Player Matchup

Cthulhu
Cthulhu
Archon
Cthulhu
Level 128
God Stats
2W - 2L
1,785 SR
Queue Stats
122W - 87L
1,680 Elo+
Party 2
Ravana
Ravana
Grasuu
Ravana
Level 151
God Stats
3W - 2L
1,662 SR
Queue Stats
120W - 105L
1,661 Elo+
Solo
Poseidon
Poseidon
ImFuri0us
Poseidon
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Mephian
Fenrir
Level 128
God Stats
30W - 37L
1,516 SR
Queue Stats
131W - 103L
1,646 Elo+
Party 2
Team Averages
Level 141
1,616 SR
1,622 Elo+

VS

Team Averages
Level 142
1,718 SR
1,757 Elo+
Vamana
Vamana
JobeW
Vamana
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 26L
1,941 Elo+
Party 1
Discordia
Discordia
LazyxBear
Discordia
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,305 Elo+
Party 1
Geb
Geb
Proevo
Geb
Level 140
God Stats
3W - 0L
1,828 SR
Queue Stats
22W - 8L
1,888 Elo+
Party 1
Cernunnos
Cernunnos
Senryy
Cernunnos
Level 157
God Stats
6W - 0L
2,045 SR
Queue Stats
82W - 25L
1,896 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Archon
Cthulhu
16
0 / 4 / 5
9,989
666
9,769
18,420
15,670
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ravana
Grasuu
Ravana
18
2 / 5 / 4
11,448
763
10,544
19,336
15,031
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
ImFuri0us
Poseidon
17
3 / 6 / 1
11,071
738
8,408
17,342
7,129
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
Mephian
Fenrir
16
2 / 3 / 1
10,468
698
6,013
12,241
9,540
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
JobeW
Vamana
17
3 / 2 / 8
11,726
782
14,577
19,052
28,617
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
LazyxBear
Discordia
16
3 / 2 / 3
11,358
757
11,328
7,863
2,966
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Geb
Proevo
Geb
17
2 / 1 / 10
12,058
804
9,460
14,669
14,727
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cernunnos
Senryy
Cernunnos
20
10 / 2 / 4
13,623
908
20,151
13,549
6,732
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
43
7
Kills
18
18
Deaths
7
11
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Archon
Cthulhu
0
4
5
0.63
L
Ravana
Grasuu
Ravana
2
5
4
0.8
L
Poseidon
ImFuri0us
Poseidon
3
6
1
0.58
W
Vamana
JobeW
Vamana
3
2
8
3.5
W
Discordia
LazyxBear
Discordia
3
2
3
2.25
L
Fenrir
Mephian
Fenrir
2
3
1
0.83
W
Geb
Proevo
Geb
2
1
10
7
W
Cernunnos
Senryy
Cernunnos
10
2
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,734
Damage
55,516
67,339
Taken
55,133
47,370
Mitigated
53,042
8,183
Healing
15,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Archon
Cthulhu
9,769
130
1,255
2,188
18,420
15,670
0
6,916
11,314
40,033
0
L
Ravana
Grasuu
Ravana
10,544
3,596
0
2,327
19,336
15,031
0
4,083
14,990
0
60,197
L
Poseidon
ImFuri0us
Poseidon
8,408
1,064
0
1,950
17,342
7,129
0
7,032
10,235
38,212
0
W
Vamana
JobeW
Vamana
14,577
6,833
0
8,029
19,052
28,617
2,005
4,709
14,343
0
37,555
W
Discordia
LazyxBear
Discordia
11,328
531
0
787
7,863
2,966
1,938
4,567
3,296
39,929
0
L
Fenrir
Mephian
Fenrir
6,013
1,254
0
463
12,241
9,540
0
3,240
8,876
0
27,916
W
Geb
Proevo
Geb
9,460
934
0
2,136
14,669
14,727
939
6,466
6,657
36,934
0
W
Cernunnos
Senryy
Cernunnos
20,151
9,923
0
4,157
13,549
6,732
3,892
3,448
9,843
0
78,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,976
Gold Earned
48,765
264
Minions Killed
256
11
Camps Cleared
17
1,047,113
Distance Traveled
1,325,547
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,989
666
62
4
1
256,377
2
L
Ravana
11,448
763
103
7
3
306,881
1
L
Poseidon
11,071
738
62
4
3
212,614
3
W
Vamana
11,726
782
39
3
2
338,165
2
W
Discordia
11,358
757
65
4
4
314,789
3
L
Fenrir
10,468
698
37
2
4
271,241
3
W
Geb
12,058
804
50
3
5
358,806
4
W
Cernunnos
13,623
908
102
7
6
313,787
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role