Player Matchup

Arachne
Arachne
Alarill
Arachne
Level 108
God Stats
2W - 2L
1,359 SR
Queue Stats
27W - 28L
1,509 Elo+
Party 2
Terra
Terra
Psÿche
Terra
Level 140
God Stats
1W - 0L
1,515 SR
Queue Stats
3W - 3L
1,546 Elo+
Party 2
He Bo
He Bo
Threlos
He Bo
Level 134
God Stats
1W - 0L
1,502 SR
Queue Stats
3W - 3L
1,546 Elo+
Party 2
Team Averages
Level 127
1,459 SR
1,534 Elo+

VS

Team Averages
Level 72
1,494 SR
1,554 Elo+
Fenrir
Fenrir
SpyroFan
Fenrir
Level 66
God Stats
6W - 5L
1,414 SR
Queue Stats
221W - 172L
1,580 Elo+
Party 1
Cerberus
Cerberus
Wookee48
Cerberus
Level 65
God Stats
2W - 1L
1,500 SR
Queue Stats
152W - 122L
1,585 Elo+
Party 1
Baron Samedi
Baron Samedi
wamerthehammer
Baron Samedi
Level 85
God Stats
7W - 4L
1,568 SR
Queue Stats
334W - 309L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Alarill
Arachne
18
11 / 11 / 10
15,260
763
18,426
27,113
10,826
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Terra
Psÿche
Terra
18
3 / 2 / 21
14,970
749
14,933
24,928
19,523
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

He Bo
Threlos
He Bo
19
15 / 7 / 9
15,819
791
26,402
18,903
5,790
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
SpyroFan
Fenrir
16
10 / 12 / 3
14,558
728
16,678
24,663
11,644
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cerberus
Wookee48
Cerberus
17
6 / 8 / 9
14,256
713
20,716
29,821
32,784
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baron Samedi
wamerthehammer
Baron Samedi
16
4 / 10 / 9
13,107
655
16,586
20,213
8,903
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
41
29
Kills
20
20
Deaths
30
40
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Arachne
Alarill
Arachne
11
11
10
1.45
W
Terra
Psÿche
Terra
3
2
21
6.75
L
Fenrir
SpyroFan
Fenrir
10
12
3
0.96
W
He Bo
Threlos
He Bo
15
7
9
2.79
L
Cerberus
Wookee48
Cerberus
6
8
9
1.31
L
Baron Samedi
wamerthehammer
Baron Samedi
4
10
9
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,761
Damage
53,980
70,944
Taken
74,697
36,139
Mitigated
53,331
23,795
Healing
23,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Alarill
Arachne
18,426
13,022
0
8,519
27,113
10,826
1,310
13,061
13,151
0
72,660
W
Terra
Psÿche
Terra
14,933
1,830
3,415
9,042
24,928
19,523
737
15,955
8,554
45,622
0
L
Fenrir
SpyroFan
Fenrir
16,678
3,721
0
3,495
24,663
11,644
1,322
11,024
13,639
0
47,488
W
He Bo
Threlos
He Bo
26,402
850
0
2,819
18,903
5,790
1,350
7,664
11,064
75,939
0
L
Cerberus
Wookee48
Cerberus
20,716
1,412
1,084
11,717
29,821
32,784
78
15,664
14,157
57,310
0
L
Baron Samedi
wamerthehammer
Baron Samedi
16,586
356
2,341
4,383
20,213
8,903
126
14,744
5,469
58,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,049
Gold Earned
41,921
195
Minions Killed
244
0
Camps Cleared
0
1,163,836
Distance Traveled
971,311
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
15,260
763
63
3
0
329,278
2
W
Terra
14,970
749
56
3
0
425,748
2
L
Fenrir
14,558
728
57
3
0
330,284
1
W
He Bo
15,819
791
76
4
0
408,810
1
L
Cerberus
14,256
713
93
5
0
348,928
6
L
Baron Samedi
13,107
655
94
5
0
292,099
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role