Player Matchup

Arachne
Arachne
Darkprince014
Arachne
Level 107
God Stats
14W - 5L
1,371 SR
Queue Stats
144W - 63L
1,690 Elo+
Party 1
Anubis
Anubis
SteadyAim67
Anubis
Level 127
God Stats
6W - 2L
1,859 SR
Queue Stats
123W - 55L
1,684 Elo+
Party 1
Sun Wukong
Sun Wukong
guineo7
Sun Wukong
Level 125
God Stats
8W - 3L
1,606 SR
Queue Stats
192W - 152L
1,664 Elo+
Solo
Team Averages
Level 120
1,612 SR
1,679 Elo+

VS

Team Averages
Level 106
1,796 SR
1,759 Elo+
Hel
Hel
EggpIant
Hel
Level 112
God Stats
1W - 0L
1,752 SR
Queue Stats
36W - 23L
1,758 Elo+
Party 2
Ravana
Ravana
IReallyLikeMen
Ravana
Level 100
God Stats
1W - 0L
1,844 SR
Queue Stats
42W - 22L
1,808 Elo+
Party 2
Horus
Horus
Poseidon9219
Horus
Level 107
God Stats
7W - 2L
1,791 SR
Queue Stats
44W - 24L
1,712 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
12
1 / 6 / 1
9,694
606
5,640
15,510
3,925
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
13
1 / 5 / 1
9,607
600
8,516
9,617
2,214
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
guineo7
Sun Wukong
12
0 / 4 / 1
8,999
562
7,528
11,516
8,003
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 9
10,980
686
8,692
8,802
2,640
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
10 / 1 / 4
11,726
733
17,220
8,308
3,658
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
2 / 1 / 12
10,410
651
5,606
13,542
8,995
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
40
2
Kills
15
15
Deaths
2
3
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Arachne
1
6
1
0.25
W
3
0
9
7.5
W
10
1
4
12
W
2
1
12
8
L
Anubis
1
5
1
0.3
L
Sun Wukong
guineo7
Sun Wukong
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,684
Damage
31,518
36,643
Taken
30,652
14,142
Mitigated
15,293
8,199
Healing
20,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
5,640
3,513
0
3,243
15,510
3,925
0
2,982
12,353
0
29,792
W
8,692
432
7,586
7,275
8,802
2,640
1,140
2,925
5,802
75,405
0
W
17,220
5,091
0
760
8,308
3,658
1,716
1,715
6,418
0
67,594
W
5,606
2,260
1,191
3,801
13,542
8,995
573
4,752
8,490
0
19,580
L
Anubis
8,516
0
0
2,565
9,617
2,214
0
1,580
7,937
48,912
0
L
Sun Wukong
guineo7
Sun Wukong
7,528
691
0
2,391
11,516
8,003
0
4,249
7,142
0
43,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,300
Gold Earned
33,116
178
Minions Killed
246
0
Camps Cleared
0
857,010
Distance Traveled
984,221
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,694
606
49
3
0
318,320
1
W
Hel
10,980
686
131
8
0
317,008
9
W
Ravana
11,726
733
67
4
0
340,784
7
W
Horus
10,410
651
48
3
0
326,429
3
L
Anubis
9,607
600
85
5
0
238,901
8
L
Sun Wukong
8,999
562
44
3
0
299,789
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role