Player Matchup

Kuzenbo
Kuzenbo
Silver IV
BenFranky
Kuzenbo
Silver IV
Level 81
God Stats
33W - 36L
1,528 SR
Queue Stats
135W - 128L
1,191 MMR
Solo
Vamana
Vamana
Silver V
DasBud
Vamana
Silver V
Level 139
God Stats
0W - 2L
1,833 SR
Queue Stats
25W - 34L
1,271 MMR
Solo
Hera
Hera
Silver I
DoktorSchnabels
Hera
Silver I
Level 106
God Stats
6W - 3L
1,672 SR
Queue Stats
64W - 77L
1,316 MMR
Solo
Rama
Rama
Silver II
HeroofWar715
Rama
Silver II
Level 44
God Stats
2W - 4L
1,691 SR
Queue Stats
121W - 116L
1,210 MMR
Solo
Ravana
Ravana
Bronze III
Hidaan
Ravana
Bronze III
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,260 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 81
1,645 SR
1,250 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 121
1,619 SR
1,315 MMR
Discordia
Discordia
Silver I
Alekeii
Discordia
Silver I
Level 129
God Stats
3W - 1L
1,864 SR
Queue Stats
323W - 346L
1,264 MMR
Solo
Chernobog
Chernobog
Gold V
BronzeAF
Chernobog
Gold V
Level 78
God Stats
23W - 14L
1,632 SR
Queue Stats
163W - 166L
1,290 MMR
Solo
Ares
Ares
Gold V
StArJoAc45
Ares
Gold V
Level 125
God Stats
7W - 5L
1,580 SR
Queue Stats
118W - 110L
1,263 MMR
Solo
Nemesis
Nemesis
Silver I
StromBlitz
Nemesis
Silver I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Gold V
ThunderTheir
Chaac
Gold V
Level 116
God Stats
11W - 15L
1,520 SR
Queue Stats
235W - 221L
1,258 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BenFranky
Kuzenbo
18
4 / 7 / 10
14,214
508
20,359
34,011
58,381
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Vamana
DasBud
Vamana
20
3 / 5 / 3
13,238
473
13,691
27,258
33,658
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
5 / 11 / 3
13,470
481
17,724
20,273
8,607
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
7 / 7 / 8
15,419
551
29,315
24,073
11,839
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ravana
Hidaan
Ravana
16
0 / 10 / 4
10,940
391
5,069
18,162
7,695
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
Hun BatzThorPersephoneYemojaAphrodite

VS

Bans
HeimdallrBakasuraGaneshaPeleGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Alekeii
Discordia
20
12 / 2 / 13
16,526
590
26,815
15,201
8,606
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chernobog
BronzeAF
Chernobog
20
6 / 6 / 12
15,533
555
26,408
23,252
14,967
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
4 / 5 / 17
15,027
537
15,791
31,776
48,173
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nemesis
StromBlitz
Nemesis
20
5 / 7 / 8
16,008
572
15,089
25,502
14,193
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
13 / 0 / 7
18,131
648
23,051
29,592
43,555
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
97
19
Kills
40
40
Deaths
20
28
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Discordia
Alekeii
Discordia
12
2
13
9.25
L
Kuzenbo
BenFranky
Kuzenbo
4
7
10
1.29
W
Chernobog
BronzeAF
Chernobog
6
6
12
2
L
Vamana
DasBud
Vamana
3
5
3
0.9
L
5
11
3
0.59
L
7
7
8
1.57
L
Ravana
Hidaan
Ravana
0
10
4
0.2
W
4
5
17
2.5
W
Nemesis
StromBlitz
Nemesis
5
7
8
1.29
W
13
0
7
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,158
Damage
107,154
123,777
Taken
125,323
120,180
Mitigated
129,494
26,046
Healing
44,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Alekeii
Discordia
26,815
1,014
408
5,933
15,201
8,606
1,495
6,490
8,661
125,273
0
L
Kuzenbo
BenFranky
Kuzenbo
20,359
6,016
0
1,889
34,011
58,381
436
14,970
18,953
49,922
0
W
Chernobog
BronzeAF
Chernobog
26,408
13,863
0
7,882
23,252
14,967
2,517
7,012
16,140
0
129,660
L
Vamana
DasBud
Vamana
13,691
5,533
0
10,112
27,258
33,658
1,056
5,761
20,797
0
91,248
L
17,724
3,769
0
2,694
20,273
8,607
708
9,349
10,874
93,239
0
L
29,315
26,355
0
9,186
24,073
11,839
3,043
7,674
16,374
0
127,021
L
Ravana
Hidaan
Ravana
5,069
1,425
0
2,165
18,162
7,695
372
4,852
13,160
0
59,310
W
15,791
981
0
3,207
31,776
48,173
700
10,817
20,881
37,287
0
W
Nemesis
StromBlitz
Nemesis
15,089
6,847
0
6,720
25,502
14,193
0
11,463
13,964
0
162,993
W
23,051
6,335
0
20,597
29,592
43,555
3,506
8,959
20,095
0
135,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,281
Gold Earned
81,225
687
Minions Killed
809
0
Camps Cleared
0
2,369,144
Distance Traveled
2,604,551
26
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
16,526
590
185
7
0
533,933
1
L
Kuzenbo
14,214
508
57
2
0
484,772
5
W
Chernobog
15,533
555
195
7
0
497,598
9
L
Vamana
13,238
473
161
6
0
521,125
11
L
Hera
13,470
481
163
6
0
423,688
4
L
Rama
15,419
551
214
8
0
454,934
2
L
Ravana
10,940
391
92
3
0
484,625
4
W
Ares
15,027
537
19
1
0
498,370
9
W
Nemesis
16,008
572
205
7
0
531,919
2
W
Chaac
18,131
648
205
7
0
542,731
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role