Player Matchup

Eset
Eset
 
Eset
Level 10
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Hydraxman
Kukulkan
Level 2
God Stats
0W - 1L
1,152 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Tyr
Tyr
darkknight123772
Tyr
Level 29
God Stats
1W - 4L
1,082 SR
Queue Stats
74W - 108L
1,278 Elo+
Solo
Apollo
Apollo
nallin_maqui-_-
Apollo
Level 28
God Stats
0W - 4L
1,266 SR
Queue Stats
41W - 88L
1,239 Elo+
Solo
Guan Yu
Guan Yu
nightmare bear1
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 14
1,300 SR
1,403 Elo+

VS

Team Averages
Level 24
1,499 SR
1,282 Elo+
Cerberus
Cerberus
BigMac0905
Cerberus
Level 13
God Stats
2W - 2L
1,273 SR
Queue Stats
14W - 14L
1,228 Elo+
Solo
Cthulhu
Cthulhu
BubonicKorean
Cthulhu
Level 23
God Stats
22W - 11L
1,624 SR
Queue Stats
91W - 72L
1,432 Elo+
Solo
Pele
Pele
Firekid1151
Pele
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
41W - 42L
1,234 Elo+
Party 1
Heimdallr
Heimdallr
ObliviousOT
Heimdallr
Level 29
God Stats
10W - 2L
1,600 SR
Queue Stats
84W - 83L
1,252 Elo+
Party 1
Anubis
Anubis
Reflex908
Anubis
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
36W - 33L
1,265 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
7
1 / 7 / 0
4,418
442
1,402
5,629
1,190
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
Hydraxman
Kukulkan
5
0 / 10 / 0
3,851
385
2,410
6,791
1,906
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

5
0 / 2 / 0
3,920
392
1,251
4,753
2,377
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

5
0 / 7 / 0
3,884
388
1,636
8,063
2,235
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

5
0 / 8 / 0
3,918
392
1,435
7,736
2,591
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BigMac0905
Cerberus
10
1 / 0 / 5
5,983
598
2,926
3,345
1,680
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
9
4 / 0 / 14
6,648
665
4,614
6,294
3,525
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

9
5 / 0 / 3
6,249
625
2,673
4,287
1,070
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
ObliviousOT
Heimdallr
11
16 / 0 / 2
7,514
751
9,748
3,574
1,165
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
Reflex908
Anubis
11
8 / 1 / 1
7,383
738
5,198
3,446
1,356
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
59
1
Kills
34
34
Deaths
1
0
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
1
7
0
0.14
W
Cerberus
BigMac0905
Cerberus
1
0
5
3.5
W
Cthulhu
4
0
14
11
W
5
0
3
6.5
L
Kukulkan
Hydraxman
Kukulkan
0
10
0
0
W
Heimdallr
ObliviousOT
Heimdallr
16
0
2
17
W
Anubis
Reflex908
Anubis
8
1
1
8.5
L
0
2
0
0
L
0
7
0
0
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,134
Damage
25,159
32,972
Taken
20,946
10,299
Mitigated
8,796
2,565
Healing
7,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
1,402
167
0
0
5,629
1,190
0
2,489
3,140
10,164
0
W
Cerberus
BigMac0905
Cerberus
2,926
951
0
1,366
3,345
1,680
757
276
2,869
19,918
0
W
Cthulhu
4,614
713
256
1,381
6,294
3,525
464
1,736
4,538
10,821
0
W
2,673
871
0
1,757
4,287
1,070
126
118
4,119
0
22,918
L
Kukulkan
Hydraxman
Kukulkan
2,410
1,075
0
130
6,791
1,906
0
1,709
5,070
7,098
0
W
Heimdallr
ObliviousOT
Heimdallr
9,748
6,303
0
1,629
3,574
1,165
2,509
775
2,774
0
36,658
W
Anubis
Reflex908
Anubis
5,198
264
0
956
3,446
1,356
720
907
2,489
33,761
0
L
1,251
279
0
694
4,753
2,377
0
1,702
2,876
0
7,872
L
1,636
942
0
885
8,063
2,235
0
2,279
5,784
0
10,657
L
1,435
638
93
763
7,736
2,591
0
4,309
3,352
0
8,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,991
Gold Earned
33,777
60
Minions Killed
207
0
Camps Cleared
0
837,810
Distance Traveled
863,936
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
4,418
442
13
1
0
160,993
0
W
Cerberus
5,983
598
27
3
0
173,196
1
W
Cthulhu
6,648
665
16
2
0
192,777
1
W
Pele
6,249
625
43
4
0
176,039
1
L
Kukulkan
3,851
385
10
1
0
175,608
0
W
Heimdallr
7,514
751
57
6
0
152,354
0
W
Anubis
7,383
738
64
6
0
169,570
2
L
Tyr
3,920
392
9
1
0
162,869
0
L
Apollo
3,884
388
14
1
0
157,575
0
L
Guan Yu
3,918
392
14
1
0
180,765
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role