Player Matchup

Hun Batz
Hun Batz
Gold III
DixiDeVita
Hun Batz
Gold III
Level 139
God Stats
2W - 2L
1,632 SR
Queue Stats
117W - 96L
1,507 MMR
Solo
Fenrir
Fenrir
Gold II
Girthman
Fenrir
Gold II
Level 103
God Stats
1W - 0L
1,318 SR
Queue Stats
113W - 110L
1,747 MMR
Party 2
Scylla
Scylla
Gold III
JuicyJoe913
Scylla
Gold III
Level 105
God Stats
24W - 27L
1,500 SR
Queue Stats
334W - 338L
1,545 MMR
Solo
Heimdallr
Heimdallr
Silver I
Landgay
Heimdallr
Silver I
Level 59
God Stats
3W - 4L
1,573 SR
Queue Stats
25W - 38L
1,395 MMR
Party 2
Kumbhakarna
Kumbhakarna
Bronze III
murcil
Kumbhakarna
Bronze III
Level 109
God Stats
1W - 2L
1,285 SR
Queue Stats
1W - 3L
1,500 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 103
1,461 SR
1,539 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 125
1,520 SR
1,512 MMR
Mercury
Mercury
Silver II
Ethereal
Mercury
Silver II
Level 152
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 45L
1,500 MMR
Solo
Merlin
Merlin
Gold IV
JuniorHateCrime
Merlin
Gold IV
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ymir
Ymir
Gold V
MouzE222
Ymir
Gold V
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
233W - 194L
1,524 MMR
Solo
Xbalanque
Xbalanque
Gold IV
TriggeredHappy
Xbalanque
Gold IV
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 99L
1,518 MMR
Solo
Jormungandr
Jormungandr
Gold III
unborncake
Jormungandr
Gold III
Level 106
God Stats
4W - 8L
1,599 SR
Queue Stats
288W - 223L
1,516 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DixiDeVita
Hun Batz
5
1 / 1 / 2
3,581
716
1,663
2,440
584
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fenrir
Girthman
Fenrir
5
0 / 2 / 0
3,038
608
742
3,595
1,281
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Scylla
6
1 / 1 / 2
3,703
741
1,041
1,846
468
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heimdallr
Landgay
Heimdallr
5
0 / 0 / 0
3,141
628
1,458
616
176
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kumbhakarna
murcil
Kumbhakarna
5
1 / 1 / 0
3,122
624
807
1,897
552
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bans
AphroditeYemojaHelThorPersephone

VS

Bans
DiscordiaOsirisKing ArthurCamazotzKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Ethereal
Mercury
5
1 / 1 / 2
3,821
764
1,658
3,082
617
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

5
1 / 2 / 1
3,592
718
1,588
1,916
510
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

Ymir
5
1 / 0 / 0
3,329
666
454
2,706
861
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Xbalanque
TriggeredHappy
Xbalanque
1
0 / 0 / 0
2,427
485
0
0
0
Jormungandr
unborncake
Jormungandr
7
2 / 0 / 0
3,818
764
1,711
2,468
1,024
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
8
3
Kills
5
5
Deaths
3
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
DixiDeVita
Hun Batz
1
1
2
2
L
Mercury
Ethereal
Mercury
1
1
2
2
W
Fenrir
Girthman
Fenrir
0
2
0
0
W
Scylla
1
1
2
2
L
1
2
1
0.75
W
Heimdallr
Landgay
Heimdallr
0
0
0
0
L
Ymir
1
0
0
1
L
Xbalanque
TriggeredHappy
Xbalanque
0
0
0
0
W
Kumbhakarna
murcil
Kumbhakarna
1
1
0
1
L
Jormungandr
unborncake
Jormungandr
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,711
Damage
5,411
10,394
Taken
10,172
3,061
Mitigated
3,012
3,403
Healing
3,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
DixiDeVita
Hun Batz
1,663
686
0
1,060
2,440
584
0
732
1,708
0
10,977
L
Mercury
Ethereal
Mercury
1,658
899
0
873
3,082
617
0
370
2,712
0
13,329
W
Fenrir
Girthman
Fenrir
742
289
0
1,495
3,595
1,281
0
1,460
1,884
0
7,005
W
Scylla
1,041
346
0
250
1,846
468
0
856
990
13,104
0
L
1,588
360
0
250
1,916
510
0
887
1,029
13,287
0
W
Heimdallr
Landgay
Heimdallr
1,458
837
0
173
616
176
40
245
371
0
12,817
L
Ymir
454
255
0
1,018
2,706
861
0
591
2,115
6,710
0
L
Xbalanque
TriggeredHappy
Xbalanque
0
0
0
0
0
0
0
0
0
0
0
W
Kumbhakarna
murcil
Kumbhakarna
807
74
0
425
1,897
552
0
209
1,688
4,504
0
L
Jormungandr
unborncake
Jormungandr
1,711
713
0
1,756
2,468
1,024
0
0
2,343
12,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,585
Gold Earned
16,987
91
Minions Killed
93
0
Camps Cleared
0
471,769
Distance Traveled
410,853
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
3,581
716
24
5
0
105,800
2
L
Mercury
3,821
764
30
6
0
139,980
2
W
Fenrir
3,038
608
11
2
0
92,924
0
W
Scylla
3,703
741
24
5
0
83,848
0
L
Merlin
3,592
718
30
6
0
80,995
0
W
Heimdallr
3,141
628
19
4
0
82,123
1
L
Ymir
3,329
666
12
2
0
101,430
2
L
Xbalanque
2,427
485
0
0
0
0
0
W
Kumbhakarna
3,122
624
13
3
0
107,074
3
L
Jormungandr
3,818
764
21
4
0
88,448
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role