Player Matchup

Hel
Hel
Odaveri
Hel
Level 68
God Stats
1W - 5L
1,415 SR
Queue Stats
144W - 148L
1,489 Elo+
Party 1
Jing Wei
Jing Wei
Zelvarious
Jing Wei
Level 85
God Stats
3W - 5L
1,500 SR
Queue Stats
141W - 161L
1,419 Elo+
Party 1
Kuzenbo
Kuzenbo
Zookong
Kuzenbo
Level 78
God Stats
0W - 2L
1,219 SR
Queue Stats
15W - 14L
1,449 Elo+
Solo
Team Averages
Level 77
1,378 SR
1,452 Elo+

VS

Team Averages
Level 61
1,487 SR
1,404 Elo+
Baba Yaga
Baba Yaga
Dylank120
Baba Yaga
Level 62
God Stats
17W - 12L
1,696 SR
Queue Stats
205W - 192L
1,517 Elo+
Party 2
Achilles
Achilles
Grython121
Achilles
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
Shikkhin
Heimdallr
Level 79
God Stats
3W - 1L
1,265 SR
Queue Stats
34W - 36L
1,195 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
18
5 / 9 / 6
14,876
595
25,248
29,699
10,242
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
Zelvarious
Jing Wei
18
5 / 5 / 6
15,467
619
11,698
28,271
9,300
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kuzenbo
Zookong
Kuzenbo
18
5 / 8 / 9
16,569
663
20,077
36,556
65,962
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Dylank120
Baba Yaga
20
9 / 2 / 8
16,272
651
37,375
18,150
9,978
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
Grython121
Achilles
20
9 / 3 / 10
15,848
634
13,385
28,711
43,942
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heimdallr
Shikkhin
Heimdallr
18
4 / 10 / 13
15,484
619
20,457
20,867
9,134
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
53
15
Kills
22
22
Deaths
15
21
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
Dylank120
Baba Yaga
9
2
8
6.5
W
Achilles
Grython121
Achilles
9
3
10
4.67
L
Hel
5
9
6
0.89
W
Heimdallr
Shikkhin
Heimdallr
4
10
13
1.05
L
Jing Wei
Zelvarious
Jing Wei
5
5
6
1.6
L
Kuzenbo
Zookong
Kuzenbo
5
8
9
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,023
Damage
71,217
94,526
Taken
67,728
85,504
Mitigated
63,054
40,088
Healing
18,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
Dylank120
Baba Yaga
37,375
1,164
0
7,605
18,150
9,978
1,519
13,010
5,140
128,119
0
W
Achilles
Grython121
Achilles
13,385
3,392
0
7,538
28,711
43,942
512
17,958
10,753
0
35,565
L
Hel
25,248
435
17,037
13,813
29,699
10,242
119
12,393
17,076
95,088
0
W
Heimdallr
Shikkhin
Heimdallr
20,457
8,038
0
3,058
20,867
9,134
356
13,280
7,587
0
79,190
L
Jing Wei
Zelvarious
Jing Wei
11,698
7,690
0
4,878
28,271
9,300
809
11,766
16,253
0
72,416
L
Kuzenbo
Zookong
Kuzenbo
20,077
5,651
1,746
2,614
36,556
65,962
211
13,336
22,767
44,204
2,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,912
Gold Earned
47,604
235
Minions Killed
271
0
Camps Cleared
0
1,378,641
Distance Traveled
1,223,404
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
16,272
651
150
6
0
453,432
4
W
Achilles
15,848
634
31
1
0
397,214
1
L
Hel
14,876
595
118
5
0
454,027
2
W
Heimdallr
15,484
619
90
4
0
372,758
2
L
Jing Wei
15,467
619
91
4
0
479,127
6
L
Kuzenbo
16,569
663
26
1
0
445,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role