Player Matchup

Fenrir
Fenrir
ARrudick
Fenrir
Level 28
God Stats
19W - 12L
1,561 SR
Queue Stats
79W - 73L
1,425 Elo+
Solo
Neith
Neith
Norse_Lover
Neith
Level 21
God Stats
20W - 11L
1,553 SR
Queue Stats
113W - 79L
1,558 Elo+
Solo
Zeus
Zeus
Onyx Hood
Zeus
Level 28
God Stats
14W - 14L
1,536 SR
Queue Stats
122W - 100L
1,551 Elo+
Solo
Ymir
Ymir
S5HazeClem
Ymir
Level 26
God Stats
11W - 10L
1,593 SR
Queue Stats
46W - 47L
1,549 Elo+
Solo
Ra
Ra
Urban N797TS
Ra
Level 29
God Stats
2W - 2L
1,734 SR
Queue Stats
105W - 107L
1,612 Elo+
Solo
Team Averages
Level 26
1,596 SR
1,539 Elo+

VS

Team Averages
Level 23
1,588 SR
1,538 Elo+
Ymir
Ymir
FlamingBeeSwarm
Ymir
Level 29
God Stats
6W - 5L
1,500 SR
Queue Stats
23W - 17L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Javoco195
Cernunnos
Level 20
God Stats
1W - 1L
1,790 SR
Queue Stats
9W - 6L
1,693 Elo+
Solo
King Arthur
King Arthur
ReDnEcKvSoLdIeR
King Arthur
Level 9
God Stats
23W - 14L
1,616 SR
Queue Stats
24W - 15L
1,665 Elo+
Solo
Zeus
Zeus
Rouge-Reaper_1
Zeus
Level 27
God Stats
41W - 35L
1,517 SR
Queue Stats
76W - 77L
1,327 Elo+
Solo
Hera
Hera
blv321rrr
Hera
Level 28
God Stats
1W - 1L
1,519 SR
Queue Stats
12W - 9L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ARrudick
Fenrir
18
11 / 1 / 13
12,048
1,205
14,225
11,791
5,409
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

19
15 / 0 / 17
11,911
1,191
32,814
10,066
4,675
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zeus
17
3 / 1 / 17
10,654
1,065
12,678
5,104
1,828
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
7 / 0 / 22
11,204
1,120
7,444
12,619
10,844
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

17
4 / 2 / 16
10,426
1,043
8,394
10,818
4,248
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

303

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 1
10,213
1,021
9,540
20,515
19,763
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
Javoco195
Cernunnos
15
0 / 7 / 1
8,988
899
8,703
15,824
6,612
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
ReDnEcKvSoLdIeR
King Arthur
15
1 / 13 / 2
9,610
961
8,010
24,167
25,904
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
2 / 14 / 2
10,371
1,037
13,725
16,630
6,132
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Hera
14
0 / 2 / 0
8,677
868
4,539
5,733
1,790
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
10
40
Kills
4
4
Deaths
40
85
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Fenrir
ARrudick
Fenrir
11
1
13
17.5
L
1
4
1
0.38
L
Cernunnos
Javoco195
Cernunnos
0
7
1
0.07
W
15
0
17
23.5
W
Zeus
3
1
17
11.5
L
King Arthur
ReDnEcKvSoLdIeR
King Arthur
1
13
2
0.15
L
2
14
2
0.21
W
7
0
22
18
W
4
2
16
6
L
Hera
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,555
Damage
44,517
50,398
Taken
82,869
27,004
Mitigated
60,201
14,693
Healing
3,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
ARrudick
Fenrir
14,225
4,020
0
1,442
11,791
5,409
0
6,070
5,646
0
25,450
L
9,540
797
219
378
20,515
19,763
0
6,102
14,413
34,173
0
L
Cernunnos
Javoco195
Cernunnos
8,703
3,726
0
1,083
15,824
6,612
0
4,368
11,456
0
21,012
W
32,814
18,184
1,435
5,630
10,066
4,675
0
4,460
5,606
0
53,965
W
Zeus
12,678
603
0
0
5,104
1,828
0
2,330
2,674
35,891
0
L
King Arthur
ReDnEcKvSoLdIeR
King Arthur
8,010
915
0
2,018
24,167
25,904
0
9,902
14,265
0
18,536
L
13,725
2,191
0
0
16,630
6,132
0
5,981
10,649
27,416
0
W
7,444
1,494
0
3,811
12,619
10,844
0
7,306
5,188
16,202
0
W
8,394
788
1,585
790
10,818
4,248
0
7,638
3,107
24,560
0
L
Hera
4,539
852
0
0
5,733
1,790
0
2,163
3,570
15,712
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,243
Gold Earned
47,859
196
Minions Killed
160
6
Camps Cleared
3
980,660
Distance Traveled
727,109
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,048
1,205
22
2
3
229,325
0
L
Ymir
10,213
1,021
52
5
0
170,846
0
L
Cernunnos
8,988
899
34
3
1
158,089
0
W
Neith
11,911
1,191
37
4
1
189,249
1
W
Zeus
10,654
1,065
66
7
2
183,898
0
L
King Arthur
9,610
961
20
2
1
162,582
1
L
Zeus
10,371
1,037
23
2
0
140,637
0
W
Ymir
11,204
1,120
23
2
0
206,512
1
W
Ra
10,426
1,043
48
5
0
171,676
0
L
Hera
8,677
868
31
3
1
94,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role