Player Matchup

Scylla
Scylla
Serqetta
Scylla
Level 44
God Stats
53W - 27L
1,745 SR
Queue Stats
131W - 102L
1,576 Elo+
Party 2
Kali
Kali
Sluscious
Kali
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 66L
1,634 Elo+
Party 2
Izanami
Izanami
SprayzSzn
Izanami
Level 13
God Stats
10W - 3L
1,500 SR
Queue Stats
40W - 34L
1,446 Elo+
Party 2
Cthulhu
Cthulhu
Tz Apple
Cthulhu
Level 43
God Stats
6W - 4L
1,500 SR
Queue Stats
109W - 96L
1,561 Elo+
Party 2
Mulan
Mulan
WolfDog2293
Mulan
Level 67
God Stats
15W - 11L
1,445 SR
Queue Stats
241W - 200L
1,560 Elo+
Party 2
Team Averages
Level 63
1,538 SR
1,555 Elo+

VS

Team Averages
Level 48
1,401 SR
1,331 Elo+
Da Ji
Da Ji
B-Love_TM
Da Ji
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,312 Elo+
Party 3
Agni
Agni
Dabz420King
Agni
Level 18
God Stats
24W - 19L
1,483 SR
Queue Stats
45W - 49L
1,371 Elo+
Party 1
Hercules
Hercules
GeneralRoper
Hercules
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,312 Elo+
Party 3
Vulcan
Vulcan
GuardianStone
Vulcan
Level 4
God Stats
0W - 3L
1,289 SR
Queue Stats
5W - 4L
1,312 Elo+
Party 3
Hel
Hel
Sapper833
Hel
Level 67
God Stats
0W - 2L
1,232 SR
Queue Stats
18W - 17L
1,345 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Serqetta
Scylla
20
11 / 2 / 20
13,593
1,133
26,758
9,518
3,444
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kali
20
19 / 3 / 8
16,375
1,365
31,861
22,922
11,542
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
SprayzSzn
Izanami
19
2 / 3 / 22
12,075
1,006
9,411
11,814
4,668
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
Tz Apple
Cthulhu
19
4 / 3 / 23
12,789
1,066
14,783
12,321
14,540
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
7 / 4 / 20
12,927
1,077
17,777
15,223
18,142
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

182

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
B-Love_TM
Da Ji
17
5 / 13 / 3
11,773
981
12,419
25,296
9,153
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
1 / 11 / 7
11,157
930
9,896
21,733
8,580
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
GeneralRoper
Hercules
18
4 / 4 / 9
12,103
1,009
8,468
24,709
29,598
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman

Talisman

+75
Health
+15
Magical Protection

19
2 / 7 / 9
11,913
993
18,932
16,513
6,182
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
3 / 8 / 8
11,795
983
12,220
20,515
17,760
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
51
43
Kills
15
15
Deaths
43
93
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Da Ji
B-Love_TM
Da Ji
5
13
3
0.5
L
1
11
7
0.41
L
Hercules
GeneralRoper
Hercules
4
4
9
2.13
L
2
7
9
0.93
L
3
8
8
0.88
W
Scylla
Serqetta
Scylla
11
2
20
10.5
W
Kali
19
3
8
7.67
W
Izanami
SprayzSzn
Izanami
2
3
22
4.33
W
Cthulhu
Tz Apple
Cthulhu
4
3
23
5.17
W
7
4
20
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,590
Damage
61,935
71,798
Taken
108,766
52,336
Mitigated
71,273
20,841
Healing
19,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
B-Love_TM
Da Ji
12,419
3,237
0
0
25,296
9,153
0
6,320
18,976
0
20,849
L
9,896
998
357
2,330
21,733
8,580
0
10,691
11,042
31,021
0
L
Hercules
GeneralRoper
Hercules
8,468
4,334
0
4,216
24,709
29,598
0
9,500
15,209
0
18,212
L
18,932
7,974
0
0
16,513
6,182
0
6,115
10,398
53,983
0
L
12,220
2,335
6,686
5,737
20,515
17,760
0
9,029
11,486
30,012
0
W
Scylla
Serqetta
Scylla
26,758
1,873
0
1,517
9,518
3,444
0
6,110
3,408
58,064
0
W
Kali
31,861
19,179
0
12,650
22,922
11,542
0
9,810
11,770
0
49,334
W
Izanami
SprayzSzn
Izanami
9,411
8,261
0
1,078
11,814
4,668
0
9,353
2,461
0
24,397
W
Cthulhu
Tz Apple
Cthulhu
14,783
743
1,693
42
12,321
14,540
0
7,478
4,843
27,168
0
W
17,777
2,161
0
3,861
15,223
18,142
0
8,297
6,926
114
34,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,759
Gold Earned
58,741
235
Minions Killed
185
8
Camps Cleared
7
1,069,664
Distance Traveled
1,027,511
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
11,773
981
9
1
3
211,704
0
L
Agni
11,157
930
28
2
1
183,207
0
L
Hercules
12,103
1,009
20
2
1
232,120
0
L
Vulcan
11,913
993
79
7
1
212,426
0
L
Hel
11,795
983
49
4
1
188,054
3
W
Scylla
13,593
1,133
83
7
0
235,331
0
W
Kali
16,375
1,365
40
3
3
245,688
3
W
Izanami
12,075
1,006
46
4
0
178,401
0
W
Cthulhu
12,789
1,066
36
3
0
182,763
0
W
Mulan
12,927
1,077
30
3
5
227,481
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role