Player Matchup

Jormungandr
Jormungandr
LeJuiceCan
Jormungandr
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Solo
Medusa
Medusa
Restraint Lvl 0
Medusa
Level 29
God Stats
20W - 14L
1,664 SR
Queue Stats
458W - 499L
1,483 Elo+
Party 1
Kukulkan
Kukulkan
Zipperman15
Kukulkan
Level 44
God Stats
20W - 5L
1,841 SR
Queue Stats
131W - 127L
1,441 Elo+
Party 1
Team Averages
Level 30
1,668 SR
1,475 Elo+

VS

Team Averages
Level 15
1,484 SR
1,094 Elo+
Chaac
Chaac
Tribune-Aquila
Chaac
Level 22
God Stats
11W - 10L
1,695 SR
Queue Stats
55W - 78L
1,151 Elo+
Solo
Sol
Sol
Uszaty0612
Sol
Level 12
God Stats
0W - 3L
1,258 SR
Queue Stats
0W - 6L
1,053 Elo+
Party 2
Nemesis
Nemesis
WrednaJendza
Nemesis
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,079 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
LeJuiceCan
Jormungandr
11
3 / 0 / 18
8,210
912
5,039
5,819
2,835
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
5 / 1 / 14
7,885
876
6,718
5,200
1,874
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
Zipperman15
Kukulkan
12
15 / 0 / 8
9,232
1,026
12,222
4,434
1,472
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 7 / 0
6,521
725
5,429
12,338
5,212
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

7
0 / 11 / 0
5,567
619
1,214
9,143
4,495
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
WrednaJendza
Nemesis
6
0 / 7 / 0
5,381
598
413
8,093
2,980
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
1
23
Kills
1
1
Deaths
25
40
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
LeJuiceCan
Jormungandr
3
0
18
12
W
5
1
14
12
L
1
7
0
0.14
L
0
11
0
0
L
Nemesis
WrednaJendza
Nemesis
0
7
0
0
W
Kukulkan
Zipperman15
Kukulkan
15
0
8
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,979
Damage
7,056
15,453
Taken
29,574
6,181
Mitigated
12,687
5,084
Healing
2,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
LeJuiceCan
Jormungandr
5,039
779
0
2,051
5,819
2,835
409
328
5,491
20,819
0
W
6,718
3,525
0
1,604
5,200
1,874
1,982
387
4,813
0
24,138
L
5,429
785
0
2,228
12,338
5,212
0
6,065
6,273
0
25,410
L
1,214
469
0
599
9,143
4,495
525
6,338
2,805
8,541
0
L
Nemesis
WrednaJendza
Nemesis
413
242
0
161
8,093
2,980
40
4,922
3,171
0
1,938
W
Kukulkan
Zipperman15
Kukulkan
12,222
1,538
0
1,429
4,434
1,472
661
599
3,835
29,909
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,327
Gold Earned
17,469
103
Minions Killed
52
0
Camps Cleared
0
495,781
Distance Traveled
394,711
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,210
912
34
4
0
165,984
4
W
Medusa
7,885
876
37
4
0
161,563
1
L
Chaac
6,521
725
33
4
0
165,253
2
L
Sol
5,567
619
18
2
0
96,444
0
L
Nemesis
5,381
598
1
0
0
133,014
1
W
Kukulkan
9,232
1,026
32
4
0
168,234
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role