Player Matchup

Rama
Rama
Eternal_Showman
Rama
Level 42
God Stats
2W - 1L
1,500 SR
Queue Stats
157W - 183L
1,337 Elo+
Solo
Sylvanus
Sylvanus
HugsForDrugs73
Sylvanus
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 101L
1,279 Elo+
Party 1
Skadi
Skadi
Kloudz1987
Skadi
Level 88
God Stats
70W - 55L
1,575 SR
Queue Stats
426W - 410L
1,372 Elo+
Solo
He Bo
He Bo
Lonely_Godson
He Bo
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 140L
1,319 Elo+
Party 1
Ymir
Ymir
senk1989nescrew
Ymir
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,248 Elo+
Solo
Team Averages
Level 56
1,515 SR
1,311 Elo+

VS

Team Averages
Level 81
1,495 SR
1,395 Elo+
Izanami
Izanami
CJH146
Izanami
Level 109
God Stats
7W - 11L
1,433 SR
Queue Stats
325W - 326L
1,433 Elo+
Solo
Bastet
Bastet
HESITATE_Lovin
Bastet
Level 103
God Stats
3W - 1L
1,573 SR
Queue Stats
350W - 332L
1,349 Elo+
Solo
Vulcan
Vulcan
PapiiSenseiixDBD
Vulcan
Level 63
God Stats
15W - 17L
1,551 SR
Queue Stats
223W - 259L
1,361 Elo+
Solo
Khepri
Khepri
Slick-Mahony95
Khepri
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 28L
1,411 Elo+
Solo
Pele
Pele
luckybunny644
Pele
Level 44
God Stats
5W - 1L
1,417 SR
Queue Stats
14W - 8L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 7 / 1
8,044
423
5,714
13,360
3,673
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sylvanus
13
0 / 3 / 3
8,641
455
7,824
14,320
6,173
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Skadi
15
2 / 7 / 1
9,289
489
11,255
13,763
4,819
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 9 / 1
8,193
431
8,243
12,582
3,392
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 2 / 4
7,214
380
6,300
18,995
10,181
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CJH146
Izanami
16
4 / 2 / 6
9,934
523
12,346
9,680
3,450
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
7 / 2 / 8
10,108
532
14,265
13,532
5,335
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

18
7 / 0 / 9
11,476
604
15,372
7,189
3,446
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
1 / 1 / 10
9,417
496
6,487
12,454
11,237
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
9 / 1 / 4
10,028
528
12,134
11,550
7,185
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
65
5
Kills
28
28
Deaths
6
10
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Izanami
CJH146
Izanami
4
2
6
3.5
L
2
7
1
0.36
W
7
2
8
5.5
L
Sylvanus
0
3
3
0.5
L
Skadi
2
7
1
0.36
L
0
9
1
0.06
W
7
0
9
11.5
W
1
1
10
6
W
9
1
4
11
L
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,336
Damage
60,604
73,020
Taken
54,405
28,238
Mitigated
30,653
19,133
Healing
18,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
CJH146
Izanami
12,346
8,117
0
2,065
9,680
3,450
3,090
3,804
5,876
0
69,778
L
5,714
3,984
0
2,184
13,360
3,673
6
3,168
10,167
0
34,199
W
14,265
3,072
0
2,995
13,532
5,335
1,270
5,375
8,157
0
51,478
L
Sylvanus
7,824
2,341
3,124
7,110
14,320
6,173
0
2,696
11,574
56,502
0
L
Skadi
11,255
6,724
0
940
13,763
4,819
677
6,727
6,863
0
63,231
L
8,243
300
0
1,328
12,582
3,392
846
4,301
8,169
44,872
0
W
15,372
3,787
847
3,543
7,189
3,446
1,778
2,407
4,782
74,927
0
W
6,487
998
937
3,276
12,454
11,237
0
6,962
5,492
25,062
0
W
12,134
2,028
669
4,051
11,550
7,185
0
3,819
7,731
0
45,931
L
6,300
390
665
3,782
18,995
10,181
135
4,967
13,980
23,378
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,381
Gold Earned
50,963
396
Minions Killed
434
0
Camps Cleared
0
1,552,118
Distance Traveled
1,767,420
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,934
523
123
6
0
300,176
3
L
Rama
8,044
423
70
4
0
298,262
0
W
Bastet
10,108
532
76
4
0
381,955
0
L
Sylvanus
8,641
455
97
5
0
332,815
0
L
Skadi
9,289
489
99
5
0
286,241
0
L
He Bo
8,193
431
94
5
0
294,526
2
W
Vulcan
11,476
604
140
7
0
362,072
2
W
Khepri
9,417
496
37
2
0
367,195
0
W
Pele
10,028
528
58
3
0
356,022
5
L
Ymir
7,214
380
36
2
0
340,274
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role