cvu32
Heimdallr
5
8
7
1.06
W
Ganesha
doomynator
Ganesha
0
2
27
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,482
Damage
78,936
83,970
Taken
90,165
43,746
Mitigated
57,887
28,750
Healing
54,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
BeefyTortuga
Zhong Kui
21,108
2,592
3,732
8,441
23,017
20,186
1,915
13,735
9,282
44,325
0
L
Sol
Burn
Sol
30,507
9,967
0
4,038
14,751
4,387
1,697
13,682
1,069
51,130
0
L
5,751
2,533
820
740
15,537
6,280
0
15,107
430
0
13,782
W
Zeus
FMJ1
Zeus
21,457
1,312
4,403
2,303
11,759
4,955
1,565
8,021
3,735
51,928
0
W
Athena
15,238
4,146
800
3,455
19,716
7,976
207
11,965
7,751
22,078
0
L
9,082
1,512
11,129
5,571
15,627
6,318
0
15,292
335
25,550
0
W
11,906
794
17,048
10,053
16,958
7,912
798
7,949
9,009
25,816
0
L
Cthulhu
Z_DEATH_GOD
Cthulhu
16,301
1,148
1,226
2,340
19,928
17,728
0
17,950
1,978
30,338
0
L
Heimdallr
cvu32
Heimdallr
11,841
4,700
1,249
1,637
18,127
9,033
260
16,905
1,222
0
21,801
W
Ganesha
doomynator
Ganesha
9,227
251
2,385
2,155
18,715
16,858
444
14,220
4,495
12,124
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,655
Gold Earned
59,840
154
Minions Killed
142
0
Camps Cleared
0
1,342,461
Distance Traveled
1,531,455
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
12,942
809
43
3
0
277,086
2
L
Sol
11,993
750
46
3
0
290,657
1
L
Loki
10,635
665
13
1
0
240,052
0
W
Zeus
12,149
759
59
4
0
272,152
3
W
Athena
11,475
717
19
1
0
300,673
4
L
Hel
10,188
637
48
3
0
270,882
2
W
Chang'e
11,544
722
21
1
0
346,464
0
L
Cthulhu
11,044
690
15
1
0
275,511
0
L
Heimdallr
11,795
737
32
2
0
265,359
1
W
Ganesha
11,730
733
0
0
0
335,080
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role