Player Matchup

Cthulhu
Cthulhu
DirtyHippie93
Cthulhu
Level 104
God Stats
1W - 1L
1,295 SR
Queue Stats
1W - 3L
1,108 Elo+
Party 1
Neith
Neith
MamaJabberwocky
Neith
Level 108
God Stats
1W - 0L
1,452 SR
Queue Stats
2W - 4L
1,230 Elo+
Party 1
Scylla
Scylla
warm-corona
Scylla
Level 103
God Stats
6W - 2L
1,596 SR
Queue Stats
163W - 163L
1,378 Elo+
Solo
Team Averages
Level 105
1,448 SR
1,239 Elo+

VS

Team Averages
Level 68
1,327 SR
1,246 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
PrinceDaaGod
Arachne
Level 49
God Stats
17W - 11L
1,210 SR
Queue Stats
419W - 408L
959 Elo+
Solo
Baron Samedi
Baron Samedi
Slim Twisty
Baron Samedi
Level 68
God Stats
0W - 2L
1,272 SR
Queue Stats
32W - 39L
1,280 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
12
3 / 2 / 13
9,033
753
9,322
10,855
9,003
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
3 / 1 / 13
8,862
739
9,232
5,109
1,772
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Scylla
13
11 / 3 / 6
10,251
854
8,775
7,286
2,091
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
0 / 8 / 3
7,433
619
5,665
13,735
9,051
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Arachne
PrinceDaaGod
Arachne
11
5 / 5 / 0
9,058
755
5,179
13,487
4,060
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
Slim Twisty
Baron Samedi
10
1 / 5 / 3
7,543
629
4,986
9,179
3,856
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
12
17
Kills
6
6
Deaths
18
32
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
8
3
0.19
W
Cthulhu
3
2
13
4.75
W
3
1
13
9.5
L
Arachne
PrinceDaaGod
Arachne
5
5
0
1
L
Baron Samedi
Slim Twisty
Baron Samedi
1
5
3
0.5
W
Scylla
11
3
6
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,329
Damage
15,830
23,250
Taken
36,401
12,866
Mitigated
16,967
6,591
Healing
5,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
5,665
162
90
381
13,735
9,051
0
5,893
7,462
21,957
0
W
Cthulhu
9,322
642
1,480
3,171
10,855
9,003
529
4,544
6,311
29,985
0
W
9,232
4,514
0
1,357
5,109
1,772
1,494
3,113
1,996
0
26,774
L
Arachne
PrinceDaaGod
Arachne
5,179
3,914
246
2,197
13,487
4,060
87
6,384
7,003
0
17,179
L
Baron Samedi
Slim Twisty
Baron Samedi
4,986
348
673
1,705
9,179
3,856
0
5,809
3,179
27,001
0
W
Scylla
8,775
707
0
583
7,286
2,091
670
3,218
4,068
29,878
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,146
Gold Earned
24,034
144
Minions Killed
84
0
Camps Cleared
0
655,412
Distance Traveled
633,965
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,433
619
28
2
0
222,042
0
W
Cthulhu
9,033
753
52
4
0
240,736
1
W
Neith
8,862
739
40
3
0
205,938
2
L
Arachne
9,058
755
22
2
0
239,848
0
L
Baron Samedi
7,543
629
34
3
0
172,075
0
W
Scylla
10,251
854
52
4
0
208,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role