Player Matchup

Nemesis
Nemesis
SinisterMax
Nemesis
Level 18
God Stats
2W - 3L
1,355 SR
Queue Stats
17W - 26L
1,222 Elo+
Party 1
Hera
Hera
TheBigBrisket
Hera
Level 7
God Stats
0W - 2L
1,192 SR
Queue Stats
0W - 2L
982 Elo+
Party 1
Fenrir
Fenrir
ivan00z3
Fenrir
Level 82
God Stats
7W - 3L
1,585 SR
Queue Stats
59W - 84L
1,250 Elo+
Solo
Team Averages
Level 36
1,377 SR
1,151 Elo+

VS

Team Averages
Level 91
1,500 SR
1,437 Elo+
Anubis
Anubis
 
Anubis
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Dasledge
Fafnir
Level 24
God Stats
2W - 4L
1,500 SR
Queue Stats
17W - 23L
1,500 Elo+
Solo
Bellona
Bellona
Ikotsu_Hyuuga
Bellona
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
SinisterMax
Nemesis
12
3 / 4 / 3
8,847
681
6,405
11,721
3,717
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 6 / 3
9,068
698
6,688
9,625
2,454
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fenrir
ivan00z3
Fenrir
10
1 / 6 / 3
8,037
618
6,565
12,638
5,752
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
5 / 3 / 7
9,935
764
11,790
11,032
5,053
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fafnir
Dasledge
Fafnir
13
3 / 2 / 10
9,791
753
6,553
10,808
10,416
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
13
8 / 1 / 4
10,315
793
7,535
10,099
6,839
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
37
6
Kills
16
16
Deaths
6
9
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
5
3
7
2.83
W
Fafnir
Dasledge
Fafnir
3
2
10
4
W
Bellona
8
1
4
10
L
Nemesis
SinisterMax
Nemesis
3
4
3
1.13
L
2
6
3
0.58
L
Fenrir
ivan00z3
Fenrir
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,658
Damage
25,878
33,984
Taken
31,939
11,923
Mitigated
22,308
3,111
Healing
11,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
11,790
81
0
5,767
11,032
5,053
389
2,213
8,694
57,885
0
W
Fafnir
Dasledge
Fafnir
6,553
2,013
412
3,230
10,808
10,416
240
2,633
8,000
21,102
0
W
Bellona
7,535
2,763
0
1,612
10,099
6,839
1,280
1,860
8,139
0
20,414
L
Nemesis
SinisterMax
Nemesis
6,405
3,577
0
2,069
11,721
3,717
0
5,622
6,099
0
23,134
L
6,688
1,820
0
0
9,625
2,454
97
5,469
4,156
20,313
0
L
Fenrir
ivan00z3
Fenrir
6,565
1,867
0
1,042
12,638
5,752
1,007
7,467
5,171
0
19,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,952
Gold Earned
30,041
91
Minions Killed
123
0
Camps Cleared
0
644,768
Distance Traveled
673,882
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,935
764
80
6
0
201,037
0
W
Fafnir
9,791
753
20
2
0
226,307
2
W
Bellona
10,315
793
23
2
0
246,538
0
L
Nemesis
8,847
681
30
2
0
228,408
0
L
Hera
9,068
698
38
3
0
207,824
3
L
Fenrir
8,037
618
23
2
0
208,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role